Kremit44's Ratings and Reviews
Project Base 0.8.1 by begrimed [SM Improvement], rated by Kremit44 on Jan 03, 2021 (Star Star Star Star Star )
100% in 2:00
I played 0.8. It's available at the authors website begrimed.com. It's amazing what this hack means to the future of Super Metroid. It's layout is largely vanilla but it's additions to the Super Metroid engine and the possibilities for other hacks, like Hyper Metroid, means this is likely the most important Super Metroid Hack there is. Thanks for the amazing work to all involved.
SM Redesign: Axeil Edition by Drewseph [SM Exploration], rated by Kremit44 on Dec 12, 2020 (Star Star Star Star Star )
86% in 12:03
Traveled 279,17km
Energy lost 34,023
Enemies killed 2,208
Shots fired 28,796
Doors 1,926

A definitive Top 10 Super Metroid Hack. I never played earlier versions but this game was outstanding and immensely impressive in scope. I don't like some of the design choices but they don't ruin the game either. I however don't think one should dwell on that when this is a unique and fun Metroid experience on it's own merit. This isn't Super Metroid anymore, it's something else and that's all right. It's not insane hard but it is for veteran Super Metroid players. This was incredible, thanks to the creator and all who helped.
Cliffhanger Redux by Digital_Mantra [SM Challenge], rated by Kremit44 on Dec 03, 2020 (Star Star Star Star Star )
100% in 11:43
This game is exceptional. I never thought i'd be able to enjoy a game that required such precise knowledge and execution of advanced techniques but the way the game is designed it makes learning and executing these moves fun and rewarding. Many challenge hacks forego the exploration aspect but in this game it's an essential part of the experience. It's a work of art graphically and it's ambitious in telling a story.

I do have some minor criticisms. I think the map should tell you where the exits and entrances lead as it would make navigation better and also make the new names more memorable. The hint for space jump makes no sense (at least to me) and it's too random to find without said hint. The hint is presented in a clever manner but being so cryptic I was compelled to look it up. The exit from the water in the Spazer area was janky. There's some jank on the map in Brinstar after doing a shinespark, going back reveals an unused room from the original game (the mochball early Supers room) and this is a surprisingly unpolished detail for such an impeccable game. The big issue with this is it's confusing on the map making the player think there must be a way to access that area despite there being none. These are incredibly minor complaints and the word jank is perhaps even a bit harsh, this is a very polished game.

If you're good at SM and want to see if you can get great this is an outstanding game to play. I still can't believe I beat it, let alone got 100%, but more surprisingly to me was how much I enjoyed it. I did use save states to help with cutting down the time some stuff took to learn/execute but they aren't essential. This game's difficulty will make it inaccessible to many but for those it's accessible to it really couldn't be a better game. I genuinely think it's one of my favorite games ever and even though all 3 are brilliant it's the one I'd place atop the outstanding Digital Mantra trilogy of Vitality-Eris-Cliffhanger Redux (I'd suggest one play them in that order btw). Thank you very much Digital Mantra and all who may have helped, it's an outstanding game.
Retroid by ProjectXVIII [SM Unknown], rated by Kremit44 on Nov 28, 2020 (Star Star Star Star Star )
34% in 1:34
It's very well done and it stays rather faithful but with a couple twists. There's some minor gripes to be had but overall it was a great experience. Some platforming felt cramped, a Kraid statue is used instead of a Ridley one in a couple places, the old ice beam location is annoying, the ending should be tweaked, and there was a couple graphical issues, and the Crateria map reset on me after going to Kraid. These were all very minor issues all in all for a hack that was very well done. A 5 is a little generous but there's no option for a 4.5 and I feel this hack is underrated.
Super Mirrortroid by BuggMann [SM Vanilla+], rated by Kremit44 on Nov 28, 2020 (Star Star Star Star Star )
100% in 2:10
It's a very odd thing to play. I beat it and I'm still confused. lol. There's a couple of janky moments with Crocomire in particular being quite jarring, and IMO should be changed, but most of the other issues were too minor to care about. At the end of the day despite the concept seemingly being very simple I'm sure it was a ton of work. A Mirror mode for Super Metroid, albeit imperfect, is a great Vanilla hack and one I was happy to play.
Super Metroid: Escape II by Hiroishi [SM Exploration], rated by Kremit44 on Nov 27, 2020 (Star Star Star Star Star )
83% in 7:02
It's awesome. Great layout, fun visuals (I like the blue), funny, some interesting mechanics around speed booster, and an insane Tourian. I was really surprised at how fun this hack was. I don't want to spoil it but the scene after Ceres made me laugh pretty hard as did Maridia's new name. It's a must play IMO.
V I T A L I T Y by Digital_Mantra [SM Exploration], rated by Kremit44 on Oct 19, 2020 (Star Star Star Star Star )
86% in 6:03
This game is exceptional. It's not my favourite hack nor even my favourite hack from this author but it's none the less great. It's unique and unlike Digital Mantras other two phenomenal hacks it should be accessible to all. His hacks are works of art and impeccably designed to be fun and fresh. The promo materials and the included poster were also top notch. Thanks for the terrific hack.

