Pixel_Tiger's Ratings and Reviews
Very nice hack with very interesting room layout. Can recommend even to less-experienced players as no techs are required to beat this hack other than what the base game taught you.
Very good hack. Takes a bit to get used to the new gravity and speedwalljumping but other than that absolutely recommended for players with some experience with the game. 100% completion was worth it on my part \o/ good job YP!
Super Metroid: Ascent by Benox50 [
Exploration],
rated by Pixel_Tiger on May 24, 2021 (
)
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Very nice and exploration friendly hack with good graphics and nice music. Recommended!!!
Very interesting, short and fun hack! I can recommend it. It doesn't need any fancy tricks. Note that this hack has no save stations but getting through this hack should be easy without using any savestates!
Really fun to play :3 and high quality as always, keep up the good work Grime!
Super Metroid: Arrival by Jefe962 [
Exploration],
rated by Pixel_Tiger on Jul 19, 2017 (
)
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99% in 3:26
I'm very impressed by how much fun this hack was. The graphics were absolutely phenomenal. The music was a very nice and welcome change after so many hacks. I'm kinda sad tho... I'm done :/. This is one of those hacks... you can actually feel passion and love for this hack and super metroid.. not just filling rooms with spikes and what not 5/5
Great hack Jefe!! Hope to see more of those high quality hacks from you!
Great hack Jefe!! Hope to see more of those high quality hacks from you!
Super Zero Mission by SBniconico [
Exploration],
rated by Pixel_Tiger on Jul 12, 2017 (
)
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88% in 12:25
Top hack, very nice details, puzzles are great, enemies are ok (some are meh), lots of skill use required!
Super Metroid: Exercise by Mr. Hiryu [
Exploration],
rated by Pixel_Tiger on Jul 06, 2017 (
)
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82% in 7:17
HARD VERSION:
It's a really nice and refreshing hack, enemies are ok, item order is interesting and allows for "sequence breaks" (killed Phantoon first lel)
Nicely made, me and my audience enjoyed it!
(Found Plasma, no savestate stuff,... WAS WORTH IT!)
It's a really nice and refreshing hack, enemies are ok, item order is interesting and allows for "sequence breaks" (killed Phantoon first lel)
Nicely made, me and my audience enjoyed it!
(Found Plasma, no savestate stuff,... WAS WORTH IT!)
Nice and easy-going hack which should be no problem for anyone. 5/5
Project Base 0.8.1 by begrimed [
Improvement],
rated by Pixel_Tiger on Jun 28, 2017 (
)
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103% in 2:45
I'm simply blown away how awesome this hack felt. Everything had that metroid feeling and MORE. Going into rooms you know from vanilla and then its slighty different or nicely merged or even better.. a choso statue awaits you for that little extra feeling that you accomplished something. It's so satisfying!!!
The colors where beautiful, the tiles... everything a piece of art. And the best part is: IT'S FOR BEGINNERS AND VETERANS! You don't even need to know about any tricks or advanced moves. YOU DON'T EVEN NEED TO KNOW THE BASE GAME!!!
10/10 for me, want to forget and experience again!!!
The colors where beautiful, the tiles... everything a piece of art. And the best part is: IT'S FOR BEGINNERS AND VETERANS! You don't even need to know about any tricks or advanced moves. YOU DON'T EVEN NEED TO KNOW THE BASE GAME!!!
10/10 for me, want to forget and experience again!!!
Just WOW. This hack is really something else. I liked the colors, the enemies weren't super hard, a few boss fights challenging and TOURIAN area was eyecandy! The escape was great, too! Thought I wouldn't make it haha.
The Ammo system's something that allows you to have more options how to fight certain enemies if you're into that.
All in all I would say this is beginner friendly because no tricks are necessary to beat it. (You should've played the main game first ofc)
If I have to say something bad about this hack... it's the sound effect from morphing and landing after a jump... I just couldn't get accustomed to them.
The Ammo system's something that allows you to have more options how to fight certain enemies if you're into that.
All in all I would say this is beginner friendly because no tricks are necessary to beat it. (You should've played the main game first ofc)
If I have to say something bad about this hack... it's the sound effect from morphing and landing after a jump... I just couldn't get accustomed to them.
Funny little hack you can play if you want a time out from BIG hacks :). Liked it and got almost all items except 1 missile and super pack.
PS: Last fight is a bit challenging! :)
PS: Last fight is a bit challenging! :)
Super Metroid: Escape II by Hiroishi [
Exploration],
rated by Pixel_Tiger on Jun 23, 2017 (
)
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88% in 9:52
You need some knowledge to finish this hack without any tool assisted stuff!
