Syphon's Ratings and Reviews
SMChallenge by SMILEuser96 [SM Speedrun/Race], rated by Syphon on Nov 26, 2019 (Star Star Star Star Star )
110% in 8:15
Amazing hack. Loved collecting items.

Play it.
Oxide by Cyclamen32 [SM Exploration], rated by Syphon on Nov 08, 2019 (Star Star Star Star Star )
169% in 1:58
This is an awesome hack with interesting item and boss placement.

Very easy and quite short but I had a lot of fun playing this.
Nothing was really hard to find and I liked the path progression.
Only negative is having to kill all enemies in one room during the escape but it didn't bother me that much.

Fully recommended.
So Little Garden by MetroidMst [SM Exploration], rated by Syphon on Nov 04, 2019 (Star Star Star Star Star )
67% in 1:06
Awesome hack.

Map bug and massive lag during the boss fights and especially during the Monstool Mash fight were annoying but those are my only complaints.

Loved everything else about it. Nice custom graphics, custom hud/music/enemies/items. Good level design with many secrets.

Play this hack.
Eris by Digital_Mantra [SM Exploration], rated by Syphon on Oct 28, 2019 (Star Star Star Star Star )
76% in 6:49
Eris is a fantastic and very immersive hack. DMantra absolutely nailed the atmosphere and visuals which makes this hack still very unique despite being from 2009/2012.

Difficulty-wise it's a bit on the harder side but an experienced player familiar with Super Metroid hacks should be able to beat it.

I absolutely recommend it.
Project Base 0.7.3 by begrimed [SM Improvement], rated by Syphon on Oct 23, 2019 (Star Star Star Star Star )
80% in 1:32
Decided to replay this after finishing Hyper Metroid quite a while ago and recently Ancient Chozo which also use Project Base physics and mechanics. Initially didn't like the changes but it was just matter of getting used to it. It actually felt pretty great. You can tell this was made with speedruns in mind as you pretty much blaze through the rooms.

It's something I would especially recommend to Fusion and Zero Mission fans who can't get into Super Metroid because of the physics and want something more fast-paced and obviously speedrunners.

5/5
B2-TW by Grime [SM Quick Play], rated by Syphon on Oct 20, 2019 (Star Star Star Star Star )
10% in 0:06
Very nice!
Ancient Chozo by Albert V. [SM Vanilla+], rated by Syphon on Oct 16, 2019 (Star Star Star Star Star )
91% in 3:59
Not a fan of halfhacks but that said this is a good hack.

My biggest issue was obviously that it's quite linear and that the route was same as vanilla which I get was the intention but I just prefer full hacks instead of halfhacks. Though it gets a little more open later.

I also hated the change to the diagonal bomb jump which was added in this version(1.1.0?). The amount of times I got launched through the room by accident was too much. I even fell down a door in Maridia once and had to go the whole way around because of it. Really hate that physics change.
Also that turtle on the giant statue in Maridia shouldn't take 25 Super Missiles to kill.

The graphics were gorgeous and among the best I've seen in a hack. I also liked the music changes.

On a second thought though, I think this deserves 5 Orbs. The few issues I had weren't that detrimental to my enjoyment and it absolutely is 5 orb worthy in the Vanilla+ category.
Super Metroid Contamination by Lioran, Aran Jaeger [SM Challenge], rated by Syphon on Oct 13, 2019 (Star Star Star Star Star )
No completion stats.
Like I mentioned on Containment Chamber, this and the other hack are well worth it if you want to learn new tricks and techniques. Even if you are like me and have to look up all the solutions you will end up coming out of this as a better player.
Super Metroid Containment Chamber by Lioran [SM Challenge], rated by Syphon on Oct 13, 2019 (Star Star Star Star Star )
No completion stats.
This and Contamination are well worth it if you want to learn some new tricks and techniques. Couldn't do the execution on the final puzzle though and had to cheat myself blue suit. That one felt harder than anything even in Contamination execution-wise.
Super Metroid: Ascent by Benox50 [SM Exploration], rated by Syphon on May 28, 2019 (Star Star Star Star Star )
98% in 6:30
Ascent is a masterpiece and the best Metroid hack I have ever played. I enjoyed it so much that I wanted to go for 100% straight away but missed one or two items in the last area that I couldn't find even after searching for a while. Maybe next time.

Anyway, level design, aesthetic, challenging but not too difficult puzzles, exploration. It does all of those right. I also loved all the new features/mechanics that were implemented.

Do yourself a favor and play this hack. It's a blast.
Super Metroid: Escape II by Hiroishi [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
65% in 5:51
Awesome hack with a lot of blue and 3(!) SpoSpo fights. One of the best exploration hacks out there. It also has a long escape sequence which I am a big fan of.

It's not very difficult either with the exception of some shinespark puzzles for optional items (usually Missiles or Supers).

I fully recommend this hack.
Hyper Metroid by RealRed [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
83% in 4:41
One of the greatest hacks in my opinion. Play this hack.
Super Zero Mission by SBniconico [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
53% in 6:15
Everyone experienced with Super Metroid hacks should play this hack.

I first played this hack about 6 years ago (2013) and even though I was a beginner I still managed to beat it. Advanced techniques are only required for optional items.

A very unique hack and still one of the best Super Metroid hacks despite the difficulty spikes in the Pirate Ship and Chozodia.
Super Metroid: Z-Factor by Metaquarius [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
77% in 7:29
One of the best Super Metroid hacks.

There was a noticable difficulty spike from the moment you reach the Wrecked Ship.
Maridia is intimidating at first and seems like it never ends but once you figure out where the elevators are you pretty much get to where you want easily.
Lower Norfair is probably the weakest point of the hack and where the difficulty was ramped up to unnecessary high levels at some points in my opinion.

However, Tourian made up for that and was fantastic.

Play this hack.
Super Made In Metroid 2: The Rinkas Came Back by pontarou [SM Quick Play], rated by Syphon on Jan 19, 2020 (Star Star Star Star Star )
100% in 4:47
Fun hack.

I recommend it.
Super Metroid: Escape by Mr. Hiroishi [SM Unknown], rated by Syphon on Jan 06, 2020 (Star Star Star Star Star )
84% in 2:49
This hack is pretty awesome.

The prequel to one of the best hacks: Escape II.
There is a lot of blue and variants of it which is expected.

The hack is extremely open. You can get lots of items very early which means you can also go wherever you want in any order. Like in Escape II, warp zones are in a lot of places so there is almost no backtracking involved.

The author really loves SpoSpo. Just like in Escape II you fight it 3 times, once during the escape. The escape itself is great too. I love long escape sequences. Crocomire's location also surprised me.

Difficulty is quite easy since you get many items early. There are no special techniques required except some elevator transition Blue Suit shenanigans for optional items, one of them is a major (but optional) one.

I'm giving this a strong 4/5. Not quite as good as Escape II but it is definitely worth playing and deserves more attention.
One Room ZM hack (ing-ing) by ing-ing [MZM Quick Play], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
100% in 14:47
Good hack.

Go play it.
Metroid X: The 101% Run by dark_rocco [SM Exploration], rated by Syphon on Dec 26, 2019 (Star Star Star Star Star )
88% in 4:16
This is actually a really good hack.

Graphically it's quite nice. I like the tilesets.
Level design is pretty good. The hack is very non-linear, you get some major items really early so you can decide where you want to go first.
Tourian & Escape were also different which is always a plus.

I didn't like that the bomb timer got changed. Bombing is super slow in this hack so no IBJ.

The difficulty is a bit higher than Vanilla as some items are missable so you'll have to keep some mental notes.
There are no advanced techniques required except a short charge during the escape and a really hard short charge into speedball to get the E-Tank in the second screenshot but that one is optional.

I recommend this to everyone. It's one of the better hacks out there and it deserves more attention in my opinion.
The Adam Virus by Crystal_Knight [SM Unknown], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
90% in 0:18
I enjoyed all of Crystal Knight's hacks. This was another very nice one.

Definitely worth playing.
SMContention by SMILEuser96 [SM Spoof], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
69% in 11:50
Very good hack.

