Sickwood's Ratings and Reviews
Super Metroid Containment Chamber by Lioran [SM Challenge], rated by Sickwood on Jan 07, 2021 (Star Star Star Star Star )
16% in 2:06
Great stuff. This helped me finally learn how to execute temp bluesuit transition into springball jumps. Overall the puzzles seemed more consistent and fun to execute compared to Contamination, which was good too, but I liked this one more. Thanks for the hack.
V I T A L I T Y by Digital_Mantra [SM Exploration], rated by Sickwood on Nov 13, 2020 (Star Star Star Star Star )
94% in 8:55
Completion time is inflated from extra time minor item seeking. Not much to say that hasn't been said other than thank you for this amazing hack. I really hope that this isn't Dman's last work of art. Its very interesting to see the evolution of his hacks. Started out with Cliffhanger that was super challenge oriented with art sprinkled in there. Then came Eris with challenge down a notch, but the art and creativity significantly ramped up. Now Vitality that doesn't require any advanced tech and accessible to beginners, and the art now through the roof. I love them all and hope one day to play his work again no matter what the style is.
Cliffhanger Redux by Digital_Mantra [SM Challenge], rated by Sickwood on Nov 01, 2020 (Star Star Star Star Star )
No completion stats.
Revisited this after Vitality and it was probably the most satisfying completion of any hack I've played. I usually group hacks into 2 groups; either fun to play or satisfying/rewarding. Rarely does a hack fit into both categories and this one did. Felt even more rewarding than Eris, Mockingbird Station, and Containment Chamber. Between the tight hell runs, the well designed speedball tricks, the ninja midair morphs from both jump and grapple, this game had it all. Every room was a challenge and getting through it slowly, but surely was super rewarding. The art scattered about was amazing too and shows the origins of the Dman brilliance. The first time I played it a long time ago I was an idiot and thought the first e-tank required a double HBJ and ended up putting it on ice. This time around I couldn't put it down. The best thing about this hack is as you go along, you can feel your confidence increasing. By the end you can pretty much speed run through previously completed areas. I even played it through a second time and carried a bluesuit from Draygon all over the place busting through enemies and speedblocks collecting items just for fun. Even kept it through MB and used the spark during the escape as I didn't want the game to end. 10/10. Dman hacks are the best.
Opposition by mccad00 [SM Incomplete], rated by Sickwood on Jan 03, 2021 (Star Star Star Star Star )
No completion stats.
This is really good. Custom graphics and music. Even the boss and item graphics were custom. Im not a hacker, but I am sure this took a lot of effort and time. The design was really good, not very hard, but fun exploration. Even had cold damage instead of heat. This is the kind of hack that had it been finish, should have had a trailer, forum thread, the whole nine yards. Not sure why it was abandoned, but I really appreciate getting to play it in its state and it would be awesome if finished one day. Thank you Mccad
SM Weekend III by dewhi100 [SM Quick Play], rated by Sickwood on Dec 25, 2020 (Star Star Star Star Star )
80% in 0:37
Best of the weekend series yet. Very nice use of Vanilla tiles. The Spore Spawn setup was interesting in that you could have him offscreen with the fight still going. Secrets and progression hid nicely for a mini hack. Cool in-game info HUD. I look forward to a large scale Dewhi hack. Thanks for the hack.
Reimagined by SavageWizzrobe [SM Exploration], rated by Sickwood on Oct 30, 2020 (Star Star Star Star Star )
No completion stats.
I've been on the periphery for a long time, but actually made an account to rate this hack specifically. I still don't know why, but this Vanilla hack was a lot of fun. I found the exploration and item finding to be very rewarding and within the first 30 minutes I was motivated to find 100%. I still haven't found 2 missile packs and 1 e-tank and every once and awhile boot up a save file trying to find them. Like others have mentioned, it can be difficult to find the right path, but I never got frustrated and I've been lost way longer in other hacks. It's hacks like this that assure me that Vanilla hacks can still be a thing. It was kind of like a less intricate Z-factor. Great hack, definitely recommend.
Super Mirrortroid by BuggMann [SM Vanilla+], rated by Sickwood on Oct 17, 2020 (Star Star Star Star Star )
100% in 2:17
Very nice job. Surprisingly, it plays more disorienting than Rotation to me because your instincts fight you to go one way when you know you need to go the other. This became more so apparent in Norfair. Its a neat spin that I assume everyone knew was going to come one day after Rotation. I applaud anyone that takes the time and effort to make a purposeful hack even if not perfect. Obviously the boss fights and their positioning is the one thing I assume was difficult to tweak. Great job, thanks for the hack.
Super Metroid: Golden Dawn by Black Telomeres [SM Exploration], rated by Sickwood on Dec 03, 2020 (Star Star Star Star Star )
No completion stats.
I avoided this hack for a long time because of reviews, but after jonesing for a full exploration hack I gave it a try. I have to say that I liked it way more than Dependence and was actually a pretty good blend of challenge and exploration. Dependence to me was too bland, this one was more creative. Yes there are no save stations and I did have to look at a map a couple times for obscure hidden wall stuff for the sake of time, but considering this was made in 2007, I have to give the author a lot of credit. As others have mentioned the yellow final area was obnoxious, but the rest of the hack level design and tiling was pretty interesting. If you've played all the good major overhaul hacks, enjoy twisted exploration and a bit of challenge, I'd give this one a shot and I'm glad I did.
Super Metroid: Unknown by Reita [SM Incomplete], rated by Sickwood on Oct 30, 2020 (Star Star Star Star Star )
No completion stats.
I like long hacks so after reading the comments I gave it a shot. Was definitely a very creative take for a half-hack. I did really enjoy the exploration and finding the necessary tools to advance. Item progression and rerouting of Vanilla were probably the highlights. I quit after reaching Kraid because by then you've pretty much done everything except go to Tourian and I wasn't that interested in grinding an absolutely stupid setup for him just to go fly away on a ship like every other hack. Would have been 4 orbs had it not been for Kraid.
Super Metroid: Aggressive by TheOrigin [SM Quick Play], rated by Sickwood on Oct 30, 2020 (Star Star Star Star Star )
% in 0:07
Fun little hack that is nice enough to provide e-tanks and recharge stations to keep you alive while springballing around a blue spike fest. Good enough to peak my interest in II and III.