For more information checkout my 'review' at: http://forum.metroidconstruction.com/index.php/topic,3125.msg59822.html#msg59822
PS: Don't hate the final escape! The game is gradualy teaching you all the basics you need to get past it. If you can't do it, hate yourself, not the hack!
For more information checkout my 'review' at: http://forum.metroidconstruction.com/index.php/topic,3125.msg59822.html#msg59822
PS: Don't hate the final escape! The game is gradualy teaching you all the basics you need to get past it. If you can't do it, hate yourself, not the hack!
Super Metroid: Hermit Kingdom by Kojakt [
Exploration],
rated by Pixel_Tiger on Jun 24, 2021 (
)
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93% in 0:00
Decent vanilla half-hack with interesting rooms and routing. Not sure if fighting draygon first is the intended strat... if not, then sequence breaking is with no doubt possible (phantoon or even kraid first is also possible imo).
Tech required to finish the game: boost-mockball / short-charge
Escape offers enough time to get stuck for a bit even with the standard 3-minute mark. Very nice work for a first hack!
Tech required to finish the game: boost-mockball / short-charge
Escape offers enough time to get stuck for a bit even with the standard 3-minute mark. Very nice work for a first hack!
Super Metroid: space Junk (Not Contest Ver.) by Crystal Knight [
Exploration],
rated by Pixel_Tiger on May 31, 2021 (
)
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95% in 0:00
Fun little open hack which doesn't require much skill or techs. Give it a try if you're bored :)
Super Metroid: Recovery by MetroidNerd#9001 [
Exploration],
rated by Pixel_Tiger on May 31, 2021 (
)
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86% in 0:00
A good half-hack which brings a fresh breeze into your vanilla experience. If you know your way around zebes, it's possible to sequence break as always. Also a good choice if you're a beginner as it doesn't require any tricks!
Super Metroid Nature by Jefe962 [
Exploration],
rated by Pixel_Tiger on May 25, 2021 (
)
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90% in 0:00
If you want a fresh experience with an almost Vanilla-like difficulty, this hack might be for you. Solid room design and enemy placement. Item progression is fair (can sequence break if you know some tricks) and overall it's a solid piece of work. -1 because the escape sequence timer is a bit tricky (2 minutes hardly gives any room for mistakes, learned it the hard way..... even on a ok-ish run had only 15sec left which left me thinking how some more inexperienced players might struggle on that)!
Super Metroid Exertion by Mentlegen [
Improvement],
rated by Pixel_Tiger on May 24, 2021 (
)
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Very nice but short hack. Would be nice to see a longer more refined version of it someday. Music was good, room design and graphics were good. Difficulty is Vanilla imo.
So Little Piracy by mccad/MetroidMst [
Exploration],
rated by Pixel_Tiger on May 24, 2021 (
)
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700% in 0:00
Read the comments, gave it a try and it was better than expected. Hack is straight forward in a way that you quickly notice were you should and shouldn't be and look for gear. Graphics are nice, music a bit too loud and repetitive. Difficulty is surprisingly (below-)average with crocomire's fight being the worst to figure out imo. No savestates and special techs needed to complete the hack!
PS: I HATE MST as instructed via background!
PS: I HATE MST as instructed via background!
Super Metroid: Rulers Of Ruin by jk16bit-palmy- [
Quick Play],
rated by Pixel_Tiger on Jul 28, 2017 (
)
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58% in 0:17
Quick and interesting hack. Good for a little challenge between friends :)
Super Metroid: Super Kill Time by Stacy [
Unknown],
rated by Pixel_Tiger on Jul 27, 2017 (
)
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66% in 4:16
Pretty decent hack! Can't complain about anything else than Draygon's lair was a bit... HARD to find.. x-ray s not picking up it's location!
oh boi what a day
Metroid X: The 101% Run by dark_rocco [
Exploration],
rated by Pixel_Tiger on Jul 17, 2017 (
)
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74% in 4:33
Good hack with a few flaws but it's decent. Give it a try, no major tricks necessary. The Design was not bad and not many rooms you would call garbage!
Super Metroid: Life by Nevyn 1.0 / DCR 1.2 [
Exploration],
rated by Pixel_Tiger on Jul 15, 2017 (
)
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90% in 5:37
Pretty nice hack. I love how he build his own room ideas around existing vanilla rooms. The hack itself is pretty straight forward and easy to navigate through. It's definitely worth a playthrough! Exploring was fun and the item rota was surprisingly well done!
