Super Metroid: Arrival
Release date: Mar 16, 2016
Author: Jefe962
Download: Arrival v1.11 Patch (3227 downloads)
Genre: Exploration [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 2:30
Average collection: 90%
Read Me: [None]
Forum Thread: Arrival forum thread
Rating: Star Star Star Star Star
Description
Arrival is Samus's last stand against the Federal Government and the planet SR-319. This is where the Metroids once inhabited, until they became "extinct". Though, as Samus dives deep into the planet to seek safety, she finds that not all is as it seems.

Enemies get Stronger.
The World is Creepier.
Life is Tougher.

--

This is a Hack created by Jefe962. Named Super Metroid Arrival, it includes a Physics overhaul, Strange new Palettes, Different Tilesets, Interesting Chozo Key schematics, and loads more!

--

100% includes:

100 Missiles
20 Super Missiles
30 Power Bombs
6 E-Tanks
4 Chozo Keys (Reserve Tanks)
Beams: Charge, Spazer, Wave, Ice, Plasma - And the all new Spazer/Plasma by JAM! (Not a Separate Item, however.)
Suits: Varia and Gravity
Suit items: Morph, Bombs, Spring Ball, Screw Attack
Boot items: Wall-Jump, Hi-Jump, Speed Booster, Space Jump

--

Credits

JAM - Major changes and fixes
begrimed - Major changes and fixes
Scyzer - patches
Black_Falcon - patches
Jordan5 - Beta testing
Kte - Beta testing
Person701 - Beta testing
Some IRL friends - Beta testng
Everyone - For being a good community and slapping me into shape when I needed to hack!
Screenshots
Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Vismund Cygnus on May 08, 2015 (Star Star Star Star Star )
No completion stats.
(v 0.4)
I never did write my review for this, did I? Spoilers ahead.
The main problem with Arrival for me is that the flow is just so very, very poor. The bulk of this hack seemed to me to be; collect item, run to the other side of the map, collect item, run to the other side of the map, collect item, repeat until end. There was very little to do between collecting new upgrades, aside from shoot at enemies. Backtracking is fine as long as there's stuff to do along the way. However this hack lacks in having stuff to do between major upgrades. My main gripe being after you collect Super Missiles, and are required to run from one side of the map to the other with absolutely nothing to do in between aside from shoot at enemies. By this stage I was already quite bored, and the overall sluggishness of this section completely killed any momentum this hack had going for it.

I can't recommend this hack in its current state.
By Corruptor on Jun 05, 2015 (Star Star Star Star Star )
77% in 3:01
I enjoyed playing this hack quite a bit, although it's not finished, I'd say it's pretty good. There are some remixes using Super Metroid's sounds, but 2 of 3 are ones I like. I never felt the need to look up a walk through, or maybe I just happened to bomb the right areas to find everything, although I've not gotten all the items, it's not necessary to get all of them to beat it or make it easier. The physics changes weren't great but they weren't bad either honestly, I didn't have much difficulty adjusting to them. There seems to be no required order for anything almost, but obviously some areas will be locked off until the proper upgrade is acquired. Another thing is that no advanced tricks or techniques are required to beat this hack. Good work Jefe962.
Note: My time is bad because I had to do some backtracking to grab the remaining chozo keys+items, but I enjoyed it nonetheless.
By Steel Sparkle on Jun 19, 2015 (Star Star Star Star Star )
65% in 1:32
As much as i enjoyed this hack and the great remixes it had.. Sadly the ending was fairly dissapointing but i won't spoil why. Anyways this is a fairly easy hack to play and does not require any advanced skills and i loved the water physics as they have been the only metroid water physics i have liked so all in all i like this hack but the ending is why im rating this 4/5.. Good hack Jefe. I would like to see more in the future.
By RT-55J on Sep 02, 2016 (Star Star Star Star Star )
% in 3:03
Modestly sized full-hack that doesn't wear out it's welcome. Would recommend.

Be Aware: The Golden Torizo fight is no fun at all (skip it).

(Review based on v1.11)
By Foxhound3857 on Oct 24, 2016 (Star Star Star Star Star )
95% in 1:57
Ending was pretty lame, everything else was spot on.

Nice custom music too.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
101% in 2:13
[Watch Video]  
1 more Item technically can be collected without major glitches.
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Anarchyguitarist on Jul 04, 2017 (Star Star Star Star Star )
85% in 1:50
What I like.

