Super Metroid Arcade : Endless mode
Release date: Oct 01, 2017
Author: Lioran, Tewtal
Download: 1.06 unheadered (8051 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 0:07
Average collection: 0%
Read Me: read me
Read Me: patch notes
Forum Thread: [None]
Rating: Star Star Star Star Star
  • Top Hacks 2017: Most Creative Gameplay, Best Quick Play
King Of Kraid

It is the year 1980, this ground breaking arcade called Super Metroid just
came out. Quarters are being tossed around like pebbles at this hot new game.
Bad Atari ports are being made in an attempt to cash in on its success.
The race is on for who can get the highest score. It is you, the player
who has a chance to become the new Billy Mitchel!

- When you enter a door it will put out in a random room and lock the door behind you to either force you to complete the room or pick up an item.
- Enemy Damage increases over time.
- Space jump, Gravity, Screw attack, Plasma are temporary, they disappear after a certain amount of time(visual timer gauge on the hud).
- Mother brain doesn't trigger the ending sequence instead its just a normal boss, the rainbow beam phase is skipped so you don't need 300 hp to beat mother brain.
- Achievements system. get reward for performing various speed trick or doing weird out of place stuff.
- Score system for the amount of rooms and points when killing monster or completing achievements
- difficulty selection
- Time attack mode, Start with a set amount of time, gain time by racking up points or taking no damage on bosses
- Leader board at (Is down sometimes)

You should never get a room that you can not complete,
A trick you will need for this hack.

Check the read me for more info on difficulty,leaderboard and modes.

Special thanks
Smiley for various ASM help
Quote for teaching me how to make my own projectile (used for the score that shows up when you kill monster)
Kottpower for his custom composition
Metaquarius for converting kott's composition
Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Digital_Mantra on Oct 05, 2017 (Star Star Star Star Star )
No completion stats.
Who would have thought a door randomizer with a scoreboard (that even accounts for slick gameplay) combines into the best Super Metroid Hack ever made. Genius.
By Cpt.Glitch on Oct 06, 2017 (Star Star Star Star Star )
No completion stats.
This is pretty neat. There are some bugs that need squashing, but this hack is very unique and NEVER ENDS. Great twist on an old classic. It's fun to "race" this with others as well.
By Tomtroid on Oct 07, 2017 (Star Star Star Star Star )
No completion stats.
A very fun hack indeed. :) It's best used for races. Since version 1.02, there's so much you can do in terms of setting up an arcade race of this hack. There needs to be a Super Metroid Arcade race someday.

Oh, and I still recommend playing this on SNES9X. ZSNES may have a simple UI, but when you get used to Snes9X's UI, ZSNES won't be necessary to play awesome Super Metroid hacks like this one.
By mccad on Nov 25, 2017 (Star Star Star Star Star )
No completion stats.
Easily the top hack of 1969.
Seriously though, this hack is a load of fun, give it a try if you're up for the challenge!
By advancedpillow on Nov 26, 2017 (Star Star Star Star Star )
No completion stats.
By OneOf99 on Nov 27, 2017 (Star Star Star Star Star )
No completion stats.
One of the coolest things I've seen with hacking. This provides quite a large amount of time of pure fun, and because of the seed option you can race with others. Getting the achievements is really rewarding, and the challenge goes up at the right pace. 5/5 from me!

(That being said, I would be interested in seeing more done with this, like maybe custom rooms that get added to the pool?)
By digiangel234 on Dec 05, 2017 (Star Star Star Star Star )
No completion stats.
A really, really fun mod, I've found myself playing over and over with quite a lot variety.

My only gripe is sometimes I get stuck in areas which result in my death due to incredibly difficult platforming, such as the Post Crocomire Jump Room without powerbombs or speedboost or both, as well as coming in from the top side of the Crateria Super Room without enough room to break the speedboost blocks to go down and exit.