Good hack with a few shortcomings but the overall experience was good. If you're able to beat the main game then you should be able to beat this hack aswell. Some areas were a bit too large in my opinion. Also i finished this with just 5 e-tanks... I might've missed em even tho they were quite obvious or they are just too well hidden, anyway 5 e-tanks and 3 reserve is all you need!!
I have no clue why this hack has such bad reviews... to be honest: IT WAS AWESOME!
I really liked how he re-did original rooms with his own personal style. The items were very well hidden and some required to think out of the box which made it even MORE interesting! Enemies are totally fine, no super one-shot dmg or crazy stuff like that. Boss fights were interesting, too. (Finding easter-eggs was a very nice touch)
I guess other people just weren't skilled enough or up for it to finish it at all which makes me sad :(
If I really have to complain about something, then it's these TWO things:
1st: That Botwoon fight is garbage times 10
2nd: The fight against Ridley is hard as fuck without using and emulator related things like slow down etc. (Personally, I think even with 3/4 or 2/3 of his dmg, he would be very hard to beat for most players already! Either NERF his HP or is DMG output just a tiny bit to be a bit more reasonable!)
I had to go back and look for MORE SUPERS, E-Tanks and Reserve to be able to withstand his dmg output... just to give you an example: I had 200 Missiles, 9 E-tanks, 1 Reserve, 30 Supers and 40 bombs and couldn't beat him! After going back I got 200 Missiles, 13 E-Tanks, 3 Reserve, 40 Supers and 40 bombs and still... very hard fight, but I beat him in the end after like... 10 tries: (I savestated before entering his lair just to save time going all the way back to it)
But... the feeling after beating him .. that RELIEF... just pure adrenalin!
In conclusion: 4/5 would play again!
I really liked how he re-did original rooms with his own personal style. The items were very well hidden and some required to think out of the box which made it even MORE interesting! Enemies are totally fine, no super one-shot dmg or crazy stuff like that. Boss fights were interesting, too. (Finding easter-eggs was a very nice touch)
I guess other people just weren't skilled enough or up for it to finish it at all which makes me sad :(
If I really have to complain about something, then it's these TWO things:
1st: That Botwoon fight is garbage times 10
2nd: The fight against Ridley is hard as fuck without using and emulator related things like slow down etc. (Personally, I think even with 3/4 or 2/3 of his dmg, he would be very hard to beat for most players already! Either NERF his HP or is DMG output just a tiny bit to be a bit more reasonable!)
I had to go back and look for MORE SUPERS, E-Tanks and Reserve to be able to withstand his dmg output... just to give you an example: I had 200 Missiles, 9 E-tanks, 1 Reserve, 30 Supers and 40 bombs and couldn't beat him! After going back I got 200 Missiles, 13 E-Tanks, 3 Reserve, 40 Supers and 40 bombs and still... very hard fight, but I beat him in the end after like... 10 tries: (I savestated before entering his lair just to save time going all the way back to it)
But... the feeling after beating him .. that RELIEF... just pure adrenalin!
In conclusion: 4/5 would play again!
KT JDDD Halloween by KT JDDD [
Quick Play],
rated by Pixel_Tiger on Jul 02, 2017 (
)
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No completion stats.
Fun little "health-management" speed run hack :)
Super Metroid: Paddle by Mr. Hiryu [
Exploration],
rated by Pixel_Tiger on Jul 02, 2017 (
)
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81% in 4:47
The hack is ok. Some areas have completely changed, some were rearranged. Note that the first two areas have NO save station so savestating is advised! Later save stations (norfair+) are easy to find.
It IS possible to SOFT-LOCK yourself at the start!
It IS possible to SOFT-LOCK yourself at the start!
Super Metroid: Dependence by Black Telomeres [
Exploration],
rated by Pixel_Tiger on Jul 01, 2017 (
)
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95% in 10:33
Good hack if you know how to set rules for savestating!
Super Metroid: Darkholme Hospital by Cloud12 [
Quick Play],
rated by Pixel_Tiger on Jun 26, 2017 (
)
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100% in 0:03
Oh boy... this gonna be gud
First things first tho: The introduction got me really interested in this hack. Make sure to READ the README files to hype up your gameplay and not get stuck at the first gate like me. (The basics needed to proceed had to sink in a bit... lel)
This is NOT a typical Metroid hack packed with action!!! This one is more about EXPLORATION, SURVIVAL and DISCOVERING THE TRUTH.