For those new to Super Metroid hacking I would suggest playing through the Digital Mantra trilogy in this order Vitality-Eris-Cliffhanger Redux. Vitality is comparable to Super Metroid in difficulty and provides a whole new experience like very few hacks have. Cliffhanger is for experts only and is VERY hard and likely won't appeal to some but I think it's incredible. Eris is kinda right in between and arguably the sweet spot but for some will be too difficult.
Eris by Digital_Mantra [SM Exploration], rated by Kremit44 on Oct 11, 2020 (Star Star Star Star Star )
82% in 5:48
It's really not THAT hard. If you figure you've gotten pretty good at Super Metroid then give this a go. It's an outstanding hack with terrific graphics and challenging gameplay. Digital Mantra hacks always have a tremendous flair in terms of overall presentation and this hack like his other 2 masterpieces is no different. It's certainly made for good players but I would also argue it makes good players. By playing through and beating this I became a better player and I had fun doing it, that's outstanding game design IMO.

For those new to Super Metroid hacking I would suggest playing through the Digital Mantra trilogy in this order Vitality-Eris-Cliffhanger Redux. Vitality is comparable to Super Metroid in difficulty and provides a whole new experience like very few hacks have. Cliffhanger is for experts only and is VERY hard and likely won't appeal to some but I think it's incredible. Eris is kinda right in between and arguably the sweet spot but for some will be too difficult.
Metroid II EJRTQ Colorization 1.3 by Quantam [M2 Improvement], rated by Kremit44 on Oct 04, 2020 (Star Star Star Star Star )
No completion stats.
Metroid 2 in colour is a really nice improvement.
Metroid - Rogue Dawn by Grimlock, Optomon, snarfblam [M1 Exploration], rated by Kremit44 on Oct 04, 2020 (Star Star Star Star Star )
77% in 2:55
Terrific Metroid game. It's impressive in every aspect. It was laid out well and had some new and interesting gameplay elements that really differentiate it from Nestroid and allow it to stand apart. It's one of the few hacks I've played that I would consider essential to play for any Metroid fan. The sound was terrific for an NES game. And although I have one big criticism of the graphics they were apart from that IMO outstanding.

That big criticism would be that I think the terrain could have been more interesting in regards to the main planet area. The graphics here felt subpar compared to the other areas which looked great. I get the idea of trying to make it more organic and surface like but the execution fell short with it coming across as somewhat sloppy. The Chozo area pulled off a similar idea much better. As the first area it for me was at first a little off putting and made areas feel a little bland and indistinct.

I always feel bad criticizing such impressive hacks but I think hard work deserves an honest opinion. I really enjoyed this game and think it stands on it's own as a top tier game on the NES. Thanks to everyone who put hard work into making this happen, i really appreciated it.
Ancient Chozo by Albert V. [SM Vanilla+], rated by Kremit44 on Aug 10, 2020 (Star Star Star Star Star )
94% in 3:40
Beautiful game that's distinct enough to be worth playing. I'm docking an orb simply because it's largely a vanilla/PB layout and I think the hacks with a greater scope deserve 5's like Super Zero Mission and Hyper Metroid. I feel like a jerk not giving it a 5 though as it really is perfect just the way it is. I'd love to see a sequel to it with the same graphics but a new map. I'd give it a 4.5 if I could tbh.