Exploration is advised otherwise you end up underpowered at the final boss.

Recommended.
Stargazer by Ing-ing [MZM Quick Play], rated by Syphon on Dec 22, 2019 (Star Star Star Star Star )
100% in 20:38
Good hack that misses the 5 orb mark due to stupid design decisions at the end.

Mother Brain and Escape were stupid. Felt like those were designed to just piss off the player or to remember them that this is an Ing-Ing hack. Absolutely unnecessary to have conveyor belts at MB and a boss during the escape when you are probably out of missiles. I don't have a high tolerance for that stuff.

Other than that SM graphics were good and didn't feel out of place and I loved the Chrono Trigger music. Quite easy difficulty too outside of MB and Escape.

I recommend it.
Metroid: Combat by Multi-Man [MZM Quick Play], rated by Syphon on Dec 19, 2019 (Star Star Star Star Star )
171% in 23:55
Very enjoyable hack. I really like the idea.

Recommended.
Metroid: Operation Save Thanksgiving v1.1.1 (No Longer Broken) by Nodever2 [SM Quick Play], rated by Syphon on Dec 19, 2019 (Star Star Star Star Star )
100% in 0:23
Great hack. Fall Brinstar looks beautiful.

Recommended.
Metroid: Takeover by Spedimus [MZM Exploration], rated by Syphon on Dec 18, 2019 (Star Star Star Star Star )
76% in 3:15
I liked this hack a lot.

Level design was pretty great but a lot of backtracking was involved. I wasted a lot of time doing Maridia suitless because I missed the entrance to Crocomire.

I loved the Shinespark puzzles. Plasma Beam (and with that the access to Screw Attack) was very rewarding considering how hard it was to get.

I recommend it. This would be a 5-orb hack easily if it weren't for the amount of backtracking.
Super Metroid: Super Kill Time by Stacy [SM Unknown], rated by Syphon on Dec 17, 2019 (Star Star Star Star Star )
73% in 3:53
The sequel to "Super Metroid: Kill Time".

I enjoyed this hack a lot. The author made a full hack with a new layout this time and compared to his other hack Norfair and Maridia don't have annoying parts. These areas were pretty great this time.

Sequence breaking is also possible. Searching for Grapple ended up with me getting Space Jump early which was very nice.

The warp station gimmick while not used often was neat.

This hack is fun and you should play it.
Super Metroid: Recovery by MetroidNerd#9001 [SM Exploration], rated by Syphon on Dec 14, 2019 (Star Star Star Star Star )
89% in 3:06
This hack is great despite being a halfhack because it doesn't always feel like one.

The item order was very interesting. I kept wondering whether I missed an item but it actually turned out to be the final one.

Loved the QoL features like Respin and the fixed Space Jump. Always nice when hacks have those.

I also really liked what was done with Tourian and the escape was very good as well.

Well done. Recommended.
Metroid SR387 by OneOf99 and NathanTech [MZM Exploration], rated by Syphon on Dec 01, 2019 (Star Star Star Star Star )
90% in 1:10
This is a really great hack.

The music was awesome and I loved the areas. The outer Research area around Ridley in particular was great because the rain and the music set the mood perfectly.

Many rooms were a bit large and there were some rooms that didn't serve much of a purpose but it didn't bother me much.

It was interesting that you could technically finish the game without ever getting Ice Beam and Space Jump.

The escape was meh. I don't like morph mazes with crumble blocks.

All in all this is a very fun hack that I fully recommend.
Metroid: Return to Zebes by alexman25 [MZM Quick Play], rated by Syphon on Dec 01, 2019 (Star Star Star Star Star )
32% in 0:52
Great hack.

Exploration and level design was great.
SM music was nice, especially Lower Norfair. That one sounded amazing.
Maridia being in the hack was cool.

Really enjoyed it. Recommended.
So Little Piracy by mccad/MetroidMst [SM Exploration], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
650% in 0:56
This is a good hack.

The aesthetics are very nice. I love the background on the second screenshot.
Use of custom music was good. I was suprised to hear music from Halo 3: ODST. Loved it.
Exploration was good, many spots where "Dabluens" were hidden.
I liked what was done with SpoSpo.

Now, the hack can basically be divided into two parts.
The right side of the map was the very good one. The left side was pretty much what I assume MST designed since it was very trolly with somewhat annoying Grapple sequences and the Shaktool/Speed Booster room which was just horrible. Figuring out the Crocomire boss fight took me a while too. Difficulty-wise and design-wise it felt so much different from the right side of the hack. Surprising considering So Little Garden had amazing level design.

The final boss made me laugh. Loved the edit.

No ending %. It shows the amount of money you collected. I got 650. Edit: What Sapphron said.

I recommend this hack. Despite the somewhat annoying left part of the hack this is still 4-orb worthy in my opinion.
Metroid: The Blue Plague by Nodever2 [SM Exploration], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
96% in 0:32
Great hack.

Graphics were very nice to look at. Earth in the background was cool.

Exploration was very enjoyable and I liked the use of chainblocks.

Recommended.
Super Metroid: space Junk (Not Contest Ver.) by Crystal Knight [SM Exploration], rated by Syphon on Nov 24, 2019 (Star Star Star Star Star )
93% in 0:59
Very good hack.

I really loved the graphics and how open it was.
You can get a lot of items early like Ice and Wave Beam which really helps considering the beams are a little weaker than usual. However you can also get to Draygon without Gravity (and Charge and Supers) which means you can't get out.

It's a fun hack and I recommend it.
Super Metroid Ruin by personitis [SM Quick Play], rated by Syphon on Nov 23, 2019 (Star Star Star Star Star )
70% in 0:14
I had a lot of fun playing this.

The graphics really give this hack a unique mood and the flowing water effect was also very nice.
New healthbar was cool.
Ridley was hard for me but I'm bad at fighting him and I also missed some Energy Tanks.

Very fun quick play hack. I recommend it.
Metroid: Oil Spill by Spedimus [MF Unknown], rated by Syphon on Nov 18, 2019 (Star Star Star Star Star )
31% in 1:46
It probably wasn't a smart idea to play a Fusion hack when I haven't played Fusion since when it came out but this is a great hack!

Loved the non-linear level design. I wasn't sure at first if it was intended to beat the game after getting Speed Booster but I saw that there were also Screw Attack blocks. I guess you could go back and explore a bit more to get whatever item you missed, in my case Screw Attack or just go and beat the game.

The difficulty was a bit high for me. The bosses and some of those puzzles with crumble blocks for optional items in particular. Like I said though I'm used to Super Metroid and haven't played Fusion in ages so this is on me.

Annoying was the constant "Warning! No entry without authorization!" announcement. It didn't even stop during the credits!

That said, I'm pleasantly surprised that a non-linear Fusion hack exists and hope that more will follow. This hack is fun and I fully recommend it.
SM:Decision by JoshShoeWah [SM Exploration], rated by Syphon on Nov 17, 2019 (Star Star Star Star Star )
96% in 1:33
I really enjoyed this.

The decision theme was neat. Makes for some interesting level design. Though it didn't really impact where you could go. However it made me realize how awful non-fixed Space Jump feels without Hi-Jump.
The escape was pretty nice. Depending on which items you picked you can get through the obstacles using said item. For example if you picked Grapple you can skip a short Springball maze.

Difficulty was fairly easy. On par with vanilla. Short charging is required once in Tourian.

I recommend it. It's a short but enjoyable hack.
Airy by Cyclamen32 [SM Exploration], rated by Syphon on Nov 14, 2019 (Star Star Star Star Star )
91% in 4:12
Another Cyclamen32 hack I enjoyed. The author made Oxide, Airy and Vino. I liked all of them.

Item progression is very different with most major items available after killing all bosses.
Reserve Tanks require Speedballing in mid-air which is hard. Though I only had issues with one. The rest aren't too bad.

A lot of backtracking for items near the end because there is no shortcut between some areas. That really dark area was a little annoying to go through.

I really loved the last area. It may be a bit bland but I like when it looks different than the original. It was cool. Wish the escape had a timer though.