The design and love for details is amazing. I loved every single thing my eyes caught on to. The items were placed in good spots, easy to spot and sometimes hard to find, but fair all the way to the end. Another thing to mention is... the ATMOSPHERE is amazing. It's gloomy, dark and you can't shake of this feeling that this hospital has some really dark secrets waiting for you <3
The first few rooms are a bit difficult to navigate through in terms of avoiding enemies. It's a life managing struggle until you find some E-Tanks. The only savestation you got is your SHIP, so make sure to stop by once in a while!!
NOW.... sadly there's a BAD part.. like.. for real.. and it has a name... THE MAGNETIC FIELD/TURBINES and THE ESCAPE.
I heard about the last part being unnecessary hard but I beg to differ. Throughout the leves, the enemies and the pace caught on as if the game wanted to prepare you for something... HARD. Once you reach lvl6 it gets HARD... but not in a way that it's unfair... no - just STUPID!
I REALLY liked the ghosts that can ONESHOT you. It made the whole experience EXPLODE with tension - but combine them with weird magnetic fields / turbines... and oh boy... it's beyond BAD - it's GARBAGE!!
IF YOU WANT TO ENJOY THIS HACK, PLAY UNTIL YOU REACH LVL6 - THEN GO PLAY SOMETHING ELSE!!! (That's my advice)
I got oneshot by a ghost once because of my own lack of reasoning, that I will admit. But let ask you something: WHY WOULD IT BE A GOOD DECISION TO LET GHOSTS SPAWN IN AN ELEVATOR AREA?? I got some items, wanted to go up and while I was going up, a ghost spawned inside me.. killed me WHILE RIDING THE ELEVATOR!?!? STUPID.. plain.. and simply.. STUPID (by the way, the same thing CAN and WILL happen to you, if you're not watching out and just want to simply REFILL your health!!)
Secondly... WHAT'S WITH THAT UNNECESSARY STRONG TURBINE/MAGNETIC FIELD STUFF? Only way to get out of it is doin Bluesuit...which doesn't help if a ghost spawns near or inside you... BAD DESIGN AGAIN!
Last but not least, after reaching the boss room and killing the boss (I had 7 E-Tanks at that time) I couldn't figure out WHERE THE HELL I'M SUPPOSED TO GO. My life was draining way to fast to keep calm and check it out... after 5 tries I was so angry and fed up with it.. I asked someone to help me. Let me ask you again: WHO THOUGHT IT WAS A GOOD IDEA TO PUT A TURBINE THINGY THAT KEEPS YOU TRAPPED WHILE GETTING HIT BY GHOSTS IN THE MIDDLE OF THE ROOM WHERE YOU HAVE TO GO TROUGH TWICE, WHILE DYING OF DEADLY GAS LEVELS??? BAD BAD BAD BAD BAD BAD BAD!!!!
Summary: I really liked the hack and DID enjoy it until I reached the last stage/the end.. (thats why 4 stars!) - but it ruined the whole experience. I thought those EVIDENCE rooms where an optional secret like the readme files told you, but instead, you HAVE to get those (some are on the escape route) while ESCAPING or you can't DO THE ESCAPE!!! (THEN MENTION THAT IN THE FILES TOO!!! SO ANGRY >.<)
First things first tho: The introduction got me really interested in this hack. Make sure to READ the README files to hype up your gameplay and not get stuck at the first gate like me. (The basics needed to proceed had to sink in a bit... lel)
This is NOT a typical Metroid hack packed with action!!! This one is more about EXPLORATION, SURVIVAL and DISCOVERING THE TRUTH.
The design and love for details is amazing. I loved every single thing my eyes caught on to. The items were placed in good spots, easy to spot and sometimes hard to find, but fair all the way to the end. Another thing to mention is... the ATMOSPHERE is amazing. It's gloomy, dark and you can't shake of this feeling that this hospital has some really dark secrets waiting for you <3
The first few rooms are a bit difficult to navigate through in terms of avoiding enemies. It's a life managing struggle until you find some E-Tanks. The only savestation you got is your SHIP, so make sure to stop by once in a while!!
NOW.... sadly there's a BAD part.. like.. for real.. and it has a name... THE MAGNETIC FIELD/TURBINES and THE ESCAPE.
I heard about the last part being unnecessary hard but I beg to differ. Throughout the leves, the enemies and the pace caught on as if the game wanted to prepare you for something... HARD. Once you reach lvl6 it gets HARD... but not in a way that it's unfair... no - just STUPID!
I REALLY liked the ghosts that can ONESHOT you. It made the whole experience EXPLODE with tension - but combine them with weird magnetic fields / turbines... and oh boy... it's beyond BAD - it's GARBAGE!!
