Metroid Incursion
Release date: Apr 29, 2014
Author: Grimlock
Download: Version 1.1 (1624 downloads)
Genre: Exploration [?]
Game: M1
Difficulty: Vanilla [?]
Average runtime: 1:37
Average collection: 100%
Read Me: [None]
Forum Thread: Forum Topic
Rating: Star Star Star Star Star
Description
Final game title: Metroid - Incursion

100% Complete - Snarfblams Metroid Plus improvements where successfully applied to this MOD

I have included 2 .IPS files, one with Snarfblams Metroid Plus improvements and one with the standard
weapons and no mini map. I found that the wave+ice made the final area fairly easy. If you want more
of a challenge I would say play through with the normal version first then with the PLUS features second.

Metroid_Incursion.IPS = Standard Weapons and Original Gameplay
Metroid_Incursion_Plus.IPS = Added pause mini map, Wavy Ice weapon, Save game feature
Screenshots
Screenshot Screenshot
Ratings and Reviews
By MetroidMst on Apr 01, 2015 (Star Star Star Star Star )
% in 1:35
As far as NEStroid hacks go, this is one of the best out there. It takes NEStroid, and does some very interesting things with it via some trickery, creating an interesting world to explore. The one issue, or non-issue, is that it is pretty linear overall. Every area has a set path for the most part. Other than that complaint though, there isn't much to downgrade this hack over.
By Shadow96 on May 08, 2015 (Star Star Star Star Star )
No completion stats.
I don't play many M1 hacks, but this caught my attention when it came out. The graphics are superb, areas feel distinct from each other, and the metroid plus additions went a long way to making navigation not feel like a chore. The only complaints I have are the enemy damage, which I felt was a bit too much in some places (notably ridely's hideout), and the fact that the graphics and level design lend themselves to a game that has slope detection. Since metroid 1 does not, it sometimes felt stop-and-start and took away from the value of the artwork as it felt like it was there to look pretty, not to be traversed.
All in all this is easily the best M1 hack out there in my opinion, and unless you really hate the physics and gameplay of the original, you owe it to yourself to give this a try.
By Vismund Cygnus on May 08, 2015 (Star Star Star Star Star )
No completion stats.
Prior to the release of Rogue Dawn, this was probably the best Metroid 1 hack to exist. The game creates a really unique world through a lot of NES witchcraft and graphical deliciousness, with plenty of quality of life features (saving!) that make this hack really stand out. Despite hating the original Metroid, I played this one to completion. For that alone I'd recommend it.
By RT-55J on Jun 06, 2020 (Star Star Star Star Star )
100% in 1:40
Not the best Nestroid hack, but definitely the best one since Metroid X back in 1999.
By ZeroSuitSammy on Sep 13, 2020 (Star Star Star Star Star )
No completion stats.
Fantastic.
Looks nothing like a Metroid world and that's what I love so much about it. See the second picture above? That's "Brinstar." Outdoors, under a well-lit night sky. Norfair's a sewer-looking area, Ridley's Lair looks like a military storage area with tanks and rockets, Kraid's Lair being the only area resembling that of an "alien planet" and Tourian the only one resembling it's vanilla counterpart.
This game is easier than the base game as well. It has a few "hurt yourself on purpose to progress" areas, but health is not hard to obtain, as energy and missile drops are very common. Speaking of items/pickups, there's no shortage of missiles or energy tanks. Not at the beginning, not at the end. Nothing is hard to find, as this hack is very linear, as the map shows you everything with little to no hidden rooms not shown on it. I used savestates, not because I had to, just for convenience.
What bothered me, however, was that right before entering Tourian, there's another ice beam and another energy tank, neither of which add to you if you already have the ice beam or the other 6 e-tanks. The e-tanks thing is strange because why is it there if you can't use it? The others are almost impossible to miss so it's not like you couldn't find them. The ice beam thing makes sense if you had the wave beam and not the ice beam, but where was the wave beam? The ice beam is a necessity to get more than 10 minutes in, but the wave beam can successfully evade you the entire game, which sucks if you were playing the Plus edition and were really looking forward to that wavy ice beam as much as I was.
Now I know I started with "what bothered me" and proceeded to type half a paragraph, but really, it's two things: there's an extra energy tank that only helps you if you don't already have six, and I couldn't find the wave beam. That's all. Neither devalue the hack in any way, they're just a few personal things. Still finished it, still great. Good for a solid 1.5 - 3 hours of fun. Oh, Mother Brain is just as much of a pain as in the base game. Those red rings, they're the real final boss.
Great game, far superior to the original, so if you like that, you'll like this.
Highly recommend.

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