Edit: Changed my mind. It's a 5. It's possibly the best version of Super Metroid out there and the widescreen patch is another feather in it's cap. Thanks to all the folks who keep making this great game better.
Control Freak by Kejardon [SM Improvement], rated by Kremit44 on Aug 09, 2020 (Star Star Star Star Star )
No completion stats.
I tried a play through of Super Metroid with this and found it interesting. I prefer the original controls but these certainly work and was an interesting attempt to change some things up. I liked X-ray being a different button and although I didn't use Autorun I suspect it could be useful for those with controller or personal limitations. It's interesting and well executed in the very least.
Hyper Metroid by RealRed [SM Exploration], rated by Kremit44 on Jul 31, 2020 (Star Star Star Star Star )
89% in 9:33
This is my favourite Super Metroid hack I think. The only thing I don't like is the ridiculous story that sees Samus use people as bait. lol. Anyone can play this and it's a must play for any true Metroid fan. Thanks to the creator and everyone involved in making such an incredible game.
Super Metroid: Ascent by Benox50 [SM Exploration], rated by Kremit44 on Jul 31, 2020 (Star Star Star Star Star )
95% in 6:04
This hack is outstanding save for one issue. The massive size of each zone makes getting 100% in each zone too tedious IMO. I think the ability to return to each area would have been very welcome, as to make backtracking and secret hunting a little more fun and carefree, as opposed to searching all over for the one/two items missing before proceeding. After exploring subsequent areas I believe going back to previous ones, now enhanced, would not have felt so time consuming and possibly even refreshing. However it's an interesting and unique concept and given the vast amount of more traditional experiences I find it hard to be overly critical given just how exceptional this game is in every way. I loved the shinespark mechanic, the puzzles/challenges, graphics, music, and the overall presentation. Thanks to the creator and all who helped bring such a wonderful game to life, I certainly appreciated it.
Super Zero Mission by SBniconico [SM Exploration], rated by Kremit44 on Jul 31, 2020 (Star Star Star Star Star )
55% in 9:43
This hack is unreal. It may be a little too difficult at times but the scope of it means it's far better than almost all the hacks above it in rating. I did use the occasional save state, as I didn't want to sink too much time into it, but it is certainly beatable without it. I'm good not great at Metroid so I wouldn't say the difficulty is as bad as it seems to be made out to be by others but perhaps it comes down to the version I played (2.3 Normal). Space Pirate Ship and Chozodia are not Kaizo by any means once you realize morph ball is essential when trying to sneak. The first escape sequence was a bit brutal IMO and a couple of bosses a little unreasonable but nothing practice couldn't overcome with the advantage of quick restarts via save states.

Sometimes traversal was a bit confusing and there was too many gotcha moments but nothing obscene. I feel like some of the items are too hard to figure out how to get, let alone execute getting them, but there is still a ton to collect and many of them are reasonable to get. I may even go back and get more as I never did go back through the world after getting Gravity, and I'm confident I could get many more with my upgrades.

If you can 100% all the 2D Metroids (including AM2R) and Hyper then I think this is a great next hack to try. I felt I got a lot better at Metroid without being frustrated. Don't be scared off by the difficulty as it really isn't that bad as much of the very hard stuff is optional and occasional save states can really help out without ruining the game. Play this hack, it's top tier.

To the creator and anyone who has helped, Thank You, it was terrific and much appreciated. I do think an "easy" version that would put the difficulty in and around Super, or just a bit harder, could honestly make this my favourite Metroid game. It has that much potential.
Metroid: HD Custom Edition by Aclectico [M1 Improvement], rated by Kremit44 on Apr 12, 2020 (Star Star Star Star Star )
100% in 0:00
This was awesome. The base patch mOTHER+99 is great and then you add on terrific graphics and an improved map and your left with the definitive Nestroid experience. I really appreciate the effort to make such a great hack, thanks to all the various people who helped.
Polarity by Oi27, Moehr [SM Exploration], rated by Kremit44 on Apr 06, 2021 (Star Star Star Star Star )
68% in 1:17
Really interesting little hack. I wish there was more but it's got a lot of creativity and it's a well polished hack. I thought the music and graphics were interesting but they weren't great either. The music is rather odd but i didn't find it irritating either. The magnet concept is neat and largely optional. It's neat and a great quick play. Thanks for the cool hack.
GR2 Halfhack2 by GR2 [SM Unknown], rated by Kremit44 on Apr 04, 2021 (Star Star Star Star Star )
78% in 5:20
This is a challenge half hack for experts only, think Kaizo difficulty but for Super Metroid. You won't necessarily die a crazy amount but many platforming and exploratory challenges will test even the best Metroid players. For what it is it's pulled off rather well and has some cool features that are distinct from vanilla. There are a few tricks that are just absurd but most aren't needed. Some stuff is more annoying than hard but nothing too crazy. Gravity isn't as bad as it seems, if you can get the short charge it's actually a pretty easy mockball. I did think I was stuck getting into Tourian but there is another route that I thankfully had enough pickups to take. Boss fights are plentiful and difficult with some hilarious but also depressing surprises. When at the end of the game you get the ultimate power, lol, and you can even take it back through the hack. I didn't do it other than to check if you can but one could certainly buff their collection rate this way. It was fun to escape and save the animals like a boss.