IF YOU WANT TO ENJOY THIS HACK, PLAY UNTIL YOU REACH LVL6 - THEN GO PLAY SOMETHING ELSE!!! (That's my advice)
I got oneshot by a ghost once because of my own lack of reasoning, that I will admit. But let ask you something: WHY WOULD IT BE A GOOD DECISION TO LET GHOSTS SPAWN IN AN ELEVATOR AREA?? I got some items, wanted to go up and while I was going up, a ghost spawned inside me.. killed me WHILE RIDING THE ELEVATOR!?!? STUPID.. plain.. and simply.. STUPID (by the way, the same thing CAN and WILL happen to you, if you're not watching out and just want to simply REFILL your health!!)
Secondly... WHAT'S WITH THAT UNNECESSARY STRONG TURBINE/MAGNETIC FIELD STUFF? Only way to get out of it is doin Bluesuit...which doesn't help if a ghost spawns near or inside you... BAD DESIGN AGAIN!
Last but not least, after reaching the boss room and killing the boss (I had 7 E-Tanks at that time) I couldn't figure out WHERE THE HELL I'M SUPPOSED TO GO. My life was draining way to fast to keep calm and check it out... after 5 tries I was so angry and fed up with it.. I asked someone to help me. Let me ask you again: WHO THOUGHT IT WAS A GOOD IDEA TO PUT A TURBINE THINGY THAT KEEPS YOU TRAPPED WHILE GETTING HIT BY GHOSTS IN THE MIDDLE OF THE ROOM WHERE YOU HAVE TO GO TROUGH TWICE, WHILE DYING OF DEADLY GAS LEVELS??? BAD BAD BAD BAD BAD BAD BAD!!!!
Summary: I really liked the hack and DID enjoy it until I reached the last stage/the end.. (thats why 4 stars!) - but it ruined the whole experience. I thought those EVIDENCE rooms where an optional secret like the readme files told you, but instead, you HAVE to get those (some are on the escape route) while ESCAPING or you can't DO THE ESCAPE!!! (THEN MENTION THAT IN THE FILES TOO!!! SO ANGRY >.<)
Phazon Hack by A_red_monk_called_Key [
Exploration],
rated by Pixel_Tiger on Jun 26, 2017 (
)
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89% in 12:34
Ok, lets see...
This hack was somewhat frustrating at the beginning but that was my own fault. I just got this hack without reading the forums and didn't navigate through the planet with the help of the MAPS the hack does provide!
The difficulty is average and you don't really need to know that many tricks. The only downside many people already mentioned is that it takes some time to beat fierce enemies like 'pirates' and so on. Most of the time you will flee - looking for a safe corner and shoot enemies from there. Getting hit by everything else than small enemies is like getting hit by a truck. YOU WON'T SURVIVE several hits.
I liked the design and tiles and it had some nice details. Another thing that I want to point out, like others said, is that having the full beam combo is not the best option to deal damage. As soon as I didn't need DARK BEAM, I deactivated it for the sake of dealing SOME damage!
Last thing I want to critizise is... WHY ARE YOU NOT ABLE TO SCROLL THROUGH THE WHOLE MAP? (Got stuck for a significant amount of time finding my way to the end....)
This hack was somewhat frustrating at the beginning but that was my own fault. I just got this hack without reading the forums and didn't navigate through the planet with the help of the MAPS the hack does provide!
The difficulty is average and you don't really need to know that many tricks. The only downside many people already mentioned is that it takes some time to beat fierce enemies like 'pirates' and so on. Most of the time you will flee - looking for a safe corner and shoot enemies from there. Getting hit by everything else than small enemies is like getting hit by a truck. YOU WON'T SURVIVE several hits.
I liked the design and tiles and it had some nice details. Another thing that I want to point out, like others said, is that having the full beam combo is not the best option to deal damage. As soon as I didn't need DARK BEAM, I deactivated it for the sake of dealing SOME damage!
Last thing I want to critizise is... WHY ARE YOU NOT ABLE TO SCROLL THROUGH THE WHOLE MAP? (Got stuck for a significant amount of time finding my way to the end....)
Super Metroid: Breach by Leodox [
Exploration],
rated by Pixel_Tiger on Jun 21, 2021 (
)
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Hack is ok, got some scrolling issues though. No idea if sequence breaking is a thing here but you can get to places you shouldn't be if you know your way through the game.