Difficulty is very easy (with the exception of the Speedball challenges for Reserve Tanks.) not only thanks to your beam having an extremely-fast firing rate that makes you feel like you are Rambo.
If you finished Super Metroid you will be able to finish this game.

I fully recommend this hack, especially to new players.
Lost World by TROM [SM Exploration], rated by Syphon on Nov 11, 2019 (Star Star Star Star Star )
107% in 15:22
This review is for version 2.0.

----Original Review (TL;DR I got softlocked and quit. Since I didn't give it a fair chance before I played through it completely and finished it. Skip to the new review below.)----

Alright, I did not finish this.

This hack has softlocks in the sense that you can access areas (without using advanced techniques so it's not really sequence breaking) you shouldn't be in without required items and a few unmorph permastucks in some cases. Seriously, did he not have any testers?

Entering the Mountains area means you can't go back in case you missed CHARGE BEAM (easy to find but can be missed) which you need for a certain boss since you don't have enough missiles to beat it.

Same area, some time after you get Power Bombs, you fall down a shaft with a morph tunnel on the left with a blue gate that wasn't properly blocked off I guess? If you go this way you will be softlocked. The author expects you to have Grapple Beam in that area so you can get Speed Booster to get out.

I quit there because I unfortunately saved at the Save Station in the Grapple-required area and did not feel like doing everything over again especially since there are likely even more places to get softlocked. Really made me angry.

I cannot recommend this hack in this state. You will possibly get softlocked or permastuck at some point because the author didn't polish/test the hack despite it being 2.0. It's a shame too because what I played up to that point was pretty decent.

EDIT: In response to Sapphron: Especially since it is an Exploration hack I expect that normal exploration without sequence breaking will not get the player softlocked. Even if you allow the player to enter areas that they shouldn't be in you should at least let the player go back.
A polished hack should be expected if it is already at version 2.0.

----Review after completion----

I finished it! To my surprise those two soflock situations mentioned above in my original review were the only major ones I found. There are a few unmorph permas and you can also get permastuck when getting the Thermo Suit if you grab it from a weird angle.

Anyway, this hack is really good. Exploration-wise it really is one of the best. Afaik this is the second biggest hack to date. Really impressive. Only Metroid Mission Rescue is bigger but I can't stand that one.

The areas are massive but pretty easy to navigate. I like that the map has icons that show you important locations where Grapple Blocks, regular gates, and Speed Boost blocks are.

Plenty of places to get items early if you know how to IBJ.
Lots of secrets. Items are hidden very well.

The custom graphics are nice.
Level design like was good and like I said easy to navigate and many secrets.

The game teases you with Super Missiles and Super blocks all the way through until you finally get them.

Some things I didn't like:
-Invisible Grapple blocks. Like in Hydellius they only exist to give X-Ray a purpose and even then sometimes they can't even be revealed with X-Ray or bombs. That goes for some items and secrets paths too.
-Speaking of Grapple blocks, don't make them only stay broken for a second. It's a slight annoyance.
-The solution for the Light Gate in the Hilly Swamps should have a hint. You basically only find out by randomly trying.
-The extreme backtracking one has to do for those endgame doors. That's my biggest critique for this hack. Really tedious even when you are fully loaded and practically invincible. Even more tedious when you just backtracked to get all those Super Missiles and have to go the same paths again.
-I wish there would have been a proper escape.
-Ridley was hard. I said the same in my Hydellius review. I'm bad at fighting him though so that didn't help.

The difficulty isn't too hard but I disagree with the author's statement that Hydellius is easier. I also believe the difficulty should be put under "Veteran".
Enemies hit hard and the exploration difficulty is much higher here.
If you are familiar with Super Metroid hacks and know some tricks this hack should be beatable.
I believe Short Charge was required once or twice.

Lost World is an impressive hack. The effort that went into this hack paid off. If you are fine with lenghty hacks, don't mind backtracking a lot and love exploration hacks this is worth checking out. Just be careful with those softlocks and unmorph permastucks I mentioned above in the early game.
Phazon Hack by A_red_monk_called_Key [SM Exploration], rated by Syphon on Nov 10, 2019 (Star Star Star Star Star )
66% in 7:24
"0.3 Review"

Now this hack is definitely special. I remember playing this as one of my first hacks ever in 2013 but never finishing it until now.

Red Monkey, the author, claims on the forum thread that "Super metroid Phazon Hack is a full hack for people new to Super metroid hacks."

While this hack is not super difficult I would not recommend it to a new player. Exploration difficulty is much higher than in vanilla. You get hints via navigation rooms but you will likely still search a while for the next major item. It also took me a while to figure out that certain doors can be opened with Grapple Beam.

Beam upgrades are extremely weak unless you use different combinations (read: disable Dark Beam) which makes it bearable but enemies still feel like sponges. They also deal a lot of damage especially late game. As a result you often find yourself forced to use Super and Phazon missiles which aren't that easy to refill.

The last area felt a little disappointing for taking 9 items to access.

Also, the game froze 2 times on me in the Phazon Mines for some reason.

That said this is definitely a good and unique hack. You can see the effort that went into this with remade graphics and you really feel that this is a different world and not Zebes.

I do recommend this hack as it absolutely is worth playing. Despite weak upgrades and a disappointing final area, the rest is good enough to rate it 4-orbs.
Searching for Items by Terimakasih [SM Exploration], rated by Syphon on Nov 09, 2019 (Star Star Star Star Star )
92% in 1:27
This hack is pretty awesome especially for a hack that was made in 2005.

It's easy and on the short side but collecting items is just so fun in this hack because they are hidden everywhere.
Plasma Beam is a bit hard to find and Ice can be missed if you don't look hard enough but other than that I had no problem finding items.

The escape was another highlight of the hack I didn't expect. Really enjoyed it.

Play this hack.
Super Metroid: Arrival by Jefe962 [SM Exploration], rated by Syphon on Nov 06, 2019 (Star Star Star Star Star )
89% in 2:06
A good hack with nice graphics as well and also custom music.

Physics changes were okay but Space Jump was way too hectic.

Like Vismund and MetroidNerd said, the back and forth between areas after getting a major upgrade was annoying.
The final area looked nice but was way too short.
Level design was pretty good.

Difficulty: It's a pretty easy hack. Gold Torizo is annoying fighting normally but you can cheese it by attacking from where it can't reach you.

Recommended.
Metroid: Falling by TN [SM Exploration], rated by Syphon on Nov 06, 2019 (Star Star Star Star Star )
92% in 5:36
Just like the sequel hack, Super Metroid: Hidden, the author greatly changes item and path progression. Even more so in this hack than in Hidden. I believe at one point you could decide to go to Draygon, Phantoon or Ridley in any order which was pretty neat.

Difficulty-wise it's slightly harder than Vanilla but not by much with the exception of one major complaint which are the tough bosses. Kraid in particular was absurd.

The hack is worth playing for the unique progression/item order and well-done level design.
Super Metroid: Hidden by TN [SM Unknown], rated by Syphon on Nov 05, 2019 (Star Star Star Star Star )
91% in 4:53
Solid vanilla-style hack with interesting item and path progression. Things are well hidden (hence the name of the hack) and often not where you expect them to be.
Like another user mentioned, it feels very old-school and reminds you of old-school hacks like Super Metroid Legacy.

Space Jump and Plasma Beam are missable items which is odd as usually major items are displayed on the map. I never found them. I saw unexplored parts on Tourian's map but never got there. I guess there were some secrets.

For some reason what I guess was supposed to be the acid-lowering Chozo statue in Lower Norfair didn't work for me unless I missed something. Had to take an acid bath.
Lower Norfair's map not being viewable was slightly annoying.

Missile doors taking 10 missiles to open for some reason is a bit annoying at the start but the game throws missile expansions at you so it becomes a non-issue very fast.

Difficulty is a bit higher than vanilla.

