Super Made In Metroid 3: Geemers Are The Mighty
Release date: Mar 09, 2017
Author: pontarou
Download: V1.0 UH (1284 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:36
Average collection: 100%
Read Me: [None]
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
Other Links: Author Site
This hack is a (second) sequel to Super Made In Metroid: Attack of the Rinkas.
V1.0(ver.20170309) for Super Metroid (JU) [!].smc (UH)

Author : pontarou

Type : one room hack or "other"

Explanation :

* Shoot geemers and other enemies!
* Pick up items during survival!
* Eat dots to get a point!
* game crear : score is 999
* game over : life is 00
* < game over massage -> save screenshot (if you want) -> push any button to replay >

Difficulty : SAMUS A(hard), B(normal), C(easy)

* different samus's suit
* different metroid's freezing time
* different level designs

Credits : GameOverBTS.IPS (by squishy_ichigo)
endingtotals.asm (by Sadiztyk Fish)
MorphGlow.asm (by Crashtour99)

Test play : Snes9x v1.52 fix4
: Snes9x-1.51-rerecording-v7-win32
: uosnesw (

Textbook :

Super Metroid Japanese Wiki
Metroid Construction
Thanks : Kejardon, DC, Black Falcon, squishy_ichigo, Sadiztyk Fish, Crashtour99, JAM, RaccoonSam, bibinber and others.

Tell me when you find a bug. (in simple english thx=])
Website: webmaster:Moody Blues (pontarou)

Version :
V1.0(ver.20170309) -- first release version
Screenshot Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 30, 2019 (Star Star Star Star Star )
100% in 0:28
[Watch Video]  
Proper Item Collection display: 100.0%.
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Daniel94Gomes on May 12, 2020 (Star Star Star Star Star )
No completion stats.
I Play The Version 1.0
By Sapphron on Jul 23, 2020 (Star Star Star Star Star )
100% in 0:33
Cool hack.
Couldn't run it on my SNES Classic due to not being able to's quite weird. Worked on 9x just fine though.
Played on Easy after 6 deaths on Normal cuz it's surprisingly hard, and it was pretty fun.
Recommend on easy.
By Kremit44 on Jul 09, 2021 (Star Star Star Star Star )
100% in 0:52
Really cool little hack. Had to play it with SNES9x instead of BSNES because of a weird issue with controls but whatever. It's got a really cool custom powerup and a neat concept. It's a short hack in theory but dying and hunting for items can make it a lot longer than you'd expect. I tend to not be big on short hacks but when they're this creative it's hard not to like it. Easy 5 orbs. Thanks to the creator for yet another cool and unique small hack.
By Zincoshine on Jul 13, 2022 (Star Star Star Star Star )
No completion stats.
probably the best of the made in metroid arcade hack series. Recommended for those interested in metroid hacks, not recommended for those interested in a metroidvania.
By RX-78-2 on Jan 09, 2024 (Star Star Star Star Star )
100% in 0:33
it's an OK hack, not bad but not good either.. but that's just my opinion :) if I had to rate it, I'd give it a 5 outta 10

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