Otherwise, I've had a ton of enjoyment and can't see myself putting this down any time in the near future!
By Nathan-eel on Dec 08, 2017 (Star Star Star Star Star )
No completion stats.
As a huge fan of Super Metroid Randomized, this is such a fun take on the formula. Incredibly addictive and well-made. Scoreboard is a great feature!
By MetroidNerd#9001 on Dec 12, 2017 (Star Star Star Star Star )
No completion stats.
I hate Scisers and Puyos. I love everything else about this hack, but I hate Scisers and Puyos.
By benox50 on Dec 12, 2017 (Star Star Star Star Star )
No completion stats.
Taking the door randomizer and making it great.
The achievements and mother brain as a normal boss are the best parts.
Thing is that the vanilla rooms arent the best suited for this, I think having custom flexibles rooms would make it better or just more rooms to vary.
By Mattmatician2002 on Dec 16, 2017 (Star Star Star Star Star )
No completion stats.
All I am going to say is to look at Phantoons Fire Sprite
By Metroid Noob on Jan 14, 2018 (Star Star Star Star Star )
% in 0:07
Absolutely Insane with the concept. I could never know how these guys did what was done.
Although, they need to work out some of the kinks, such as softlocks, and "non-pro" Support, as well as a clear sign of what acheivements need what to happen.

Btw, The Clear time is how long it took me to clear 500 rooms.
By icheatatgolf on Feb 10, 2018 (Star Star Star Star Star )
No completion stats.
Great concept, poorly executed in terms of difficulty. Needs some perhaps minor tweaks for difficulty adjustments when it comes to logic so the player can actually get a run started. For example, it will put you up against Ridley with 1 E-tank, Varia and Charge Beam, on Normal mode. There are many situations like this that will almost certainly result in death, at no fault of the player. Some simple gear checks before putting the player in certain rooms would be great. It's very easy for hack creators to go full throttle on difficulty, assuming it's acceptable for everyone else. This is clearly what has happened here.

The way things are currently with this hack, after 15-30 minutes for each attempt, it starts to get frustrating. There is a (very) small chance that you will actually get a run going for any amount of time on Normal difficulty. For that reason, this hack is unplayable for me. Save states are almost needed, which doesn't mesh well with the style of this hack. Timed items also don't seem to last long enough. Everything else about this hack is cool, though. It even has custom music!
By TAxxOUTBR3AKxx on May 20, 2018 (Star Star Star Star Star )
No completion stats.
I absolutely love the way this game plays. Sometimes however, I feel like I'm more often than not pitted against insurmountable odds first thing into most seeds on Arcade. Then again, that's how Arcade difficulty is supposed to be! My only gripe is how quickly the damage and speeds are upped. I'm not so concerned with speeds, but after about 30 runs of this, I have still yet to ever get Varia and entering water rooms with only 149-199 energy on Arcade mode usually results in instant death into most enemy damage after 20 doors to Maridia/Norfair enemies. Coupled with Gravity being practically non-existent, going into water rooms at any speed besides tap-walking is asking to sucks lol. But I guess this gives it some replayability. I'd just suggest altering the damage increases to about half the increase over time that they are now, at least until people play long enough to actually find upgrades. Nothing sucks hitting 2nd or 3rd room and dying on one seed but having no issue making it 30 or 40 the next because you got Wave/Spazer in the first 5 rooms.

Id like to mention, I found a PermaStuck. If I find the thread for this, I'll post it in there. Had Grapple before Torizo and used it to escape his room, although I was under the door. Transitioned to the next room and was stuck under the ground. Oops. XD
By metasamus on Jul 02, 2018 (Star Star Star Star Star )
No completion stats.
Honestly i only like it because it has new custom music but repeating the same and the same is not a hack that fans want.
By Steel Sparkle on Sep 01, 2018 (Star Star Star Star Star )
No completion stats.
A rather fun and addicting hack. The custom music is a nice addition and the randomness makes no 2 runs the same. Anyways if i had any gripe it would be Ridley. Even on easy mode it feels like he was placed in to be a run killer unless you have some sweet skills, get lucky with RNG and get the luxury gear before fighting him, or you are geared to the teeth with energy tanks you ain't winning that fight.Also the sand pits in the grapple hallway before Draygons eye door room can suck an ass without gravity. One wrong move and it's game over and it may not even be your fault!
By Oi27 on Sep 12, 2018 (Star Star Star Star Star )
No completion stats.
Cool hack, played for a few hours and I keep coming back to it. Lots of replay value.
By Croakomire on Dec 11, 2018 (Star Star Star Star Star )
No completion stats.
Amazing hack, totally nails the idea of an old arcade cabinet, the achievements keep it refreshing, time attack keeps you on your feet, and the whole thing keeps your reactions sharp, lots of replay ability, great music, overall a great time
By LambentSpoiler on Feb 23, 2019 (Star Star Star Star Star )
No completion stats.
I loved it! Finding myself coming out into the room with Spazer, getting that, exiting into a recharge room and stumbling upon the Wave Beam room...awesome! I'm not even bothered by the fact that I got stuck in a Maridia room. Just try again!
By CalvinGBC on Feb 07, 2020 (Star Star Star Star Star )
No completion stats.
A great idea and a great hack. There are so many positive things said about this hack, which have been said already and I wholeheartedly agree, so please see the other reviews for that information.