1. Names of Areas.
- looks so cool & Ancient-

2. Colors of places
3.The color palette of the plants, areas.
-looks so Alien, fitting property-

4. Gravity System
-looks similar to AM2R-
-one of best remake games ever made-

5. Some custom textures on Areas
-Great positioning & placing-

6. Background music amazing.
-clever ideas to edit the music-

What I don't like

1. Spam beam
-fits to Arrival but suck when u get spazer
everything is 2 shot too easy-

2. Easy getting items
-I like to run & explore maps and then run hack to find the way to get secret-
Most items getting so fast and easy.
-It would be better to get after each boss-

3. Classic energy system.
-I would like a dark orange or dark purple for energy squares, or each time you get another suit for example Varia,
the whole energy square color should change to dark purple, or dark yellow with classic suit, dark lava with another.
-It is possible with script-

4. Wonderful idea about classic music
-That need some fading in/fading out when u enter to new area the music starts instantly that's wrong.
Need to Remux and add some fade in to get music come slowly when u enter to new place Warlus.

That's all.. I have play most of popular hacks this one getting to my top 5 favorite list!
Great work dude!
By Pixel_Tiger on Jul 19, 2017 (Star Star Star Star Star )
99% in 3:26
I'm very impressed by how much fun this hack was. The graphics were absolutely phenomenal. The music was a very nice and welcome change after so many hacks. I'm kinda sad tho... I'm done :/. This is one of those hacks... you can actually feel passion and love for this hack and super metroid.. not just filling rooms with spikes and what not 5/5

Great hack Jefe!! Hope to see more of those high quality hacks from you!
By TheOrigin on Feb 06, 2018 (Star Star Star Star Star )
84% in 1:52
By albert v. on Jul 05, 2018 (Star Star Star Star Star )
78% in 3:12
very nice hack, i liked, especially for the graphics
By Sapphron on Sep 09, 2018 (Star Star Star Star Star )
101% in 2:13
Honestly beautiful. Nothing was too hard to find, music was great, really liked the physics changes, graphical changes made me feel like I was in the world.
By MetroidNerd#9001 on Nov 21, 2018 (Star Star Star Star Star )
94% in 2:14
This is a fun hack. It looks great and the physics flow pretty well. There are a few annoyances though. There is a bit too much back and forth across the map with little sense of direction, and the hunt for the Chozo Keys is annoying, but it was still fun to play. I recommend playing this.
By Syphon on Nov 06, 2019 (Star Star Star Star Star )
89% in 2:06
A good hack with nice graphics as well and also custom music.

Physics changes were okay but Space Jump was way too hectic.

Like Vismund and MetroidNerd said, the back and forth between areas after getting a major upgrade was annoying.
The final area looked nice but was way too short.
Level design was pretty good.

Difficulty: It's a pretty easy hack. Gold Torizo is annoying fighting normally but you can cheese it by attacking from where it can't reach you.

Recommended.
By Grayfox82 on Jan 25, 2020 (Star Star Star Star Star )
99% in 4:13
Un hack con buena estética, rápido y entretenido. Solo algunos remixes no me agradaron tanto, pero por lo de mas, genial!
By ptoil on Feb 12, 2020 (Star Star Star Star Star )
87% in 2:54
Really awesome hack, loved the environments and music choices
By metasamus on May 19, 2020 (Star Star Star Star Star )
No completion stats.
Beautiful and fun hack!
By Moehr on Jun 24, 2020 (Star Star Star Star Star )
91% in 3:15
Nice visuals, laid out well, the few times I felt I needed a save state, the next room ended up being a save zone or energy refill station. Plays fast blind and is a blast. Had an interesting little story going too. Feels very polished.

Time may not be accurate, was in another window and missed it. Last save on Prometheus at 3:05
By benox50 on Oct 18, 2020 (Star Star Star Star Star )
No completion stats.
Fun and fast to traverse, not alot of bottlenecks in this one where others hacks can have an hard time with, good for going fast, sweet and short, nice visuals/tiling in general. But blind play was meh for exploration, rooms/hack felt really empty and booring. Reason being not alot of personality nor key elements that you can remember per rooms, not alot of unknown surprises or new or challenges, and I dare say a general feel of lazyness in all the efforts, which lead to repetition
and not alot going on while doing the many back and forth between items. Im hard but I feel it had the potential, is close, just need that extra juice.
By Daniel94Gomes on Nov 08, 2020 (Star Star Star Star Star )
99% in 1:14
I Play The Version 1.11
By Kremit44 on Dec 08, 2020 (Star Star Star Star Star )
96% in 2:25
I found this hack boring and very by the book. Finding items and exploring is very basic and the game has little in the way of environmental puzzles with items essentially just given to the player. It looks good and it's competent with interesting physics and item tweaks, it's just really boring IMO. I thought Nature was unimaginative too but this is a far greater issue here. I feel bad giving it a 3 because it's so impressive in some ways but I honestly don't get how anyone could be too impressed by the game design, it's just run and collect. At least it's quick to get around. It's worth a play but there are much better games rated worse, it's not something I'd rush to experience.

You must login to rate this hack