All in all this is definitely a well-made hack. It isn't groundbreaking but if you're in the mood for a vanilla-style hack this is worth playing.
Super Metroid: Advent by Shadow96 [SM Quick Play], rated by Syphon on Nov 02, 2019 (Star Star Star Star Star )
34% in 0:46
Very atmospheric and nice looking hack.
Super Metroid: MINI by Mr. Hiryu [SM Unknown], rated by Syphon on Oct 26, 2019 (Star Star Star Star Star )
87% in 2:10
This was a fun hack. I liked the redone music. Graphically it's not really a looker and I found one permastuck in Maridia but the level design was well done. I had no issues finding any major item.

One thing I'm not sure why exactly it happened but Space Jump suddenly stopped working for me once I got to Lower Norfair and it never worked afterwards.

In any case this is worth playing.
Super Metroid: Y-Faster by Metaquarius [SM Speedrun/Race], rated by Syphon on Oct 17, 2019 (Star Star Star Star Star )
43% in 34:15
Gotta go fast.
Cliffhanger Redux by Digital_Mantra [SM Challenge], rated by Syphon on Oct 16, 2019 (Star Star Star Star Star )
83% in 14:39
A great hack that is challenging without the need of mindlessly putting spikes anywhere.

I usually prefer easier hacks or at most Z-Factor and Super Zero Mission difficulty (which are difficult in their own way but don't require advanced techs) so my knowledge about advanced techniques was limited. I only knew how to perform IBJ, Mockball and short charging until recently when I played Containment Chamber and Contamination prior to this and learned some more different tricks. This hack even further improved my skills as a player thanks to difficult but fair challenges.

Would have given 5 Orbs but there were a few moments where I absolutely didn't know where to go. Draygon and especially Space Jump were hard to find in particular.
That said, I'm not *that* good at the game so finishing this was very satisfying.
So Little Collab by MetroidMst/Vismund [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
69% in 0:59
Replayed this recently. It made me oddly nostalgic for the Summer 2014 when I played this for the first time.

Definitely worth a playthrough. Nice graphics, custom music and enemies. Loved the ShyGuys.
Legacy by Banana Oyaji [SM Exploration], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
85% in 3:59
One of the first hacks I played about 6 years ago. Very nice entry hack together with SM: Nature.

Play this if you are new to Metroid hacks, like vanilla-style hacks or are interested in seeing what a 2005 hack looks like.
Super Metroid Nature by Jefe962 [SM Speedrun/Race], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
91% in 2:46
This is a nice gateway hack recommended for everyone new to romhacks or fans of vanilla hacks.
Dark World by Crys [SM Unknown], rated by Syphon on Jan 16, 2020 (Star Star Star Star Star )
No completion stats.
Refill should have been faster but it's a nice hack.
Sil by Obsy [SM Unknown], rated by Syphon on Jan 07, 2020 (Star Star Star Star Star )
No completion stats.
The hack felt very unique. I enjoyed it.
Metroid: Expedition Z by DarkSamus [SM Unknown], rated by Syphon on Jan 07, 2020 (Star Star Star Star Star )
89% in 1:08
I rather liked this and didn't really have the issues that most people mentioned in the thread.

The hack suddenly going from being linear to having to backtrack didn't bother me much since the hack is rather small anyway. Neither did the Metroids in the suitless underwater area. I thought that part was pretty cool.

You can potentially get permastuck if you somehow get to Croc without Charge and Missiles.
Gold Torizo being immune to Charge was a bit weird and Draygon had a little too much health in my opinion.

Not a bad hack and it's worth checking out.
Super Metroid Yp -Hell- by Emodoran [SM Challenge], rated by Syphon on Jan 06, 2020 (Star Star Star Star Star )
5% in 0:29
Pretty cool hack. Really felt like you were in an actual nightmare. Loved the new gfx, especially the final boss. The challenges were difficult but fun.

The final boss itself should have had less health or at least give the player more than just 1 missile.

I recommend it.
Platinum Hexidecimal by seastorm [SM Unknown], rated by Syphon on Dec 29, 2019 (Star Star Star Star Star )
No completion stats.
Interesting hack with a unique feel. Some issues with missable key items.

Ridley fight also has the issue that he doesn't come back until you lay a power bomb. Also has no proper ending after beating him.

Other than that the rooms were well designed for the most part and I liked the twin E-tanks.

Worth a playthrough.
Super metroid turbo! by samsamcmoi [SM Improvement], rated by Syphon on Dec 29, 2019 (Star Star Star Star Star )
100% in 1:09
There is little reason to play/use this when Project Base exists unless you really dislike PB's warmer colors or the vanilla SM controls. Good work regardless.
Super Metroid X - Chapter 1: Investigation by reaper901 [SM Incomplete], rated by Syphon on Dec 27, 2019 (Star Star Star Star Star )
No completion stats.
I really like the theme of this hack and for a demo this isn't bad at all. Too bad the author never finished the hack.
Super Metroid: Even Less Ambitious by dewhi100 [SM Quick Play], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
100% in 0:16
Good enough for me to give 3 orbs but some of the temple keys and switches are a bit too hidden. Neat concept though.
Superblood by KT JDDD & PHOSPHOTiDYL [SM Exploration], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
84% in 2:36
Very interesting hack.

First off, I really liked the new HUD (What's with those screenshots up there showing something different? Edit: Fixed now.), changed beams and graphics. QoL features like quickbombing were appreciated. Item progression was nice though I'm not sure if I was supposed to IBJ (I wasn't.) (in a spot that expected me to have Space Jump.) to get towards Charge Beam which was the only way I saw to progress. Space Jump was also near that so I'm not sure what the intended path was.

The game felt a bit halfhacky especially in the beginning. Many rooms were basically makeovers with door connections being different and a few Norfair and Maridia rooms were moved to Brinstar. Quite a bit of completely new rooms though so it wasn't too bad.

Escape was disappointing. No Mother Brain so after Ridley you just get a timer and backtrack to the ship the same route you came from which isn't exciting. Not a fan of escapes like that.

There were also a few graphical issues in some rooms and the map breaking in one particular situation. Also the music always reset after picking up an item.

Still, it's a fun hack and I recommend it.
Super Metroid: Breach by Leodox [SM Exploration], rated by Syphon on Dec 20, 2019 (Star Star Star Star Star )
77% in 4:06
This is a pretty solid hack.

The reason I can't give this 4 orbs is mainly lack of polish and some things not being obvious enough. Scrolling errors and some random solid and air tiles in random places.

You have to find 4 switches to open the entrance to Tourian. However they don't look like switches. They look more like those elevator stands. I didn't realize you have to shoot them with Super Missiles to activate them. Nothing suggests that. Because of that I had to backtrack through all areas at the end which was really annoying. Maybe I was just dumb but it should have been more obvious in my opinion.

The map was almost useless and confused me a few times especially when it broke occasionally.

Other than that I enjoyed this hack. Level design was nice and I liked what was done with the bosses. Difficulty is a bit higher than Vanilla but not by much.

Worth a playthrough.
Super Metroid: Substitute Turkey by Crystal_Knight [SM Quick Play], rated by Syphon on Dec 19, 2019 (Star Star Star Star Star )
27% in 0:16
Nothing bad but also nothing spectacular about it. I liked the pumpkins.

Solid little hack.
Super Mega-Metroid X-2 by FullofFail, Shenjoku [SM Challenge], rated by Syphon on Dec 18, 2019 (Star Star Star Star Star )
11% in 1:16
Heavy savestate usage is recommended (unless you don't value your free time) despite available save stations. It took me like 4-5 hours to beat this hack with savestates.

1 HP throughout the entire game which is filled with deathtraps. You also fight all bosses with 1 HP.
The challenges are actually extremely well done. You can tell a lot of thought and effort went into it.

I originally wanted to give this 2 orbs but honestly if you play it with savestates it's bearable and also kinda fun. The tilesets also look really nice. It's a high quality challenge hack.

Recommended if you have the patience and precision. I'd even say it's worth checking out just to see the creative challenges.
Super Metroid: Pantheon by squishy_ichigo [SM Exploration], rated by Syphon on Dec 17, 2019 (Star Star Star Star Star )
67% in 4:25
This hack is ok.

