Super Metroid Redux
Release date: Feb 25, 2020
Author: ShadowOne3333
Download: Version 1.5, Unheadered (159 downloads)
Genre: Improvement [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 1:33
Average collection: 66%
Read Me: [None]
Forum Thread: [None]
Rating: Pending
Other Links:
"Super Metroid Redux" is an improvement hack for Super Metroid, and a continuation of "Super Metroid: GBA Style".
This hack aims to give Super Metroid a whole lot of improvements, being it graphical or in mechanics/gameplay, and address some of the annoyances from the original.



* All of the improvements/changes made for Super Metroid: GBA Style
* A lot of features from Project Base 0.7.3 have been implemented.
* Normal and Hard mode can be toggled within the “Difficulty Settings”
* Special Demo sequences that depict useful tricks and abilities (from SM Turbo)
* Message boxes can be skipped by pressing a button
* Screw Attack now destroys frozen enemies (by Adamf)
* X-Ray Visor range widened
* Unlock Tourian patch has been completely fixed
* Charge Beam combos can be triggered by fully charging your beam with the beam of choice, and then pressing Select
* Crystal Flash is still enabled like in the original
* Elevator Speed has been increased to double the speed of the original in Super Metroid
* MSU-1 playback integrated
* Missile Stations have now been changed to Recharge Stations. They now refill your entire weapons’ stack (Missiles, Super Missiles, Power Bombs) upon touching them with the message “Weapons Reload Completed.” (similar to Zero Mission / Fusion)
* Power Bombs reveal hidden tiles (like in Zero Mission / Fusion)
* Fanfare music for normal expansion tanks (Missiles, Super Missiles, Power Bombs, Energy and Reserve Tanks) now use a special SFX when grabbed which is shorter, to allow for a more fluid play session.
* Combined DC’s Map Patch with Scyzer’s Item Circles code to create a revamped Map similar to what is seen in both Zero Mission / Fusion.
* Some optional patches to allow for customization


For the full list of changes, please visit the page:
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By OmegaDragnet9 on Aug 16, 2023 (Star Star Star Star Star )
66% in 1:33
Having recently beat an older version of Redux, this is a vast improvement over GBA_Mode. In some regards it does better than Turbo, which I highly praised in another review.

I cannot say anything to the optional patches, but there is some very compelling stuff there worth exploring.

As for how this improves the Control Freak/Project Base experience. Mainly the physics feel a lot better (sometimes less is more.) The door transitions are better than in GBA_Style, and I would argue look better than the faster ones in Turbo. The audio problems from the previous revision are eliminated.

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