Super Metroid: MINI
Release date: May 30, 2015
Author: Mr. Hiryu
Download: Version 2.2 [UH] (1868 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 2:14
Average collection: 86%
Read Me: [None]
Forum Thread: Release Thread
Rating: Star Star Star Star Star
Other Links: Version 1.4 [UH]
Super Metroid MINI is a mini-hack made by Mr. Hiryu released in December, 28th 2009. For those who don't know, Mr. Hiryu is the author of SM Exercice and Paddle. And this time around isn't different as tiling is often weird. Latest update on his website is v1.4 but still riddled with problems and particularily, wrong door transitions which makes the game unbeatable.

While looking into SMILE for a fix, I discovered plenty of unused room design he made but unaccessible during normal gameplay. So I spent a whole week editing the hack and it's twice bigger now ! -not sure it should be called "MINI" anymore! ;) Some rooms were partially or completely remade cuz serious garbage (landing site...) There's a lot more items to collect too. The hack is not hard, wall-jumping is required in some places though. Besides, you can break into Lower Norfair or Wrecked Ship early if you want some challenge, the hack is very open once you get Supers.

Gameplay changes :
- Spin jump restart
- Speedboost in morph ball form (requires SpringBall & Speedbooster)
- No shinespark draining
- Enlarged X-ray scope vision
- Faster elevators
- Faster beam rate
- Keep momentum after landing

Remaining issues :
- Map icons and items dots are wrong
- A few backgrounds are broken
- Many tiling errors...

Credits :
- Sky Scrolling fix (PJBoy)
- Zero Mission morph ball (Crys)
- "Floating spin" (Mr. Shylph)
- Mr. Hiryu for obvious reason
- Metaquarius for fixing lotsa stuff

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By GoldenTorizo on Oct 09, 2015 (Star Star Star Star Star )
85% in 1:47
Let me be the first one to say this: This hack kicked ass. What I really loved about this hack was the orchestrations of the music. The reorchestrated music sounded sexy. For most the songs in the hack, I sat there saying, "Man, sometimes I wish the music were like this.". This hack was simply amazing.
It's too bad I could never find Spazer anywhere.
By MetroidMst on Oct 25, 2015 (Star Star Star Star Star )
86% in 2:01
This is not a hack that looks like fun. It is full of tiling errors, silly music, and weirdisms all over the place. It looks like it should be a disaster from the beginning. Instead, it actually turned out to be a fun and interesting experience.

MINI is a somewhat linear hack that opens up a lot once you get a little bit in. There are various possibilities of advancing and finding different items next. There really isn't that much difficulty either, making this a pretty good hack to try out early.

Now, this does have some issues. The tiling? Generally atrocious. Hidden items? Yes, but one you absolutely need is probably hidden a little too well for the average player. I don't particularly have an issue with it, but some people will undoubtedly miss it and spend an hour or so looking around for it at some point.

There definitely are some issues, but overall this hack is really fun to play and definitely worth a look.
By Jordan5 on May 05, 2016 (Star Star Star Star Star )
85% in 1:59
While this hack isn't the prettiest to look at, it is definitely a lot of fun to play. At a point not far into the hack, the whole place becomes pretty open and you can go where you like which means you can either take a relatively easy route or go to a more difficult area and pick up some great items - the flexibility and freedom make it fun and rewarding to just get a little lost and wander around.

The music is quite interesting - some areas are great (Maridia, Lower Norfair, the statue room) while others aren't so wonderful. Still more interesting than looking at the tiling, though.

So if you have a few hours to spare then I would definitely recommend picking this up (as long as you can walljump comfortably). Just try to avoid the couple permastucks dotted around.
By Jet3rd on Oct 26, 2016 (Star Star Star Star Star )
74% in 3:09
Really loved this hack! IT was very enjoyable! Perfect for speedrunning and tassing alike. It can definitely e completed way faster then i did. Even on first play. Music was really cool. But didnt get tp listen to most of it. Love the new walljump physics. Palletes were not bad not super good. Weird tiling errors and i found one perma stuck (which sucked) but otherwise super thrilling experience. P.S dont clear wrecked ship first, its hard and you still cant get gravity :(
By Aran;Jaeger on Dec 07, 2016 (Star Star Star Star Star )
100% in 2:21
[Watch Video]  
Animals saved.
By Syphon on Oct 26, 2019 (Star Star Star Star Star )
87% in 2:10
This was a fun hack. I liked the redone music. Graphically it's not really a looker and I found one permastuck in Maridia but the level design was well done. I had no issues finding any major item.

One thing I'm not sure why exactly it happened but Space Jump suddenly stopped working for me once I got to Lower Norfair and it never worked afterwards.

In any case this is worth playing.
By Door Ladder on May 17, 2020 (Star Star Star Star Star )
No completion stats.
Downloaded this hack to play since all the reviews here have been so positive. I was really looking forward to enjoying this, but I was sadly very let down. The hack's difficulty being listed as Vanilla is complete nonsense. This one is extremely hard, far more difficult than vanilla SM.

Saying this as respectfully as I can, it feels like a bad Chinese Fusion hack. Most of the rooms are filled with some combination of spikes, heat, lava, or forced damage from undodgeable enemies when entering new rooms. Most enemies have massively buffed health and do huge amounts of damage. There are no energy tank expansions to be spoken of in the early game at all, at least none that I could find aside from a single reserve tank. Save rooms are very rare. Hellruns through congested heated rooms filled with spikes and dozens of enemies are forced and unskippable. I died at least 50 times while playing this hack over the course of about 2 hours and could not make it through the first couple rooms of upper Norfair on first visit, not even using savestates.

Between the bad tiling errors, the constant traps, unskippable heated rooms and forced damage, I don't see how this is even possible to beat by anyone other than an expert speedrunner. But for more casual players like me, it is nothing but tedious, cruel, and unenjoyable.

Did not finish.
Do not recommend.
By Metaquarius on Jun 27, 2020 (Star Star Star Star Star )
No completion stats.
This hack isn't that hard, it's just stupid.
I had more fun fixing this than playing but eh, at least, it looks better than Mission Rescue, right?

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