I had fun overall and although this is a half hack it managed to do enough impressive stuff to set it apart aside from just it's difficulty. Although it will appeal to very few I do believe that for the few who are capable of playing such hacks it manages to be a reasonably well designed game. I used save states to save time on restarts when pulling off some difficult tricks and I'd imagine save state-less is a feat best reserved for only the very best SM players. If you're new to challenge hacks I'd suggest Cliffhanger Redux over this for a challenge hack but this is pretty decent for what it is. Time is in game timer but was certainly much higher in terms of real life time.
Opposition by mccad00 [SM Incomplete], rated by Kremit44 on Apr 02, 2021 (Star Star Star Star Star )
No completion stats.
This hack could have been unreal. Some areas lack polish like Maridia but overall it's fun and generally well designed. I'm surprised the author didn't just finish this, it's so close to the finish line. Regardless this was a pleasant experience. Thanks to the creator for sharing even just this portion of his hard work as it was well worth my time playing what was here.
Super Metroid: Hidden by TN [SM Unknown], rated by Kremit44 on Mar 30, 2021 (Star Star Star Star Star )
96% in 5:20
Solid and accessible this is a cohesive and quality hack. It's not the most imaginative or incredibly well designed but it's fun and fair. Progression is hidden throughout, hence the name i'd imagine lol, but tells are fair and items are fun to collect. Backtracking doesn't ever feel too inconvenient. Crateria and Wrecked Ship are straight forward but fun. Brinstar is convenient to travel within and provides a quick connection between all areas. Norfair is a sprawling map that you venture deeper and deeper into, so deep it's off the map. lol. Tourian was tweaked in a fun and reasonable manner. This hack did nothing spectacular but everything right, thanks to the author and all who helped.
Super Metroid YPX by YP [SM Exploration], rated by Kremit44 on Mar 28, 2021 (Star Star Star Star Star )
96% in 7:01
Pro Tip: Jumping off walls witth the speedbooster is very hard but doable without Space Jump but is VERY easy with it. I wasted a ton of time trying to get items the hard way.

