Enemy Scroll Concept | ||
Release date: Jun 28, 2005 |
Author: Jathys
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Genre: Incomplete [?] Game: |
Difficulty: Unknown [?]
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Average runtime:
0:02 Average collection: 4% |
Read Me: [None] |
Forum Thread: [None] |
Rating:
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Description
A mini hack to test an idea I had for auto-scroll rooms in Super Metroid. I know of better ways to do this now, but the principal is the same: Base the screen's position on the enemy, not Samus.
Screenshots
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