Super Metroid: Advent | ||
Release date: Oct 07, 2012 |
Author: Shadow96
|
|
Genre: Quick Play [?] Game: ![]() |
Difficulty: Unknown [?]
|
Average runtime:
0:57 Average collection: 34% |
Read Me: [None] |
Forum Thread: Forum Thread |
Rating:
![]() ![]() ![]() ![]() ![]() |
Description
Taking place after her adventures in metroid one, samus is tracking Ridley and the other space pirates that have survived. She follows a space pirate Colony ship to planet ASCII in the hopes of ending the space pirate threat once and for all. What she finds on this planet however, is not what she expected.
Things to know!
-you start with charge beam, morph and bombs.
-this is version 0.32, I'm currently on v.70 or so. As such, there may be a few bugs still in that version, and it has a lot of expansion still on the way.
-No major techniques required, only walljump once or twise
Items:
uh, a bunch [have fun with that]
Credit:
-Approx. 8 hex edits found by various people
-Sadi/kej spinjump patch
-Rakki door speed ups patch
-Sadi beam split asm
-DSO tileset repoint [super useful]
-Beam door hex tweaks courtesy of Black Falcon.
Things to know!
-you start with charge beam, morph and bombs.
-this is version 0.32, I'm currently on v.70 or so. As such, there may be a few bugs still in that version, and it has a lot of expansion still on the way.
-No major techniques required, only walljump once or twise
Items:
uh, a bunch [have fun with that]
Credit:
-Approx. 8 hex edits found by various people
-Sadi/kej spinjump patch
-Rakki door speed ups patch
-Sadi beam split asm
-DSO tileset repoint [super useful]
-Beam door hex tweaks courtesy of Black Falcon.
Screenshots


Ratings and Reviews
You must login to rate this hack