Navigating through this hack was a bit meh, as my map decided to reset itself after entering certain rooms or by just reloading the game.... (no clue if it's a Rom issue)
Sadly did NOT complete the run because I got PISSED at the awful 'find-you-way-out-of-tourian' challenge in 2 minutes with changed layout... why do people think this is a GOOD idea? I can't read YOUR MIND, hack creator! (Stop this BS!!!) -2
(To explain my frustration with Tourian: I found my way through tourian escape with less than 10 seconds after BOMBING every corner... no xray... had it been standard 3 minutes, could be OK-ish)
Navigating through this hack was a bit meh, as my map decided to reset itself after entering certain rooms or by just reloading the game.... (no clue if it's a Rom issue)
Sadly did NOT complete the run because I got PISSED at the awful 'find-you-way-out-of-tourian' challenge in 2 minutes with changed layout... why do people think this is a GOOD idea? I can't read YOUR MIND, hack creator! (Stop this BS!!!) -2
(To explain my frustration with Tourian: I found my way through tourian escape with less than 10 seconds after BOMBING every corner... no xray... had it been standard 3 minutes, could be OK-ish)
Ancient Chozo by Albert V. [
Vanilla+],
rated by Pixel_Tiger on Jun 15, 2021 (
)
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Welp... this could've ended well but then the stupid ESCAPE happened... Went through the hack like a knife through butter. Very welcoming and open vanilla-like hack with nice graphics. Some new techniques were introduced and made it easy to navigate and sequence break as well.
Sadly, wasn't able to finish the run because of a VERY POORLY made choice right at the end after the fight with mother brain which is not only beyond LAZY in itself but also VERY disappointing and frustrating to deal with especially given the fact that TIME WON'T stop and suddenly being FORCED to do a specific thing in this otherwise very open and welcoming hack was an absolute deal-breaker (Why you'd do this is beyond my understanding...). -2 for this one, dev... it could've ended well but it DIDN'T.
Sadly, wasn't able to finish the run because of a VERY POORLY made choice right at the end after the fight with mother brain which is not only beyond LAZY in itself but also VERY disappointing and frustrating to deal with especially given the fact that TIME WON'T stop and suddenly being FORCED to do a specific thing in this otherwise very open and welcoming hack was an absolute deal-breaker (Why you'd do this is beyond my understanding...). -2 for this one, dev... it could've ended well but it DIDN'T.
Super Metroid: Chester Can't Find His Goggles by Leodox [
Challenge],
rated by Pixel_Tiger on May 26, 2021 (
)
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Tried this, was fun at first and interesting but it went downhill since the creator decided to put a boss fight after a hell run.... then game breaking bug happens when you destroy kaygo (not sure if intended...) then... decides to HIDE a KEY ITEM for progression which you dont know IF IT might be there and proceed only to find out that you're now perma-stuck because of mentioned missing KEY ITEM... major oversight on creators side!!!!! Savestations also seem like they are placed randomly instead of helping you with your fear of losing progress... (they are rare and almost non-helpful!)
I should also mention that most rooms have the potential to perma-stuck you because of how the rooms are designed (for example glitch yourself into walls with grapple etc.)... all those combined make this a SHIT FEST at best and you should avoid this "puzzle" hack :(
PS: Gave up when I got stuck where you can find Ice Beam because of MISSABLE PROGRESSION ITEM WITH NO WAY TO RETURN AND GET IT :(
I should also mention that most rooms have the potential to perma-stuck you because of how the rooms are designed (for example glitch yourself into walls with grapple etc.)... all those combined make this a SHIT FEST at best and you should avoid this "puzzle" hack :(
PS: Gave up when I got stuck where you can find Ice Beam because of MISSABLE PROGRESSION ITEM WITH NO WAY TO RETURN AND GET IT :(
Metroid: The Blue Plague by Nodever2 [
Exploration],
rated by Pixel_Tiger on May 24, 2021 (
)
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Short but good hack. Room's are a bit empty. Interesting concept.
Temple of the Winds by Moehr and Albert V. [
Exploration],
rated by Pixel_Tiger on May 24, 2021 (
)
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80% in 0:00
Graphics look very good. Interesting item ideas and good room design. Sadly, if you don't know what you're looking for to progress you can get frustrated very quickly (reflecting enemies without certain item....why?) Getting chased around by mighty ghost bird without clues where to go or what to do is also bad. Endboss is a BIG MESS and ruined the end for me as it kept falling back down (could be solved easily with ONE WAY blocks to pass through from only below!)
I'd recommend it but only if you're bored, look for something eye pleasing or aren't easily frustrated!
I'd recommend it but only if you're bored, look for something eye pleasing or aren't easily frustrated!
Magnet mechanic is interesting but a bit inconsistent. A bit short. Graphics were nice to look at but MUSIC was bad.