Didn't really like that Morph Ball and Bombs were later than usual. Generally not a fan of that. Feels very restrictive. Also there was a bit too much backtracking for my liking.

Other than that there's not much to say what's not already in the description. Tourian was a little annoying and the escape was disappointing.

I guess it's something to play if you're bored but this was more of a weak 3 out of 5 than a strong 3 out of 5.
Super Metroid: Kill Time by Stacy [SM Unknown], rated by Syphon on Dec 16, 2019 (Star Star Star Star Star )
76% in 4:55
This hack feels a bit like a 3/4 hack. The author took inspiration from the original layout.

The area layouts are roughly the same as the original but not quite. Most rooms feel completely different but you can often tell that those were modified original ones.

There are some interesting puzzles in this hack but some are quite annoying due to the use of invisible things that push you away.

Also, the room pre-Draygon may break the sound upon entry. If that happens, the game will freeze when trying to leave the room. Similar thing happened in "Super Metroid: Full Run". To prevent that I shot the beam while entering the room which broke the sound somewhat but it didn't freeze. I don't know the cause.

It's not a bad hack but there are some annoying parts especially later in Norfair and Maridia.

Worth a playthrough if you're bored.
So Little Room by MetroidMst [SM Spoof], rated by Syphon on Dec 15, 2019 (Star Star Star Star Star )
9% in 0:04
This hack must be amazing when you're stoned.
Super Metroid: Hermit Kingdom by Kojakt [SM Unknown], rated by Syphon on Dec 12, 2019 (Star Star Star Star Star )
85% in 2:42
As someone who is not a big fan of halfhacks this one is pretty decent.

Very interesting boss and item order. Crocomire and SpoSpo locations were really surprising.
There isn't that much to criticize other than well... that it's a halfhack and that Speed Booster was in a location that didn't even cross my mind until I got back to it and the solution to get it isn't that obvious at first.

The game isn't particularly difficult other than finding Speed Booster and some optional Shinespark/Blue Suit challenges. You'll likely find yourself with more Energy Tanks than you will ever need as they get basically thrown at you.

I recommend it.
Super Metroid: Destroy Bosses by TheOrigin [SM Boss Rush], rated by Syphon on Nov 28, 2019 (Star Star Star Star Star )
57% in 0:19
A simple boss rush that gives you items inbetween bosses.

Really nothing special but I had fun.

Recommended if you want to play a straightforward boss rush.
Celestriaus III by FullOfFail [SM Quick Play], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
6% in 0:02
Fun little challenge hack.

Loved the graphics.
Super Metroid Exertion by Mentlegen [SM Improvement], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
35% in 0:44
This was a fun hack.

Exploration was good. New suits are a neat concept. Custom music was cool.

It lacked a bit of polish though. Map tiles aren't correct in many spots and Draygon didn't appear (unless this was on purpose?).

Still, it's a good hack and I recommend it.
New Wet Dream by TROM [SM Unknown], rated by Syphon on Nov 25, 2019 (Star Star Star Star Star )
141% in 6:48
I never played SM: Life so this felt new for me. This hack is a good one but with a few flaws.

The good:

-Exploration is great with many secrets.
-Sequence breaking is very possible. This is a TROM hack so Supers are an endgame item but you can get Supers early thanks to IBJ which means you can also get Space Jump early for example.
-Level design is good.
-New graphics
-Tube doors are nice.
-Item progession

Now some negatives:

-The landing site's first room state needs a seizure warning. That flashing hurts the eyes.
-The tubes weren't properly closed. You can jump out of them through the top sometimes. Also you could morph through one tube that was closed with a door you were supposed to open by using Plasma Beam to kill the surrounding Pirates.
-Gravity Suit was in an odd spot. Kinda missable if you don't remember that particular spot.
-Blocks respawn to fast. Especially annoying with those Grapple blocks. Permastuck potential.
-I wish the missile refill also got new graphics. Inconsistency.
-Some parts of Maridia were so graphically busy that those spikes which also aren't that visible are hard to see. They sometimes blend in.
-Extreme lag when opening the map in Tourian and in escape.
-Mother Brain's room looks a bit messy and like it was worked on but abandoned halfway through.
-"Escape Immediatelx" typo (nitpicking)
-The escape timer glitched out and became unreadable.
-I love long escapes but this was just the route from Ridley's room to the ship without the escape music so it was anticlimatic.

Also there was a Metroid stuck in the floor in Tourian so I had to use Power Bombs. Not sure if that was on purpose.

It definitely felt a bit unpolished and like a test bed for Hydellius. It would have been a 4-orb hack with more polish.

Still, this hack is fun to play despite the negatives and I do recommend playing it. 3 orbs.
Hangtime by Acheron [SM Challenge], rated by Syphon on Nov 22, 2019 (Star Star Star Star Star )
17% in 0:09
Like Exia, just easier and with underwater grappling.
Exia by Acheron [SM Challenge], rated by Syphon on Nov 22, 2019 (Star Star Star Star Star )
7% in 0:12
It's okay.
Super Metroid: Aggressive by TheOrigin [SM Quick Play], rated by Syphon on Nov 21, 2019 (Star Star Star Star Star )
6% in 0:03
If you like this you can go ahead and play Aggressive II and III. They are all fun.
Super Metroid: Aggressive II by TheOrigin [SM Challenge], rated by Syphon on Nov 21, 2019 (Star Star Star Star Star )
6% in 0:08
I liked the custom HUD and graphics.
Super Metroid: Aggressive III by TheOrigin [SM Challenge], rated by Syphon on Nov 20, 2019 (Star Star Star Star Star )
5% in 0:05
It's honestly not that bad when using savestates. You don't have to be "really insane" to pass this hack. You just need quick reflexes when mid-air morphing and crumble jumping and also some precision when wall jumping.

The crumble jumping is the hardest part of this hack but not insanely hard.

The part after getting Springball was actually quite enjoyable.

Recommended.
Super Metroid: Bluestar by MetroidNerd#9001 [SM Quick Play], rated by Syphon on Nov 20, 2019 (Star Star Star Star Star )
100% in 13:17
Linear but I enjoyed it. Looking forward to the complete hack.
Super Metroid: Rulers Of Ruin by jk16bit-palmy- [SM Quick Play], rated by Syphon on Nov 19, 2019 (Star Star Star Star Star )
86% in 0:14
There is a respawning missile tank (which explains my item %. I picked it up three times.) and you can fall down the floor in Phantoon's room, skipping the fight.

That said I enjoyed this hack, especially because the SOTN tiles give this hack such a different feel. I really wish someone made a full hack with this tileset.

Worth a playthrough.
Super Metroid: Sunshine Oddity by Vismund Cygnus/Quote58 [SM Unknown], rated by Syphon on Nov 19, 2019 (Star Star Star Star Star )
19% in 0:38
Small hack with some broken scrolling in the first few rooms and gibberish when picking up items. I liked the colorful look of the hack ,custom music and the custom HUD though. Dark Visor was a cool feature. Worth a playthrough.
Super Metroid: Hydellius by TROM [SM Unknown], rated by Syphon on Nov 13, 2019 (Star Star Star Star Star )
54% in 8:36
This review is about the "Ultimate" version which is downloadable in the forum thread.

Honestly this hack is a bit weird because it actually felt unfinished/rushed and with a lack of polish. The area around Ridley and the final area in particular.

The physics took a bit of time to get used to but it was whatever. IBJ was probably possible but the bomb timer was changed.

The Twin Gate gimmick is the best and the worst thing in this hack at the same time. The backtracking becomes tedious and at the end I just wanted the game to be over. I like the idea but the world was too big for that.

I did like the look of the different areas.
Love the tube doors.

Invisible Grapple blocks are absolutely stupid. Were they just there to give X-Ray a purpose? Still stupid.
Forced damage. Why do I have to tank spikes and acid to proceed? Forced damage is only fine in a heatrun or for optional items.
Ridley is really hard if you don't have enough missiles though I'm also bad at fighting him.
Why did the final area have Maridia music? Weird choice.

