Super Metroid Alliance | ||
Release date: Aug 08, 2022 |
Author: Mentlegen, Tundain, Dewhi100
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Genre: Quick Play [?] Game: ![]() |
Difficulty: Vanilla [?]
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Average runtime:
1:29 Average collection: 76% |
Read Me: [None] |
Forum Thread: Contest Thread |
Rating:
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Awards:
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Description
Samus has been tasked with investigating a space pirate outpost on the moon of planet CRE002.
Inside information indicates that the space pirates have disregarded the code of experimental ethics...
Mentlegen: Music and room design
Tundain: GFX and room design
Dewhi: ASM
This hack Features all new music and tilesets
special thanks to Nodever2 for beta testing
2 months go by fast! A big thanks to the team for putting in the work during irregular schedules and hours.
- Mentlegen
v1.07:
-fixed a bunch of softlocks
-added escape sequence and fixed ending plot hole
-fixed walljumping necessity
-fixed tight speedboosting floor
-made non-solid enemies that needed to be solid solid
-removed random "M" in stagnithyros (no more "glitchy asm sprites")
-and other stuff i forgot
hopefully this is the end of it!
-Tundain out
v1.08 (why does this happen, why?)
-fixed scroll issues in stagnythiros room
-made an early game progression extremely obvious bc apparently ppl are blind and non-patient
-fixed sequence break that was just stupid
-removed possibility for samus to do smth unethical
Inside information indicates that the space pirates have disregarded the code of experimental ethics...
Mentlegen: Music and room design
Tundain: GFX and room design
Dewhi: ASM
This hack Features all new music and tilesets
special thanks to Nodever2 for beta testing
2 months go by fast! A big thanks to the team for putting in the work during irregular schedules and hours.
- Mentlegen
v1.07:
-fixed a bunch of softlocks
-added escape sequence and fixed ending plot hole
-fixed walljumping necessity
-fixed tight speedboosting floor
-made non-solid enemies that needed to be solid solid
-removed random "M" in stagnithyros (no more "glitchy asm sprites")
-and other stuff i forgot
hopefully this is the end of it!
-Tundain out
v1.08 (why does this happen, why?)
-fixed scroll issues in stagnythiros room
-made an early game progression extremely obvious bc apparently ppl are blind and non-patient
-fixed sequence break that was just stupid
-removed possibility for samus to do smth unethical
Screenshots



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