I have played this hack extensively and I have found a few things out that I would like to mention.

- The rooms tend to repeat a lot in some seeds. You have to be patient in collecting items. After you've collected a substantial arsenal, more rooms open up. This means, however, that if you get a few bad runs in a row, you will see many of the same rooms over and over again in the early parts of your run.
- In all the runs I've done, mostly on "Normal", "Hard", and "Arcade", I have yet too see Golden Torizo, Ridley, Mother Brain, Crocomire, and Spore Spawn.
- I believe I have found am impassable room. There is a room where you need to Power Bomb some blocks to create a path so you can Shinespark. You can enter this room without collecting Power Bombs, therefore you cannot destroy the blocks, then you cannot Shinespark to get to the required door. A Shinespark isn't necessarily required, but you do need to be running fast enough to get enough momentum to make a very long jump off a slope. Unfortunately, this is a run-killer. There is no way to pass this room (that I am aware of). I will update this review if I find any more information in regards to this.

- Review the literature of this game! See the readme and the description, There will be rooms with sand that you may think are impassable but in fact are passable if you use the technique mentioned in the literature.
By Nyan on Mar 30, 2020 (Star Star Star Star Star )
No completion stats.
pretty cool randomizer owo
By Daniel94Gomes on May 10, 2020 (Star Star Star Star Star )
No completion stats.
I Play The Version 1.06
By rosmith94 on Jul 27, 2020 (Star Star Star Star Star )
No completion stats.
It's fine. You can definitely get permastuck, despite what the creator says. Unless you're expected to be able to pull off top speedrunner tricks. Just got dumped into the entrance to the wrecked ship without grapple or space jump, couldn't even get to the 2nd platform. Extremely frustrating when there's literally nothing I can do about it.
By Kremit44 on Oct 16, 2020 (Star Star Star Star Star )
No completion stats.
It can be more frustrating than fun at times but I can't deny how cool and interesting it is. It's very well done and it's certainly a great addition to the collection of wonderful Randomizers available for the base game. With the original Randomizer, Varia, SMxATTP, and this it's incredible how much additional replay value their is in just this one game. This does a little bit more than just be a randomizer and it's pulled off quite wonderfully with a score and discoverable bonuses being added to the game. I do think a couple modifications to the map to make some areas more reasonable to traverse when underpowered would have been helpful as would some logic to help alleviate the issue of some bosses being encountered too early. Perhaps the bosses should be encountered in some kind of loose ordering, say Ridley only being encounterable after beating 2 of the first 3 bosses, ect... Although perhaps that would deviate too far from the purpose of the experience. Regardless it's an amazing accomplishment and very cool. Thanks to the creators for the wonderful and impressive experience. It's not my favourite Randomizer but it's certainly worth playing.
By Sapphron on Feb 13, 2022 (Star Star Star Star Star )
No completion stats.
Good to kill a few hours. Basically functions as a randomizer with quite a few different settings. If you like this, you might want to check out the Route Randomizer.

retroactively rated
By ironrusty on Mar 01, 2024 (Star Star Star Star Star )
No completion stats.
An inspiring take on Super Metroid, and it has been fun to see how much people will play this over and over.

You must login to rate this hack