This is an excellent but difficult hack that becomes much more manageable one you get gravity. The physics in the beginning are unique but honestly a little too cumbersome. In the beginning it feels very linear, and it is fairly linear throughout, but it begins to feel like an exploration hack soon enough. There's a door that becomes unlocked with 100% in Tourian so perhaps i'll have to go back and try and see inside but the 4 items I missed I suspect are very well hidden. There's some odd decisions here and there that make some moments a little too harsh IMO but it's a strong hack overall that will challenge almost any well seasoned player. Thanks to the author and all who contributed.
Super Metroid: Recovery by MetroidNerd#9001 [SM Exploration], rated by Kremit44 on Dec 28, 2020 (Star Star Star Star Star )
85% in 3:44
Excellent Vanilla hack. It can be a little TOO vanilla, hence a 4, but it's a worthy playthrough.
Ice Metal Uninstall by Crys [SM Exploration], rated by Kremit44 on Dec 21, 2020 (Star Star Star Star Star )
78% in 4:00
Solid and fun hack. It's not amazing but it avoids any fatal flaws. I think the maps could be better with exits marked and the beams were too weak for my liking with wave being awful. Grapple beam is honestly the best weapon other than missiles for most of the enemies. I never found Ice or Screw Attack, I assume they exist but I don't know for sure. The escape was odd but I didn't mind it. I liked the attempt at a story, it's a nice touch. Quality hack, well done.
Rotation by SMILEuser96 [SM Spoof], rated by Kremit44 on Dec 19, 2020 (Star Star Star Star Star )
86% in 2:40
It's ridiculous but it's certainly interesting. It's fun enough and a cool experience despite the game not being designed for it. I'm docking an orb simply because the concept itself isn't exactly based around having fun as much as it is novel so it's not an experience I'd recommend unconditionally. It's VERY well executed from a purity of concept standpoint so it's pretty much perfect for what it is. Thanks to the creator and all who may have helped.
Super Metroid: Y-Faster by Metaquarius [SM Speedrun/Race], rated by Kremit44 on Dec 09, 2020 (Star Star Star Star Star )
82% in 0:46
It's cool. It's got it's own flare and style and that makes it unique. It has some impressive technical tricks that I haven't seen in other hacks. The main gimmick of having a time limit isn't my favourite concept ever but it's certainly reasonable for it to appeal to others more strongly. It's obviously quite short and not really centered around exploration, as the time limit doesn't permit it, and those are flaws as far as my enjoyment goes. I personally always favour hacks that force the player to consistently make exploratory choices and discoveries. The beginning is very open but it's really all about choosing an area and trying to clear it out, very little interconnection in terms of progress. In saying that it really is what it's intended to be, a fun world to quickly explore as you race against the clock. This is a quality hack to play, especially if you're looking for something shorter, just keep in mind for better or worse this isn't a traditional Metroid experience.
New Wet Dream by TROM [SM Unknown], rated by Kremit44 on Dec 02, 2020 (Star Star Star Star Star )
150% in 7:54
This is a hack that largely feels like a whole new game with only a few hints of what was in the original Super Metroid. It's impressive in scope and it's fun but it's also riddled with small flaws that prevent it from being a top hack. I think it's worth playing and I found it to be comparable to Phazon in terms of quality. I've never played Life but I do believe the graphics in this hack really help to give it some personality and set it apart and although not essential I think this is a real boon to this hack given the sheer amount of Vanilla experiences. I'm giving it a 4 because I think it's underrated and impressive in scope but a 3 was strongly considered.

As for the issues. It has numerous sections where platforming can be a chore with spikes and cramped spaces being a constant annoyance. Spikes can also be difficult to notice with some being identical to foreground items (Brinstar) and some being very hard to see (Maridia). Some rooms seem nearly impossible to traverse without being hurt due to unfair layout, getting hit by an unavoidable enemy when entering a room is not uncommon. A lack of enemy drops, especially while dealing with ammo constraints was an annoying issue at times. Parts of this game suffer from being too large and areas can become needlessly tedious to traverse at times with one ways forcing the player to traverse the over bloated Crateria too many times early while hunting for items. Getting lost or having to backtrack an obscenely long way was a major issue until I got Varia and was able to do Norfair. Major upgrades are sometimes in seemingly random places, like Gravity, and could be easily missed when trying to progress. The underwater physics do have some charm but ultimately the fall speed makes traversing through water annoying, thankfully very little suitless water exploration is required. The escape was executed poorly and glitchy. Although not pervasive glitches and softlocks are in this hack and as such I'd recommend having rewind enabled.

