Super Metroid: MINI | ||
Release date: May 30, 2015 |
Author: Mr. Hiryu
|
|
Genre: Unknown [?] Game: |
Difficulty: Vanilla [?]
|
Average runtime:
2:26 Average collection: 89% |
Read Me: [None] |
Forum Thread: Release Thread |
Rating:
|
Other Links:
Version 1.4 [UH] |
Description
Super Metroid MINI is a mini-hack made by Mr. Hiryu released in December, 28th 2009. For those who don't know, Mr. Hiryu is the author of SM Exercice and Paddle. And this time around isn't different as tiling is often weird. Latest update on his website is v1.4 but still riddled with problems and particularily, wrong door transitions which makes the game unbeatable.
While looking into SMILE for a fix, I discovered plenty of unused room design he made but unaccessible during normal gameplay. So I spent a whole week editing the hack and it's twice bigger now ! -not sure it should be called "MINI" anymore! ;) Some rooms were partially or completely remade cuz serious garbage (landing site...) There's a lot more items to collect too. The hack is not hard, wall-jumping is required in some places though. Besides, you can break into Lower Norfair or Wrecked Ship early if you want some challenge, the hack is very open once you get Supers.
Gameplay changes :
- Spin jump restart
- Speedboost in morph ball form (requires SpringBall & Speedbooster)
- No shinespark draining
- Enlarged X-ray scope vision
- Faster elevators
- Faster beam rate
- Keep momentum after landing
Remaining issues :
- Map icons and items dots are wrong
- A few backgrounds are broken
- Many tiling errors...
Credits :
- Sky Scrolling fix (PJBoy)
- Zero Mission morph ball (Crys)
- "Floating spin" (Mr. Shylph)
- Mr. Hiryu for obvious reason
- Metaquarius for fixing lotsa stuff
While looking into SMILE for a fix, I discovered plenty of unused room design he made but unaccessible during normal gameplay. So I spent a whole week editing the hack and it's twice bigger now ! -not sure it should be called "MINI" anymore! ;) Some rooms were partially or completely remade cuz serious garbage (landing site...) There's a lot more items to collect too. The hack is not hard, wall-jumping is required in some places though. Besides, you can break into Lower Norfair or Wrecked Ship early if you want some challenge, the hack is very open once you get Supers.
Gameplay changes :
- Spin jump restart
- Speedboost in morph ball form (requires SpringBall & Speedbooster)
- No shinespark draining
- Enlarged X-ray scope vision
- Faster elevators
- Faster beam rate
- Keep momentum after landing
Remaining issues :
- Map icons and items dots are wrong
- A few backgrounds are broken
- Many tiling errors...
Credits :
- Sky Scrolling fix (PJBoy)
- Zero Mission morph ball (Crys)
- "Floating spin" (Mr. Shylph)
- Mr. Hiryu for obvious reason
- Metaquarius for fixing lotsa stuff
Screenshots
Ratings and Reviews
You must login to rate this hack