The final area... why does the player have to fight these Ninja Pirates that take a million shots to kill? Also why do they look so ugly?
The final boss fight... why can the player skip it when the objective of the mission is to take the serum and the final boss clearly has it?
Why is there no escape timer?
The final area felt honestly rushed and messy. I guess the author lost motivation and just wanted to get it over with?

Really baffling stuff. Also some backgrounds look really bad and lazily done while some look really nice.

Difficulty is hard at times but not too bad.

I almost want to give this 2 orbs but I wasn't really in a good mood anyway so that kinda affected my experience. The overall package makes this a 3-orb hack.

It's worth checking out and also quite fun but there are some questionable design choices and searching for twin gates becomes tedious after a while.
I cautiously recommend it but also say you should play Lost World or Phazon Hack instead if you want a completely new world.
Super Metroid: Vino by Cyclamen32 [SM Unknown], rated by Syphon on Nov 07, 2019 (Star Star Star Star Star )
81% in 5:40
It's a bit risky to download a hack that has no description, no detailed reviews and a screenshot of Red Crateria. It meets many requirements to be absolutely awful. Surprisingly it is actually a decent hack.
It's an Exploration hack that does a few things differently.

For one, the author likes putting fake orbs in a room with the item hidden somewhere else in that room.
I spent probably an hour looking for Grapple and Wave Beam wondering where I missed them. Not finding Grapple was my fault. Wave could be missed as it was behind 1 Power Bomb tile. It's a required item so it should have been more obvious in my opinion.

Many areas are a bit darker. I like how it looks. It gives areas a different feel.

The bomb jump timer was changed which was slightly annoying.
Enemies are tougher which is very noticable in the beginning.

The most interesting part was probably Lower Norfair. It's not what you expect.
Difficulty-wise it's harder than Vanilla. Not by much. Short Charge is required for a couple of optional items.

I recommend it. Red Crateria looks awful but for a hack that was made in 2010 it does things quite well.
Ice Metal Uninstall by Crys [SM Exploration], rated by Syphon on Oct 20, 2019 (Star Star Star Star Star )
83% in 4:21
This was the first hack I ever played about 6 years ago but I never finished it until today.

The hack is very open-ended and it's possible to miss a lot of items. I didn't find Ice Beam, Spazer and Screw Attack. Also speaking of beams I found them all extremely weak with the exception of Grapple. I believe this was done on purpose for balance reasons so different beam combinations work better but it wasn't balanced very well in my view.

I wasn't much of a fan of the level design. Many rooms felt a bit annoying to traverse and I wasn't very fond of having to do the Deep Ice -> Surface sewers -> Steamfair -> Subterrane route just to backtrack to the Surface every time. I felt there should have been a shortcut unless I have missed it.

I did however like the lore and the general open-ended nature of the hack.

All in all it's mostly enjoyable with some annoying parts. Worth a try.
Metroid Bloodstone by NORTHa [SM Quick Play], rated by Syphon on Jan 18, 2020 (Star Star Star Star Star )
No completion stats.
A puzzle/challenge hack. It's alright. You will know when you're done.
Super Metroid: Nostalgia by jewelediris [SM Unknown], rated by Syphon on Jan 16, 2020 (Star Star Star Star Star )
97% in 1:38
I liked the suit palettes.
Maridia by Kyodo [SM Incomplete], rated by Syphon on Dec 31, 2019 (Star Star Star Star Star )
No completion stats.
2 orbs for the idea but there isn't anything here that makes this worth checking out. The game hardlocks before Bomb Torizo.
Deathtroid by Shadowtroid [SM Vanilla+], rated by Syphon on Dec 30, 2019 (Star Star Star Star Star )
100% in 1:19
Just like in "Super Metroid: Expert Edition" changing the enemy health and damage didn't make any difference whatsoever besides a slightly harder early game until Varia/Wave and a tougher Ridley fight.

Does not warrant the "Expert" difficulty tag either.

Not worth playing.
Super Metroid: Puzzle by Eddy23911 [SM Incomplete], rated by Syphon on Dec 30, 2019 (Star Star Star Star Star )
No completion stats.
A halfhack with changed item locations and some annoying obstacles in your way.

I didn't like it.
Super Metroid: Confinement by Bolognab [SM Unknown], rated by Syphon on Dec 29, 2019 (Star Star Star Star Star )
No completion stats.
Actually a two-room hack since you fight Botwoon at the end.

It's ok.
Ridley's Revenge by Tyjet66 [SM Unknown], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
No completion stats.
The unheadered and the headered versions are two different hacks.

The unheadered version is in Lower Norfair. It's more difficult with items hidden in dumb spots and more spikes. Ridley's room has crumble blocks and acid. You have to backtrack to the refill stations quite often for ammo.

The headered version is the one in the screenshots and the one that is more fun.

If you want to play this, pick the headered one. It's not bad.
Super Metroid: Expert Edition by Dark Knight Kain [SM Vanilla+], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
100% in 1:23
This does not warrant the "Expert" difficulty tag. It's not even much harder than Vanilla.

Getting less ammo and health doesn't really change anything. Enemies dealing more damage is only slightly annoying in the very beginning. Once you have Varia and Wave it's pretty much smooth sailing.

Not really worth playing.
Super Metroid: Training by Bioniclegenius [SM Unknown], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
No completion stats.
Morphball mazes are the one thing I hate the most.

Not worth playing as there are better ways to practice and test things. 2 orbs because custom gfx.
Scavenger 120 by SmokeyTB125 [SM Challenge], rated by Syphon on Dec 27, 2019 (Star Star Star Star Star )
98% in 2:44
I liked that you got the item name and location of the next item every time you picked up a major item.
Example: WWB - 07 for Wrecked Ship Wave Beam which was the seventh major item.

The item locations itself however were often pretty dumb. Grapple, Screw and Ice were all above the screen which was slightly annoying and getting Hi-Jump was pretty dumb as well. Also some Supers and PB's were hidden in very random places. There were 2 Supers, 1 in Maridia and 1 in Norfair which I had no idea how to get.

Speaking of Norfair, having to kill 3 Namihe in the Lava Dive room to access Lower Norfair was mean considering it requires Kagoing so you can kill them with Screw Attack from inside which I didn't know was possible. I always thought they were indestructible. Good to know.

Short charging is required in two spots if I remember correctly.

The hack has an interesting concept but it's ultimately only a halfhack with added items, changed item locations and bad palettes.

Recommended if you're bored and don't mind halfhacks. Just don't expect something special.
Super Easy Metroid by Crocomire [SM Vanilla+], rated by Syphon on Dec 27, 2019 (Star Star Star Star Star )
100% in 1:17
Really not much to say about this one.

Same old Super Metroid but easier.
Super Metroid: Magma by BoostGuardian [SM Unknown], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
27% in 1:11
Not a terrible halfhack but has some flaws.

Worst thing about this hack is the back and forth across the map and that you have to tank some forced lava damage until you get Gravity. The underwater part at the beginning wasn't all that bad to me.
Physics changes were meh. Never a fan of that. Also enemy placement is bad at times.

You can go to Tourian without enough E-Tanks and ammo so watch out or you'll be stuck. Also the author is the first person besides MetroidMST who calls it "Tourain".

Other than that it was mostly ok. I liked the graphics in the old Tourian shaft.

I don't really recommend this unless you're really bored and played the good hacks already.
Super Metroid: Ultimate Challenge 2 by Popple_Waffles [SM Unknown], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
No completion stats.
I actually liked this more than the first one but it's not really worth playing.
Super Metroid: Ultimate Challenge 1 by Popple_Waffles [SM Unknown], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
No completion stats.
Not really worth playing unless you're bored but I guess it's alright. I've seen worse.
Super Metroid: Few Room Hack by Shadow34370 [SM Unknown], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
No completion stats.
It's ok. Nothing really worth mentioning. No real ending. You will know when you're done.
Starburst by Tyjet66 [SM Unknown], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
No completion stats.
I actually kinda liked it.
F-Metroid by mrkishumo [SM Speedrun/Race], rated by Syphon on Dec 19, 2019 (Star Star Star Star Star )
12% in 0:10
Meh. People should know by now that Red Crateria is bad.
Other than that the hack is ok.
Super Metroid: YPR by YP [SM Unknown], rated by Syphon on Dec 13, 2019 (Star Star Star Star Star )
76% in 4:23
I didn't really enjoy this hack much. It had some interesting ideas but many rooms were really badly designed. Brinstar and Norfair in particular had a couple really dumb rooms.

