Metroid Super Speed Zero Mission
Release date: Sep 19, 2021
Download: Final (2127 downloads)
Genre: Exploration [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 7:36
Average collection: 67%
Read Me: Readme
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
Metroid SUPER-SPEED Zero Mission is a faster version of the original romhack by SBniconico, named Metroid Super Zero Mission. SBniconico brought the GBA’s Zero Mission to Super Metroid, but to truly appreciate SBniconico’s masterpiece, you had to know how to super-short-charge the Speed Booster. This patch opens the whole of SBniconico’s Zebes for players of all skill levels. You will be able to shinespark through all of SB’s shortcuts and secret areas that are hidden just about everywhere you can imagine, without having to short charge.

You need to patch a non-headered Super Metroid rom.

see the readme for a list of all changes, there are quite a lot of them.
Screenshots
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Ratings and Reviews
By Zagan on Jul 25, 2022 (Star Star Star Star Star )
No completion stats.
The original MSZM is arguably one of the best Super Metroid hacks of all time.
However it's very hard to finish 100% because some items require speedrunner reflexes to get.
While this patch tries to address this problem, it unbalances the original game by making some items too easy to obtain, and some chain shinespark puzzles are now pointless. With some difficulty curve adjustements I would consider it the definitive MSZM edition, since it was the only major issue of the original game IMO.

This is a minor complaint though. All the quality of life improvements are very welcome, the game is much more pleasant to explore and I prefer playing this version most of the time.

Highly recommended.
By Kremit44 on Aug 09, 2022 (Star Star Star Star Star )
No completion stats.
A new difficulty option for an excellent hack that could use an easier version. I think Normal is fine to play still but this is far easier to get items in. I think the review above is excellent so I'm just going to say ditto. Thanks for the hack, I'm sure many will appreciate it in time.
By Zincoshine on Sep 11, 2022 (Star Star Star Star Star )
No completion stats.
This is a fix for super zero mission that fixes a huge amount of problems with the original hack. The readme details the many things that were done to improve this. Sadly, upon playing through this I discovered that a few number of very serious issues remain. The first issue is the small heat run required in norfair. Now, the heatrun by itself isn't bad, the problem is that the room you have to run through has spikes on the roof and the player WILL run into those and think it was the heat damaging them. That's going to convince the player that there isn't a heat run and that they actually hardlocked. A very big problem insofar as recommending this to metroidvania players. Nonetheless, I dealt with this and continued onwards especially as it was good afterwards... that was until the nauseating/epileptic spospo boss battle. I mean what drug would you have to take to think that it is OK to violently shake the screen the entire boss battle? At that point I realized I could never recommend this to anyone outside this community and I decided to quit my playthrough. It is also worth mentioning that the story of this hack is the metroid zero mission story so... I recommend playing project ZM instead. 3 orbs for the massive effort, both by SB and advancedpillow. I wish advancedillow would make further improvements but I guess that isn't going to happen...
By vsf3000 on Nov 08, 2022 (Star Star Star Star Star )
% in 5:40
well done, with much needed improvements to the original. more reasonable difficulty levels, particularly if going for 100%. some small frustration factors here and there, but i think the majority of players wont find them as bad as some make them out to be. strongly recommend this one over the original hack.
By sbelmont85 on Mar 22, 2023 (Star Star Star Star Star )
No completion stats.
Like my review in the original Super Metroid Super ZeroMission.

An amazing hack, level design, graphics, concepts, atmosphere, completeness all 10/10.

Much better, these improvements were well worth it and I'd only recommend this hack over the original unless you are looking for the challenge and desire to become a speed runner. Difficulty of this hack is still high and even with the short short shine spark, many items to get 100%, although more optional, still need speed runner skills.

Two things I think could be added to make this hack more accessible to most players, add the boost ball ability from Ascent to overcome required mockball places, and the bomb mechanics of Hyper to overcome required horizontal bomb over empty free-fall places. If these additions and the hacks decrease in short shinespark are too breaking of the puzzles, I'd recommend some asm code that would only enable to new improved shorter shinespark and my above improvement recommendations to only be enabled once the gravity suit is obtained. That way only at end game is it easier with these abilities to explore and get more of the items while still keeping it more challenging to speed runners and sequence breaking.

If you wan't to play 'blind' realize many paths and items are hidden where even bombing super missiling doesn't reveal the secret yet it's still there. I had to use an online map to find my way without countless hours trying to identify where to go.

[SPOILER] Map here: http://www.nordub.ca/Maps/SuperZeroMission.png

It is a very well built, complete hack, don't rate it low 1,2,3 just because it's too difficult for you, just realize that it's difficulty is by design, for veteran and speed runners, even says so in the info about the hack.

Improved hack for sure, over rating a 4.5. I found a couple of things more difficult in this hack than Redesign Axiel Ed, first going into it blind hidden secrets are somewhat impossible to find especially hidden super missile blocks and required paths, and second although requiring more and more frequent advanced techniques persistence will teach you some good speed runner skills.
By KaptenR on Nov 30, 2023 (Star Star Star Star Star )
71% in 9:13
[Watch Video]  
Very good hack!
The hack is massive! And looks really good! Must have taken ages to make it all.
Almost too big sometimes. A bit confusing where to go sometimes. Can be hard to know where to go.

I got quite confused by a lot of things, why where they placed as they where.
But I think it was because I played this super speed edition. I guess in the normal version
it would make more sense. And I can just imagine how hard the normal version must be.

But overall it was a pleasant experience. 4 / 5.
By Zhs2 on Jun 06, 2024 (Star Star Star Star Star )
62% in 7:55
Much, MUCH more playable than the original due to Project Base speed physics, but still the terrible romhack we all know and don't love (or hate). You will get lost. You will be confused by the item order. You will die to nearly invincible Space Pirates pre-Plasma (but you can actually kill them with Speedbooster feasibly now.) You will be wondering where the hell Gravity is. You will be searching for that L-4 gate lock. And you will be massively annoyed by the requirements to collect X-Ray without taking several convoluted steps to get it early. Still only play this if you hate yourself, but not enough to play the original.

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