Precision | ||
Release date: Sep 19, 2008 |
Author: Bolognab
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Genre: Unknown [?] Game: |
Difficulty: Unknown [?]
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Average runtime:
7:46 Average collection: 86% |
Read Me: [None] |
Forum Thread: [None] |
Rating:
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Description
From what I can remember, there was only one clear goal in mind when creating this (here it comes) half hack: to make the most extensive one there has been thus far. I also tried and succeeded, hopefully, in designing ahack where non-linearity, linearity, and difficulty are pretty balanced. No one room has been untouched. Every item has been repositioned. I've even tried to implement some things I've never encountered in a hack before.
The difficulty isn't as bad as the name suggests. It's not quite as hard as the Cliffhanger HV, nor is it Golden Dawn-easy. It is not necessary to use IBJ, short charge, or DBJ at any point to complete the game. You will, however, need to use the quick charge technique, mid-air morph, some precise walljumping, and shinesparking skizzles. I'm not making any promises on the difficulty of 100%, though. :) In fact, I'll recognize anyone who is able to get more than 90%. Major thanks to DMantra for bughunting and putting up with some pretty bad crashes and bugs.
The difficulty isn't as bad as the name suggests. It's not quite as hard as the Cliffhanger HV, nor is it Golden Dawn-easy. It is not necessary to use IBJ, short charge, or DBJ at any point to complete the game. You will, however, need to use the quick charge technique, mid-air morph, some precise walljumping, and shinesparking skizzles. I'm not making any promises on the difficulty of 100%, though. :) In fact, I'll recognize anyone who is able to get more than 90%. Major thanks to DMantra for bughunting and putting up with some pretty bad crashes and bugs.
Screenshots
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