This is a hack that IMO snatched mediocrity out from the jaws of excellence as it's numerous small, and fixable mistakes, really hold it back from being what it could be. In saying that it's an impressive accomplishment and a hack I'm glad exists. Thanks to the creator(s) for all the hard work.
Oxide by Cyclamen32 [SM Exploration], rated by Kremit44 on Nov 28, 2020 (Star Star Star Star Star )
168% in 2:08
It's a really solid full hack. It's not amazing with some boring sections and it can be a little monotonus with the combat. The kill doors don't bother me too much since early on the point is to use the insane amount of missiles you got to go crazy on enemies. Afterwards you get pretty powerful to deal with most of the enemies quickly. It gives the hack a little bit of a distinctness. I could do with less of them but it's far from being a bad issue IMO. Saving the animals was a bit jank but it's always a nice bonus when they're included. It's well worth a playthrough IMO.
So Little Garden by MetroidMst [SM Exploration], rated by Kremit44 on Oct 16, 2020 (Star Star Star Star Star )
No completion stats.
Love the aesthetics from music, tiling, to custom enemy sprites this is a very charming hack. It also has some impressive custom features, like how some powerups and bosses work, that make me wish there was more. Things are very well hidden and platforming is rarely stale with most rooms requiring the use of interesting techniques to progress. However the lag and annoying nature of some bosses/rooms near the end almost makes this a 3 for me as it was quite annoying and tedious to deal with at times. This is a hack that shows a lot of potential but unfortunately begins going off the rails a bit at the end and then ends. Still I'd easily recommend it to veteran SM players. Thanks to the creator and all who may have helped make this awesome hack... except for Monstool Mash, I'm still salty about that. lol
Super Metroid Arcade : Endless mode by Lioran, Tewtal [SM Quick Play], rated by Kremit44 on Oct 16, 2020 (Star Star Star Star Star )
No completion stats.
It can be more frustrating than fun at times but I can't deny how cool and interesting it is. It's very well done and it's certainly a great addition to the collection of wonderful Randomizers available for the base game. With the original Randomizer, Varia, SMxATTP, and this it's incredible how much additional replay value their is in just this one game. This does a little bit more than just be a randomizer and it's pulled off quite wonderfully with a score and discoverable bonuses being added to the game. I do think a couple modifications to the map to make some areas more reasonable to traverse when underpowered would have been helpful as would some logic to help alleviate the issue of some bosses being encountered too early. Perhaps the bosses should be encountered in some kind of loose ordering, say Ridley only being encounterable after beating 2 of the first 3 bosses, ect... Although perhaps that would deviate too far from the purpose of the experience. Regardless it's an amazing accomplishment and very cool. Thanks to the creators for the wonderful and impressive experience. It's not my favourite Randomizer but it's certainly worth playing.
Temple of the Winds by Moehr and Albert V. [SM Exploration], rated by Kremit44 on Oct 16, 2020 (Star Star Star Star Star )
No completion stats.
It's really cool but it's quite short and some odd design decisions hold it back from it's true potential IMO. It's very cool but I found it a little less fun than ideal in some places. Given it's scope a 5 would have been hard for me to give it and then in conjunction with it's design flaws I felt like a 3.5 was the most appropriate score. I rounded up to a 4 since it manages to be so unique. I don't consider this an essential experience but I would call it one of the more interesting ones and I was certainly happy to have played it. Thanks to the creators for the cool hack.
Phazon Hack by A_red_monk_called_Key [SM Exploration], rated by Kremit44 on Aug 17, 2020 (Star Star Star Star Star )
100% in 11:39
It's a great hack and worth your time but only if you've played the best full hacks already. The graphics are completely redone and that's pretty cool even if they aren't spectacular. The scope of this hack makes it a 4 for me even though I feel it's perhaps being generous. It's just that not many hacks manage to feel like a whole new game, and that to me is worth a whole lot.

I appreciate the effort that went into it but it suffers from a couple very annoying issues. The enemies are tedious to kill at times and hit too hard, especially the Pirates and Golden Torizo reskin bosses, the last of which I spent a good amount of time trying to kill only to realize there was a "twist". Thankfully they can be cheesed, but the first one I feel would have been next to impossible otherwise. I dealt with a few glitches and was glad I had rewind enabled, which I strongly recommend given this hacks other big issue. The room sizes and tedium inflicted if you make a mistake in navigation/platforming. It's very easy to get lost, and I shamefully admit to looking up a video once on where to go as I didn't want to waste any more of my time trying to figure it out. The scope is great at times but when you're looking for the ONE door to advance it can be irritating. Also the map was broken for the largest area of the game and I felt it was necessary to use a map I found on the internet for the last part of it, as it was getting too frustrating without a working map. This spoiled a couple secrets but honestly at that point I didn't mind saving some time. The phazon particles aren't too bad to find most of the time but a few lacked reasonable tell's that they may be there. The last area was very tedious to play through and I wish the grey pirates didn't exist as they were just annoying to kill. The Ridley boss glitched out my first time through the ending sequence and knowing something must be wrong I used rewind to go back and spawn him in as the game just skipped his room for me. Having the Phazon beam it was an easy fight but at that point I felt it was nice to experience the full game. I actually wish the Phazon Beam could be toggled off as it may of been nice to experience some challenge with the last few boss fights.

