Super Metroid: Pantheon | ||
Release date: Oct 16, 2008 |
Author: squishy_ichigo
|
|
Genre: Exploration [?] Game: |
Difficulty: Veteran [?]
|
Average runtime:
5:27 Average collection: 75% |
Read Me: [None] |
Forum Thread: [None] |
Rating:
|
Description
Updated Description:
This hack is not as easy as I originally claimed it to be. As such, the original description below is a tad misleading. Not to mention, its riddled with problems, including but not limited to:
-tiling errors/bad tiling
-poor enemy placement
-unobtainable items
-no save stations
Despite these problems, people have still enjoyed this hack. It offers a unique item progression, interesting area transitioning for easier movement around the map, and people seemed to enjoy the exploration.
My personal opinion? Don't play this, go play something else. I made this back before I really knew what I was doing, and it shows. And its worse that I never bothered to go back, and fix these problems, for an updated experience. But if you want to see what all the fuss is about, give it a go.
-----
Old Description:
This hack is NOT a skill based hack, hell, its not even a hard hack, its aimed at those of you have beaten Super Metroid, and want to play alittle more, but ALL those other hacks are to hard;) That being said, theres still plenty of tricky puzzles for you experts, so give this a go either way, you will not be dissapointed. Thanks for playing, good luck, and MOST importantly, have fun!;)
SKILLS NEEDED: Walljumping, Mid-air morphball (w/ bombing)
MISC: There are no savestations except your ship, so that means using Savestates. I'm sorry if you don't like using them, there is a very good reason for not having them. The reason is the escape timer. If you save during an escape, and reload it, the timer is gone! SO, the only way to fix this in such a large scale exploration hack, is to get rid of savestation.
This hack is not as easy as I originally claimed it to be. As such, the original description below is a tad misleading. Not to mention, its riddled with problems, including but not limited to:
-tiling errors/bad tiling
-poor enemy placement
-unobtainable items
-no save stations
Despite these problems, people have still enjoyed this hack. It offers a unique item progression, interesting area transitioning for easier movement around the map, and people seemed to enjoy the exploration.
My personal opinion? Don't play this, go play something else. I made this back before I really knew what I was doing, and it shows. And its worse that I never bothered to go back, and fix these problems, for an updated experience. But if you want to see what all the fuss is about, give it a go.
-----
Old Description:
This hack is NOT a skill based hack, hell, its not even a hard hack, its aimed at those of you have beaten Super Metroid, and want to play alittle more, but ALL those other hacks are to hard;) That being said, theres still plenty of tricky puzzles for you experts, so give this a go either way, you will not be dissapointed. Thanks for playing, good luck, and MOST importantly, have fun!;)
SKILLS NEEDED: Walljumping, Mid-air morphball (w/ bombing)
MISC: There are no savestations except your ship, so that means using Savestates. I'm sorry if you don't like using them, there is a very good reason for not having them. The reason is the escape timer. If you save during an escape, and reload it, the timer is gone! SO, the only way to fix this in such a large scale exploration hack, is to get rid of savestation.
Screenshots
Ratings and Reviews
You must login to rate this hack