You get what the name's offering. Vanilla Metroid up-side-down. That's about it.
Super Metroid: Golden Dawn by Black Telomeres [
Exploration],
rated by Pixel_Tiger on Jul 19, 2017 (
)
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76% in 10:33
Ok so here's my review of this...
The good:
Hack WAS challenging - some areas were pretty nasty tho.
Most rooms were interesting and unique in their own way.
Minor items such as missiles etc. were easy to find after you found em ONCE
The bad:
Hack WANTED to be CHALLENGING but failed to be it in some rooms - bad design decisions - enemies in your face, RNG luck based boss fights and so on.
One of the WORST "have to find to progress" paths for varia suit that I've ever encountered... followed by "AM I EVEN SUPPOSED TO BE HERE?" moments and "WHAT THE F*** IS GOING ON" rooms.
Had to re-do the damn ESCAPE because I had a hard time finding my way through the damn FIRST ROOM...
Skytemple.. OH GOD WHY... thats EYE-CANCER-TEMPLE for you! Hope you have bad dreams and nothing to eat! >:O
The meh:
I consider my self experienced and this hack was in no way difficult at any given point, just weird, unfair and as I mentioned above, a wanna be challinging - thing.
If you don't have enough e-tanks, you gonna die in many.. maaaany rooms, this hack makes BACKTRACKING MANDATORY, which makes it kinda hard to get through the hack, because most rooms are just TOO BIG.
Boss fights I consider ok are: Kraid, Crocomire, (Phantoon), GT, (Torizo)
Yep, that's it. Let me say something about that. If you find the bombs, you might die! Why? Because you simply can't see the future and dont know what's coming for ya in the next room. Spore Spawn... if you have enough energy, go ahead, otherwise... you might die miserably. Same goes for Phantoon and especialy for Draygon.
I finished the game... believe it or not, without EVER finding HIGH JUMP - SCREW ATTACK - WAVE+PLASMA, missing 3 e-tanks and 2 reserve (Spazer is one of the worst hiding spots, too).
Speaking of bad hiding spots - mandatory items... this hack did it with almost every damn item that makes it easier to navigate through areas!
Even tho you're warned about hazards and so on... most of the time it just feels of getting thrown into a new room and first thing that happens is getting hit by hoppers... or spikes.. or being in acid.. lava whatever..
The good:
Hack WAS challenging - some areas were pretty nasty tho.
Most rooms were interesting and unique in their own way.
Minor items such as missiles etc. were easy to find after you found em ONCE
The bad:
Hack WANTED to be CHALLENGING but failed to be it in some rooms - bad design decisions - enemies in your face, RNG luck based boss fights and so on.
One of the WORST "have to find to progress" paths for varia suit that I've ever encountered... followed by "AM I EVEN SUPPOSED TO BE HERE?" moments and "WHAT THE F*** IS GOING ON" rooms.
Had to re-do the damn ESCAPE because I had a hard time finding my way through the damn FIRST ROOM...
Skytemple.. OH GOD WHY... thats EYE-CANCER-TEMPLE for you! Hope you have bad dreams and nothing to eat! >:O
The meh:
I consider my self experienced and this hack was in no way difficult at any given point, just weird, unfair and as I mentioned above, a wanna be challinging - thing.
If you don't have enough e-tanks, you gonna die in many.. maaaany rooms, this hack makes BACKTRACKING MANDATORY, which makes it kinda hard to get through the hack, because most rooms are just TOO BIG.
Boss fights I consider ok are: Kraid, Crocomire, (Phantoon), GT, (Torizo)
Yep, that's it. Let me say something about that. If you find the bombs, you might die! Why? Because you simply can't see the future and dont know what's coming for ya in the next room. Spore Spawn... if you have enough energy, go ahead, otherwise... you might die miserably. Same goes for Phantoon and especialy for Draygon.
I finished the game... believe it or not, without EVER finding HIGH JUMP - SCREW ATTACK - WAVE+PLASMA, missing 3 e-tanks and 2 reserve (Spazer is one of the worst hiding spots, too).
Speaking of bad hiding spots - mandatory items... this hack did it with almost every damn item that makes it easier to navigate through areas!
Even tho you're warned about hazards and so on... most of the time it just feels of getting thrown into a new room and first thing that happens is getting hit by hoppers... or spikes.. or being in acid.. lava whatever..