It wasn't really clear where I had to go after getting Grapple. I did a couple heatruns and gate glitches to get Varia and Speed Booster. Not sure if that was intended.

The item locations were quite interesting but Space Jump requires you to do a speedball that I would almost consider too hard for most. It's seemingly not required but fighting Ridley without it is even more bullshit than it already is. The fight would have been bearable if it didn't have spikes hanging around in mid-air and in the acid. That coupled with his damage output was absurd.

Crocomire is definitely a low point of this hack. Absolutely stupid.

The palettes were so so. I found many of them quite bad looking.

There was a mini-boss rush which was neat.
The ending was abrupt which was disappointing.

Judging by the divisive ratings this seems to be a hack you either love or hate.
It's probably worth a try if you like halfhacks. Otherwise stay away.
Challenge by Webber1900 [SM Unknown], rated by Syphon on Dec 09, 2019 (Star Star Star Star Star )
120% in 0:36
It's alright.
Samus' Turkey Journey by Sapphron [MZM Quick Play], rated by Syphon on Dec 01, 2019 (Star Star Star Star Star )
90% in 0:04
I liked the funny item names and descriptions. Enjoyable but too short and lacks the polish for 3-orbs though. Still, I enjoyed it.
Super Metroid: Grapple Challenge by jailsonmendes [SM Challenge], rated by Syphon on Nov 30, 2019 (Star Star Star Star Star )
19% in 0:20
It wasn't terrible compared to most of the author's hacks.
Super Metroid: Crystal Flash Training by jailsonmendes [SM Challenge], rated by Syphon on Nov 30, 2019 (Star Star Star Star Star )
226% in 0:03
One of the few jailsonmendes hacks that aren't pure garbage.
Super Metroid: Chozo Statue Challenge by jailsonmendes [SM Challenge], rated by Syphon on Nov 30, 2019 (Star Star Star Star Star )
21% in 0:03
Morph -> dodge his hand attack by rolling under him -> unmorph -> shoot Supers -> repeat
Super Metroid: Draygon Challenge by crimsonsunbird [SM Challenge], rated by Syphon on Nov 30, 2019 (Star Star Star Star Star )
4% in 0:02
Actually really easy. You have X-Ray.
Metroid Switch by anonymous [SM Quick Play], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
No completion stats.
Very short mini-hack with a few puzzles utilizing switches.

No proper ending. You're done after getting Power Bombs.
Super Metroid: Rush by Dark_Echoes [SM Unknown], rated by Syphon on Nov 28, 2019 (Star Star Star Star Star )
23% in 0:21
It's a boss rush hack.

The author forgot about Gold Torizo I guess.
Super Metroid: Space Colony Revenger by jailsonmendes [SM Challenge], rated by Syphon on Nov 28, 2019 (Star Star Star Star Star )
0% in 0:02
It's not terrible.
Super Metroid: Phantoon Challenge by jailsonmendes [SM Challenge], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
169% in 0:12
Not really worth playing.
Super Metroid: Escape from Norfair by jailsonmendes [SM Challenge], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
6% in 0:01
One of the few jailsonmendes hacks that aren't pure garbage.
So Little Time by MetroidMst [SM Spoof], rated by Syphon on Nov 26, 2019 (Star Star Star Star Star )
96% in 0:51
This hack is wack.
Vismund Presents: Spikes!! by Vismund Cygnus [SM Unknown], rated by Syphon on Nov 23, 2019 (Star Star Star Star Star )
0% in 0:19
I laughed so I'm giving it 2 orbs.
Retro Dust by Retroknuckles [SM Quick Play], rated by Syphon on Nov 19, 2019 (Star Star Star Star Star )
2% in 0:02
Eh, it's alright. Just not enough to give 3 orbs.
Metroid Mission Rescue by Mettyk25jigsaw [SM Exploration], rated by Syphon on Nov 12, 2019 (Star Star Star Star Star )
No completion stats.
I think I gave this hack enough of a chance. I tried really hard to like it but I can't.
Huge props to the author for the effort to create such a huge world but I had a lot of issues with it.

Now, I was playing the normal version first but enemies being bullet sponges and hitting so hard plus reading some stuff on the forum made me restart on Easy mode.

Anyway, first off, the hack is absolutely hideous. I don't think I have ever seen a worse looking hack than this. That makes exploring already a huge turn off.

Another thing I absolutely hate is when the hack restricts the player movement just because the author designed the game around not being able to be sequence broken.
You get morphlocked in morph passages which means you can't unmorph even if you had the space for it. You can't mockball (There's an item combining speedball with springball) and can only walljump in certain places once you have an item according to the manual. Oh and you can't IBJ. Reminded me a lot of Redesign and why I can't stand that hack. Not being able to walljump in general is fine. Being restricted to where you can and where not is just a way to prevent the player from breaking your hack.

Then, what is this obsession with mazes? There was that suitless underwater maze which was absolutely obnoxious and made me want to quit immediately. Then later, in Wadaria there was a morph maze on a timer with rising water. Hack authors need to stop putting those into a hack. Nobody likes those. Speaking of Wadaria, custom music (I wasn't a fan of that particular track) and the Fusion background felt jarring.

What eventually made me stop playing was the "20 Rachetas" requirement to open a door. You already only get 1 missile per item pickup (I hope you like farming enemies for ammo!) and now you are turning the game into a collectathon and making me explore those hideous looking areas all over again for enough missiles to proceed? That is ridiculous, especially considering stuff is literally hidden behind non-suspicious tiles. Again, you are forcing the player to play the way you intended.
Also, I noticed that the demo of your next hack, Blackhawk Indi, has this collectathon design as well. You should really reconsider that.

This hack is a chore to play and feels like it tries to be as unfun as possible at times and actively prevents the player from sequence breaking. You are at the whim of the author.

Rating it 2-orbs because I like the concept and there was a lot of effort put into this. The navigation/hint room in particular was a good idea. I also liked the idea of having a doorcap for every weapon. Reading the manual is required to understand sector switches, zones and doorcap colors.

Do not play this unless you are out of hacks to play. Even then, you need to be very tolerant of what this hack throws at you.
Super Metroid Weekend by dewhi100 [SM Unknown], rated by Syphon on Nov 08, 2019 (Star Star Star Star Star )
3% in 0:06
Nothing special about it but nothing offensive either so I'm giving 2 orbs for managing that in a weekend. Also SpoSpo boss music during escape :)
Vismunds Sidehopper Special by Vismund Cygnus [SM Unknown], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
22% in 0:23
This hack is really weird.

Backtracking is recommended or you will miss items and get to Ridley underpowered.

Would have been better to place an eye-gate before Ridley to let people know. Stumbled into him without fully refilling in the previous room and without Spazer and Gravity Suit. Since I didn't want to restart the hack I had to cheat in the boss fight.
Super Metroid: Path To Darkness by SneakyLilFault [SM Incomplete], rated by Syphon on Dec 31, 2019 (Star Star Star Star Star )
No completion stats.
Not sure what the author was going for but this is just bad. Very unfinished halfhack with lots of errors.
Phantom by Zzanitari [SM Incomplete], rated by Syphon on Dec 30, 2019 (Star Star Star Star Star )
No completion stats.
It's awful.

Avoid.
Super Metroid: Samus Returns by pomtt [SM Unknown], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
No completion stats.
It's what happens when you don't test your hack.
Super Metroid: Eternity by Kasel [SM Incomplete], rated by Syphon on Dec 28, 2019 (Star Star Star Star Star )
No completion stats.
Borked door transition took me to a heated room so I died. Reloading wasn't possible.

