Super Metroid: Advent
Release date: Oct 07, 2012
Author: Shadow96
Download: Version 0.32 [UH] (2475 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:57
Average collection: 34%
Read Me: [None]
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
Taking place after her adventures in metroid one, samus is tracking Ridley and the other space pirates that have survived. She follows a space pirate Colony ship to planet ASCII in the hopes of ending the space pirate threat once and for all. What she finds on this planet however, is not what she expected.

Things to know!
-you start with charge beam, morph and bombs.
-this is version 0.32, I'm currently on v.70 or so. As such, there may be a few bugs still in that version, and it has a lot of expansion still on the way.
-No major techniques required, only walljump once or twise

uh, a bunch [have fun with that]

-Approx. 8 hex edits found by various people
-Sadi/kej spinjump patch
-Rakki door speed ups patch
-Sadi beam split asm
-DSO tileset repoint [super useful]
-Beam door hex tweaks courtesy of Black Falcon.
Screenshot Screenshot
Ratings and Reviews
By Cirno on Apr 06, 2015 (Star Star Star Star Star )
No completion stats.
Really pretty and no major flaws besides being too short :P
By Vismund Cygnus on Apr 20, 2015 (Star Star Star Star Star )
No completion stats.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
37% in 0:44
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By CaptRicoSakara on Apr 08, 2017 (Star Star Star Star Star )
36% in 1:25
I total LOVE how you created Subaqueous! Its color palate and overall design reminds me of Atlantis. I love everything about except for the Boss, which was too hard to beat, because you don't have enough health and gear to take him easily. You have to go at him a DOZEN times before you finally beat him.

Overall, the set and style of the game is good. I would love to see an expansion of this game and the Subaqueous level in a future hack.
By albert v. on Aug 22, 2018 (Star Star Star Star Star )
No completion stats.
good looking job.
By Syphon on Nov 02, 2019 (Star Star Star Star Star )
34% in 0:46
Very atmospheric and nice looking hack.
By metasamus on May 19, 2020 (Star Star Star Star Star )
No completion stats.
Good hack, but too short.
By benox50 on Oct 18, 2020 (Star Star Star Star Star )
No completion stats.
By Daniel94Gomes on Nov 01, 2020 (Star Star Star Star Star )
37% in 0:40
I Play The Version 0.32
By Kremit44 on Dec 17, 2020 (Star Star Star Star Star )
35% in 1:05
Beat Phantoon. It's great looking but it's also very short. It's one of the better short hacks out there but it's far from perfect. I was using BSNES and had the game crash 3 times, once saving in the ship, once at spore spawn, and another time traversing the world. It lacks some polish in places with some awkward/missing tiles but it's a rare issue. The beam doors are cool but it's inconvenient to swap beams. It's a nice hack and shows the author has great potential if they ever decide to make a bigger hack.
By caauyjdp on Dec 18, 2020 (Star Star Star Star Star )
34% in 0:55
Buggy saving, some stucks and lacks of polish, but what's there is interesting enough to play.
By Kandier on Mar 16, 2021 (Star Star Star Star Star )
28% in 1:11
Version 0.32

The atmosphere & graphics are very well, but, you can't save in Save Stations, if you save in the ship the game will crash, it has some tileset glitches & doesn't combine the beams, change between them is a problem, it has some wrong enemy placements, the map screen is a trash & lose your progress... in general is too short... this hack has potential, but for now is incomplete & not worth it
By therealsusan on May 18, 2021 (Star Star Star Star Star )
29% in 0:48
Absolutely love the look.

Saving at the ship crashes the game, can reset and it'll work fine except it resets your map.

The first unmapped save station would've been a stroke of genius had the other save stations worked.

Seems to have been made to showcase the beam door feature, but ultimately the hack was too short to really do it justice.

Might open it back up and see if I can find some more hidden stuff. *Edit: found 3 more e-tanks and spring ball, completion 1:06 33%> lot of grayed out doors still*
By LetsPlayNintendoITA on Jul 15, 2021 (Star Star Star Star Star )
37% in 0:58
[Watch Video]  
Ok. the looks of the hack was very good.
Lack of working saves was fine as we've savestates and all.
The Draygon fight was very interesting and hard.
Ridley I was afraid of getting stuck in the wall, interestingly the creator thought of it and got some crumble blocks to unstuck me, but then after the escape sequence started... without me defeating Phantoon and getting the last item, so had to break the tension by going to Phantoon, getting back, and escaping in the tranquil music lol
Wasn't a bad hack at all. Very nice ideas. The springball incorporating a fastball was cool. Beam Doors was nice, but would also need a quick button for quick switch imho.
But some issues like saves and all doesn't allow me for 5 stars. BUT very enjoyed it.
Completition % is basicly 100%. It wasn't changed for the items that are in the hack.
I've to add one thing. I see this being more "Nature" than SM Nature. Had so much plants and such LOL
By OmegaMalkior on Aug 31, 2021 (Star Star Star Star Star )
32% in 0:49
There a phantoon in this hack?? Didn't even notice. Good hack, weird backtracking, really need custom music imo, but good enough for a nice short well made hack.
By ocesse on Feb 10, 2022 (Star Star Star Star Star )
34% in 1:13
This game is short and sweet. So many plants and flowers, I love that. Beam Doors are fine. I want to play a bigger version of this game with all the ideas and nice graphics.
By Sapphron on Feb 13, 2022 (Star Star Star Star Star )
No completion stats.
Saving at the ship causes you to fall OOB for some reason, but reloading fixes it. Just in case anyone has an issue with that. (unfortunately wipes the map though :/)
The lush scenery is super well done and the hack isn't too long, beam doors can be a little annoying with needing to change. I believe you can do the VAR beam glitch to get both activated at the same time to open doors if you'd like. A good short romp with some beautiful rooms.

retroactively rated
By Zincoshine on Jul 11, 2022 (Star Star Star Star Star )
No completion stats.
I approach every mod I review as if it were its own game and judge them accordingly while ignoring any similarities to super metroid (for obvious reasons). The idea is to analyse the mod from the perspective of someone who just bought it off of steam. With this disclaimer out of the way, here's the review:

First impressions are very good, but I had to end the run when I reached the first save room. This is because I discovered several negative things in that room:

1) There are secrets separating areas mandatory for progression, this is very bad gameplay design
2) The same rooms do not work
3) progression from the save room onwards requires first knowing about the secret passage, and then making a bomb while in a mid-air morph. This is "simon's quest" levels of bad level design.
4) The mod is unfinished and abandoned although completable in its current state.

Overall, this is not recommended for anyone. Stay away.
By Zhs2 on Oct 05, 2022 (Star Star Star Star Star )
34% in 0:58
Pretty good and lovely looking. Sad that it's technically unfinished, it has a lot of decent ideas going for it even if needing to pause to switch beams to open doors is not a great design idea. Still, it's short enough that that only gets in the way for two beams and boy do some areas look cozy lush. It even has some secrets in the "escape" although you want to make sure you save a super missile after Ridley to blow that secret open. Worth a play for sure.

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