All that said it's few issues are only dampen, not ruin, an otherwise solid hack. I feel it could easily be better and I hope future revisions are able to alleviate some of these issues. Just rebalancing the damage given/taken would go a long way, although a more compact map in some area's really would be nice. Played Version 0.3, couldn't find the mentioned above 0.4 at first but I've got it now and am interested in giving it a try soon. I look forward to the future hacks this creator is working on as this really was an impressive experience despite it's flaws.
Return of Justin by squishy_ichigo [SM Incomplete], rated by Kremit44 on Apr 05, 2021 (Star Star Star Star Star )
No completion stats.
It had great potential. I will say the desire to recreate Zero Mission but with a different item layout and graphical style to me is a bit odd. The creator had a great deal of talent and ability and something fresher would have been nice. The originality of the graphics makes me consider them an asset but it is a little much on the eyes at times. Finding progression can feel a little too tedious at times but it isn't a deal breaker. For what it is it's worth a playthrough and certainly showed potential for being a 5 star hack. Not sure why he didn't finish but thanks to the creator for the cool partial hack, it was a fun few hours.
Metroid: Wart's Invasion by AlexAR [M1 Unknown], rated by Kremit44 on Apr 01, 2021 (Star Star Star Star Star )
No completion stats.
Metroid: Falling by TN [SM Exploration], rated by Kremit44 on Mar 31, 2021 (Star Star Star Star Star )
98% in 4:59
This is a good hack but it has a couple issues holding it back. I hummed between a 3-4 but decided to go with a 3 as I felt it's flaws set it a notch below his other hack Super Metroid Hidden. Like Hidden it's not overly ambitious but it is well designed with a cohesive theme. The theme of "Falling" is matched with an appropriate and interesting item progression that is both unique and intuitive. It's fun to explore but you'll also likely get lost and have a few moments of confusion. Because of the bosses I'd consider this a difficult hack but it's still no challenge hack by any means as exploration isn't punishing. Even all/most of the secrets should be doable for nearly everyone.

The author does a really good but fair job of hiding items and progression. Although because of this the dichotomy of Crateria can be a real annoyance if missing a key path. I got lost for awhile as I missed the areas containing both Varia and Gravity on first pass. Navigation in a game that thrives on hiding progression IMO should be a little more easily done.

The bosses are an issue at times. Kraid is ridiculous and a test of patience but he isn't mandatory to beat early, although I didn't know that. Draygon is made much easier with Space Jump but he's a test of patience and I found myself risking death just to try and get through the fight faster. Phantoon isn't too bad as long as he doesn't spawn on top of you. Ridley was tough but with Plasma he was arguably the most tolerable of the G4 for me.

The map was janky with Wrecked Ship's map losing progress and Norfair's map not being scrollable all the way to the right. It wasn't a terrible issue but it's certainly notable and annoying.

Other than that though I'd say this hack is largely really fun. It's well designed and although not spectacular it's a fun time. Thanks to the creator and all who helped, I certainly appreciated the effort.
Lost World by TROM [SM Exploration], rated by Kremit44 on Jan 07, 2021 (Star Star Star Star Star )
No completion stats.
SMConflict by SMILEuser96 [SM Exploration], rated by Kremit44 on Dec 28, 2020 (Star Star Star Star Star )
85% in 0:33
Some neat stuff here with cool bosses and an interesting shop gimmick. It's ultimately too short and grindy when it comes to collecting money for me to strongly recommend.
Snowglobe by Scyzer [SM Quick Play], rated by Kremit44 on Dec 19, 2020 (Star Star Star Star Star )
No completion stats.
I played it with my wife at Christmas. It's ridiculous but that's the point. I played it many years ago when hacking hadn't brought us all these unreal games over the past 10 years and I recall being frustrated as a casual player. It's not for everyone but it's an amusing addition to any hack collection.
Super Metroid: Advent by Shadow96 [SM Quick Play], rated by Kremit44 on Dec 17, 2020 (Star Star Star Star Star )
35% in 1:05
Beat Phantoon. It's great looking but it's also very short. It's one of the better short hacks out there but it's far from perfect. I was using BSNES and had the game crash 3 times, once saving in the ship, once at spore spawn, and another time traversing the world. It lacks some polish in places with some awkward/missing tiles but it's a rare issue. The beam doors are cool but it's inconvenient to swap beams. It's a nice hack and shows the author has great potential if they ever decide to make a bigger hack.
Digital Cube by Cloud12 [SM Challenge], rated by Kremit44 on Dec 11, 2020 (Star Star Star Star Star )
44% in 0:38
It's interesting and it's exactly what it wants to be but it's also not that fun at times. My main gripe is that guessing the right door just doesn't feel very rewarding even when you are lucky enough to be right. This makes death feel cheap. I also found the solution to the infinite room extremely cryptic/random as I have no idea why the game let me past.