Other than that there was some bad enemy placement here and there. Also I didn't like the physics changes.

Very unpolished for a demo.
Speed Booster Practice by Ult. Avenger [SM Unknown], rated by Syphon on Dec 27, 2019 (Star Star Star Star Star )
No completion stats.
Not enough in this hack to give it 2 orbs.
Super Metroid: Nocturn by NORTHa [SM Unknown], rated by Syphon on Dec 26, 2019 (Star Star Star Star Star )
No completion stats.
Requires the use of ceiling clip, clipping through stuff with Grapple and temporary blue suit. Stuff 99% of hacks won't require you to do and most people won't be able to do.

Invisible spikes and no save stations because the player is just here to suffer.
The bang puzzle is creative but there should have been another bang on the other side.

Ends at the E-Tank.

You should use savestates but the hack is garbage so you why would do even play it?

Don't waste your time.
Torture Hack by Ult. Avenger [SM Unknown], rated by Syphon on Dec 26, 2019 (Star Star Star Star Star )
No completion stats.
Not really a torture hack considering you have more than 99 Energy contrary to what the description says.

Not enough for 2 orbs.
Super Metroid: Opus 1 by Gamma_Metroid [SM Incomplete], rated by Syphon on Dec 26, 2019 (Star Star Star Star Star )
No completion stats.
Broken.
Metroid Dread - The Reawakening: Remastered Edition TURBO by mccad [SM Spoof], rated by Syphon on Dec 25, 2019 (Star Star Star Star Star )
13% in 0:09
Meme hack.
Enemy Scroll Concept by Jathys [SM Incomplete], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
No completion stats.
Another one of Jathys' experiments.
Tubes by Jathys [SM Unknown], rated by Syphon on Dec 24, 2019 (Star Star Star Star Star )
No completion stats.
No reason for this to be on the main site, really.
Super Metroid: Cristener Homenag 5 by Juan Dennys [SM Challenge], rated by Syphon on Dec 18, 2019 (Star Star Star Star Star )
82% in 2:28
Quoting my forum post:

"Finished v1.3 in 2:28. 82%

What was the point of this hack? It's a bland low-effort halfhack with barely any changes other than bad palettes, increased enemy health (Ridley was obnoxious) and a few extra Speed Booster and Grapple Blocks in a few spots for no reason.

The author learned absolutely nothing from other hacks and even less from his own hacks. It's almost like he doesn't even know they exist. Also, the excuse that beginners need the original layout to have fun is dumb. I'd wager that most people actually get interested in SM hacks for new experiences. At least that was my reason to get into Metroid hacks. Not to play the same old.

Anyway, this hack is bad. Just like all of the author's hacks."

Keep in mind that Juan Dennys, crimsonsunbird, jailsonmendes and pedro123 are all the same person.
Then count the combined number of hacks of him that have been released in a short time. Says it all.

Edit: I see people complain about impossibly strong enemies and respawning doors. That was the case in the first version. Version 1.3 has none of that.
Super Metroid: Beam Combo by jailsonmendes [SM Challenge], rated by Syphon on Dec 11, 2019 (Star Star Star Star Star )
21% in 0:06
Bad.
Super Metroid Super's Gravity by pedro123 [SM Challenge], rated by Syphon on Dec 10, 2019 (Star Star Star Star Star )
81% in 2:00
It's what you would expect from someone who has never made anything more than low-effort half-/challenge hacks.

I wonder if the author actually played his own hacks. They all suck.
The Technique Trainer by Untouchablekill [SM Unknown], rated by Syphon on Dec 09, 2019 (Star Star Star Star Star )
24% in 0:08
It's what you would expect from a hack that was not properly tested.
NoobSmasher by Fizzer [SM Challenge], rated by Syphon on Dec 08, 2019 (Star Star Star Star Star )
22% in 0:20
Crateria was ok with the exception of that crumble jump sequence.
Norfair was ok but not fun.
All of Tourian was shit. Deathtroids are annoying and fighting Mother Brain with the Power Beam was dumb.

Escape sucked too. Speedballing from mid-air trying to land in the right spot was annoying.
If you fail at it the first time, which you will, you can pretty much reload the game because you won't have enough time. Manage to get through it? Cool, hope you like this short crumble bridge. Falling down means you'll have to redo the speedball part and at that point you can just reload because you don't have the time.

Not recommended.
Super Metroid: Insane Escape by pedro123 [SM Unknown], rated by Syphon on Dec 02, 2019 (Star Star Star Star Star )
% in 0:26
It's what you'd expect from someone who has never made anything more than low-effort half-/challenge hacks.
Super Metroid Dread- Prime 4 - The Adventure of Samus Returns by tedicles [SM Vanilla+], rated by Syphon on Dec 01, 2019 (Star Star Star Star Star )
10% in 0:04
There's a Reserve Tank that can be picked up over and over again.

You should play this hack. Maybe.
Super Metroid: Kraid Challenge by jailsonmendes [SM Challenge], rated by Syphon on Nov 30, 2019 (Star Star Star Star Star )
2% in 0:05
Knowingly leaving permastucks in is an instant 1-orb rating. It's what you would expect from the author though.
Super Metroid Gold Chozo Double Kill by pedro123 [SM Challenge], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
3% in 0:11
You fight Bomb and Gold Torizo with your beam that has been changed to fire 3 shots at the same time. If they touch you even once you are dead.

Before all that you do some suitless underwater walljumping at the Landing Site and grab Supers in Tourian for no reason. Underwater walljump physics have been changed so it's possible.

Bad hack.
Super Metroid: HasKemBeerT by pedro123 [SM Unknown], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
33% in 0:13
Did the author think this would be fun?
Super Metroid: Desafio by pedro123 [SM Challenge], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
66% in 0:19
It's a pedro123 hack.
Super Metroid Matias Gomas by pedro123 [SM Challenge], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
337% in 0:10
It's what you'd expect from someone who has only ever made low-effort half-/challenge hacks with no signs of improvement.
Super Metroid: Full Run by BoostGuardian [SM Unknown], rated by Syphon on Nov 29, 2019 (Star Star Star Star Star )
39% in 0:22
First off, the game is really boring. The game almost plays itself since there is one extremely linear path and there are conveyor belts everywhere. You essentially hold forward until you get to the next boss. Speaking of bosses they are pretty much dead already, like Sapphron said.

I was originally going to give this 2 orbs but what happened was that after you get your health drained by the baby the sound breaks and the game freezes when you try to go to the next room (Snes9x 1.60 using the unheadered version). Same thing happened in a playthrough I found on Youtube: https://www.youtube.com/watch?v=TwblWB31ka8 at the end. It didn't happen to him in his second video so I'm not sure what he did.

Anyway, the game essentially forced me to learn the Baby Skip. I guess that was the highlight of this hack.

I don't recommend this.
Super MockMetroid by pedro123 [SM Challenge], rated by Syphon on Nov 28, 2019 (Star Star Star Star Star )
55% in 0:09
Garbage.

Also what's with that missile door taking like 60 missiles to open?

One could remove all pedro123 and jailsonmendes hacks and nothing of value would be lost.
Super Metroid: Down by jailsonmendes [SM Challenge], rated by Syphon on Nov 27, 2019 (Star Star Star Star Star )
3% in 0:05
Don't bother.
Enigma by Quietus [SM Unknown], rated by Syphon on Nov 08, 2019 (Star Star Star Star Star )
3% in 0:00
It's not much of a hack. Just an edit of the Landing Site with spike challenges.
Super T-Metroid by kokoakki2 [SM Unknown], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
No completion stats.
Just no.
I Wanna Be The Metroid by Maxg26 [SM Challenge], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
No completion stats.
Don't.
Super Metroid Impossible Redesigned by pathomSM [SM Challenge], rated by Syphon on Feb 01, 2019 (Star Star Star Star Star )
No completion stats.
It's what you would expect from someone who originally tried to rate his own hack with 5 orbs and calls everyone who dislikes it "casuals", "trash" or "bad" (Thanks for the lovely PMs, author).

Anyway, don't bother with this unless you hate yourself.