Release date: Aug 08, 2022
Author: BuggMann
Download: Version 1.0.1 (621 downloads)
Download: (with respin) (334 downloads)
(88 downloads of previous versions)
Genre: Vanilla+ [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 3:08
Average collection: 90%
Read Me: [None]
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
Other Links: Practice Hack
It's rotated.. to the left.

Practice hack available in links above


Ultra Thanks to Schnook, for being so patient with me and for being so supportive and just awesome in general :)

Mega Thanks to SMILEuser96 for making the original Rotation without which this wouldn't exist

Special Thanks to:

moehr for helping with ASM stuff and being a legend

strotlog who helped solve several key issues throughout the hack and for being a legend

Black Falcon - BF Chain Blocks patch

Smiley - Spredit

Scyzer - Save/Load patch

Metaquarius - Flipped Kraid patch

theonlydude - Demo Skip Patch

And the Metroid Construction community at large
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By zb10948 on Aug 12, 2022 (Star Star Star Star Star )
90% in 2:50
The hack achieves what it set do to, a modified experience of the vanilla game.

It needs some small polish to get rid of the softlocks around the normal route. Early game, entrance to Climb you can get stuck in kneel pose right away on the ledge if you try jumping forward. You need to carefully move forward. Late game, if you enter Mickey Mouse room from lower side, softlock due to the door remaining grey. So don't enter it by mistake.

The recurring theme is walljumping and everything around it. It presents a tougher but a fresh outlook on the same map. But it is very pervasive, so I wish author enabled respin. There is no skill involved in having to do same walljump antics twice just because you have to open the door from the jump.

Overall a fun hack and a recommended play.
By dagit on Aug 17, 2022 (Star Star Star Star Star )
99% in 3:26
In some ways this is better than the original Rotation. It has some upgrades with farms working correctly. Working gates. It was also able to keep crumbles in places that Rotation had to remove them. Etc.

I had one crash at phantoon, but the author fixed it already. Time is real-time. My IGT was 2:33. Definitely could do it faster, but it was fun to visit every room and see everything.

Why are you still reading this? Go play it!
By ironrusty on Aug 18, 2022 (Star Star Star Star Star )
100% in 2:59
After having played Rotation, I was excited to try its spiritual successor. Many of the same techniques come into play here, and many of the tweaks that need to happen to certain rooms to traverse them are handled a little differently in otherRotation. Great care has obviously been taken to make sure that the rooms work the way you would EXPECT!

I came into it expecting some tricky tech and satisfying maneuvers. In the end I was fully satisfied and intend to play it some more.
By mfnomega on Sep 04, 2022 (Star Star Star Star Star )
83% in 2:52
I'm mostly here to second what dagit wrote: even better than the original Rotation, with some commonsense fixes and upgrades to make the game look and feel smoother. In the respin version, I kept having the game crash whenever I fired a super missile. That said, when I switched back to the non-respin version, everything worked smoothly. Thanks for a great new angle on the greatest Super Nintendo game of all time!
By Skittles on Nov 24, 2022 (Star Star Star Star Star )
70% in 2:56
[Watch Video]  
(Played on Version 1.0.1)


I played both the original "Rotation", and this hack back-to-back...
And let me just say, (like other users have stated ^), this hack improves A LOT, upon the original rotation.

This hack does go above-and-beyond; to emphasize the 'Rotated-version of SM gimmick', more-so than the original "Rotation" hack. I will say that it did make the hack much more enjoyable, especially coming off the coat-tail's of just having played the original "Rotation".

Animals saved ;)
By Sickwood on Dec 12, 2022 (Star Star Star Star Star )
100% in 2:25
I'm always hesitant giving 5 stars for a Vanilla+ hack, but BuggMann just keeps outdoing himself each iteration of his rotation hacks. The attention to detail and rotating literally every possible thing is what pushed it over the edge for me. Now this wouldn't be possible without the original Rotation, but this one is definitely the best of them all from an effort and polish standpoint (except his 360 hack dropped on 4/1 in the forum). I liked that he kept the adjusted underwater wall jumps from the original and I can't remember if the original had water bomb jumps too, but they are definitely appreciated when wanting to do something like PRKD. Now that Bugg has run out right angles to rotate, what's next? Rotated hacks? Rotated Z-factor? JK, but great job and thanks for the hack.
By sbelmont85 on Mar 10, 2023 (Star Star Star Star Star )
99% in 6:38
Solid 4.5 rating (wish there were half orb ratings - would give it a 4.5 rating) and that only the respin is sorely needed and the respin version released on the hacks page crashed when using Super Missiles. I knew going into this hack that it would be excessive on the wall jumps and ibj but without respin a mistake sends you quite a ways down, got real tiring.

The out of order item collection possibilities is great too.

Great concept, definitely tests your wall-jump and ibj skills and patience. I used another patch overtop to get respin working, full discussion on my additional modifications on this hacks forum page.

Overall great challenge hack, fun! Thanks!
By RX-78-2 on Jun 03, 2023 (Star Star Star Star Star )
100% in 2:31
just like I said in my review for Mirrortroid, UpTroidDown, and Rotation, this hack is very challenging and is worth a playthrough, it's not a bad hack but just not the best.. 5/10
By Sapphron on Jun 17, 2023 (Star Star Star Star Star )
68% in 1:36
This hack doesn't offer anything new gameplay-wise that Rotation doesn't, other than crumble chain blocks, so it's really just Mirrortroid + Rotation. The graphical changes are very impressive and really funny, can't imagine how much time they took to implement so kudos for that. One thing I really don't like is the lesser sequence break possibilities. Gates not present in Rotation are put back, some crumbles are restored, etc. and that limits the options a decent amount which I'm not a fan of. Overall, good effort put in but I do personally prefer Rotation.


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