I wish the author would do something cool like give an accompanying quiz or puzzle one would have to correctly solve so that choosing the right room wouldn't come down to chance. I've done some corn mazes with my family as a kid and the way they made those fun was by rewarding you with the correct path by getting the answer right. I suspect I would have given this hack a 5 if I was given the chance to make informed decisions.

Some will like it a lot but I suspect many will also be like me, folks who respect the hack but found it more annoying to figure out than fun. It's so well put together I can see why one would could give it a 5 given the excellent presentation but I feel the fun factor could be much higher.
Thanks to the creator for a well put together hack, even if it wasn't completely my cup of tea.
Super Metroid: Arrival by Jefe962 [SM Exploration], rated by Kremit44 on Dec 08, 2020 (Star Star Star Star Star )
96% in 2:25
I found this hack boring and very by the book. Finding items and exploring is very basic and the game has little in the way of environmental puzzles with items essentially just given to the player. It looks good and it's competent with interesting physics and item tweaks, it's just really boring IMO. I thought Nature was unimaginative too but this is a far greater issue here. I feel bad giving it a 3 because it's so impressive in some ways but I honestly don't get how anyone could be too impressed by the game design, it's just run and collect. At least it's quick to get around. It's worth a play but there are much better games rated worse, it's not something I'd rush to experience.
Super Metroid: Escape by Mr. Hiroishi [SM Unknown], rated by Kremit44 on Nov 29, 2020 (Star Star Star Star Star )
53% in 2:43
It's decent but far from great. There's a lot of jank and suitless shenanigans. I wouldn't be in a rush to play it, there's a lot of better hacks. It's a pretty generous 3 orbs, 2.5 may have been more accurate.
Metroid: The Blue Plague by Nodever2 [SM Exploration], rated by Kremit44 on Oct 16, 2020 (Star Star Star Star Star )
No completion stats.
Solid for what it is but the scope makes this just ok.
Super Metroid: Z-Factor by Metaquarius [SM Exploration], rated by Kremit44 on Oct 07, 2020 (Star Star Star Star Star )
No completion stats.
I played until I beat Wrecked Ship and then realized I just didn't care to finish it. It's alright in that it's a full hack and it isn't bad, but it isn't great either. Navigation felt like a chore and finding the next route was often far too tedious and annoying. There's much better hacks IMO but it's still a commendable effort and may be worth playing for some.
Super Metroid Nature by Jefe962 [SM Exploration], rated by Kremit44 on Oct 06, 2020 (Star Star Star Star Star )
84% in 3:33
Nature is basically a lesser but competent Super Metroid with a few twists. All new layout but still familiar. It's a great hack to play but IMO it stands well back of the more ambitious hacks on this site, many oddly rated lower. It's not difficult by any means but it's not so easy as to be numbing. Navigation was too simplistic for my liking with everything feeling very straight forward. For what it is it's really well executed but for me also felt a little boring because of it. I liked the challenge of saving the animals and the new powerup. I hummed between a 4 and a 3 but I honestly think it's lack of creativity, despite it being reasonably well executed, just makes it difficult for me to put on par with some other hacks i've given a 4. An option to rate 3.5 would be great. I'm glad this hack exists and the author should be proud of what he's accomplished,I certainly appreciated playing it.
Rise by begrimed [SM Speedrun/Race], rated by Kremit44 on Apr 08, 2021 (Star Star Star Star Star )
No completion stats.
Too cryptic given the tedious nature of traversal, I found it more frustrating than pleasant. It's interesting and rather unique though so I could see it appealing to others more.
SMChallenge by SMILEuser96 [SM Speedrun/Race], rated by Kremit44 on Dec 09, 2020 (Star Star Star Star Star )
No completion stats.
It's a tiny hack with a weird but cool custom boss. It's not ambitious enough for me to really recommend but it's worth playing if you're looking for something short.
Super Metroid: HISHE by Scyzer [SM Unknown], rated by Kremit44 on Apr 02, 2021 (Star Star Star Star Star )
No completion stats.
Metroid Auto by anonymous [SM Spoof], rated by Kremit44 on Dec 28, 2020 (Star Star Star Star Star )
No completion stats.
Pointless.