Hack's pretty and got nice challenges but it went bad before you fight Draygon etc. You're gonna get shit thrown at you like... Draygon, red key hunters that are stupid, golden torizo that might bug around and is invulnberable so you have to wait for RNG to happen... NOT creative... just a boring attempt to challenge you like the dev ran out of ideas.. so he just made it STUPID so it "fits" the hack :(
For anyone that likes a challenge, you should check this hack out tho... but I guess you could stop before fighting draygon! Savestating is a must!
For anyone that likes a challenge, you should check this hack out tho... but I guess you could stop before fighting draygon! Savestating is a must!
Save Room - Darkness Returns by Crys [
Quick Play],
rated by Pixel_Tiger on Jul 07, 2017 (
)
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Alright, this being your first hack, it was quite good. I liked how you tried to put a personal touch to it. But I think it might be a bit to much calling it a hack for beginners as there are no save stations! Using savestats is one option but you might abuse it to some extend where the fun gets lost.
And i dont know about the other guys out there but I think your escape route and the time are a bit CLOSE, I got stuck on a few tiles on my way and it was very.. VERY close to blowing up (like 3 seconds remaining). You might want to give a bit more time, especialy for beginners!
Everything was ok.
And i dont know about the other guys out there but I think your escape route and the time are a bit CLOSE, I got stuck on a few tiles on my way and it was very.. VERY close to blowing up (like 3 seconds remaining). You might want to give a bit more time, especialy for beginners!
Everything was ok.
It was.... 'special' in its own way..
let me ask you this: Do you like drowning in acid filled rooms? Do you like suddenly being burned by lava - then not - then again? Do you like surprises like going into the next room, ambushed by mocktroids? yes? THEN this is the hack for YOU!
... OP is a full fledged maso! If you wannt sum items.. you better jump down that tube of acid first!
let me ask you this: Do you like drowning in acid filled rooms? Do you like suddenly being burned by lava - then not - then again? Do you like surprises like going into the next room, ambushed by mocktroids? yes? THEN this is the hack for YOU!
... OP is a full fledged maso! If you wannt sum items.. you better jump down that tube of acid first!
Super Metroid Contamination by Lioran, Aran;Jaeger [
Challenge],
rated by Pixel_Tiger on Jun 23, 2021 (
)
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Tried my luck on this. Started out with a *aha* and *oh* moment, had to abuse the pause screen (was expected) and beat levels up to E which had me cursing and looking into the hints... then stuck again on H (mostly because its a TIMING issue and not a real puzzle... like most of this challenge in the end :( )
Gave up when I reached L and got fed up with it after watching the video were even the creator had to try it A LOT to get right ONCE with their expertise. (why is this even in there if even YOU struggle on that???)
TL;DR
Souns great on paper, doesn't work as expected. Called it *puzzle* when in reality its more about timing and execution in total.
Gave up when I reached L and got fed up with it after watching the video were even the creator had to try it A LOT to get right ONCE with their expertise. (why is this even in there if even YOU struggle on that???)
TL;DR
Souns great on paper, doesn't work as expected. Called it *puzzle* when in reality its more about timing and execution in total.
Hack is okay but nothing more. Draygon fight was horrible and exploration can lead to lots of softlocks if you don't know certain techniques.
ok vanilla hack
Super Metroid: Low Impact by Daltone [
Unknown],
rated by Pixel_Tiger on Jul 07, 2017 (
)
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23% in 0:50
meh
WOW, just WOW. This is my first hack out of like 20 hacks that I finished which I had to stop playing.... it's just BAD. The idea behind it is not that bad to be honest, but everything else... just disappointing.
One room after another gets worse... and worse and worse by the minute. Bad enemy placement right from the start makes this unenjoyable without abusing savestates.
Did I mention I did a hell-run with just 2 f***ing E-TANKS into crocomire's lair!? Oh, and you will find yourself spending alot of time on enemy spawns just to refill your shortcoming on missiles while we're at it.
Worst changes I encountered in this SHORT "playthrough":
Green keyhunters.... not killable with missiles, just charge beam... charge beams location ... very bad room, oh and after crocomire's lair you enter a room with a dozen slimes... WELL HAVE FUN but I'm out of this shit
One room after another gets worse... and worse and worse by the minute. Bad enemy placement right from the start makes this unenjoyable without abusing savestates.
Did I mention I did a hell-run with just 2 f***ing E-TANKS into crocomire's lair!? Oh, and you will find yourself spending alot of time on enemy spawns just to refill your shortcoming on missiles while we're at it.
Worst changes I encountered in this SHORT "playthrough":
Green keyhunters.... not killable with missiles, just charge beam... charge beams location ... very bad room, oh and after crocomire's lair you enter a room with a dozen slimes... WELL HAVE FUN but I'm out of this shit