Wibrarne
Release date: May 22, 2020
Author: Taco
Download: Version 1.0, Unheadered (566 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 0:14
Average collection: 4%
Read Me: [None]
Forum Thread: Release Thread
Rating: Star Star Star Star Star
Description
Just something small that I created as kind of a test hack, to help me decide if I'm willing to commit to a larger project. In the end, a few cool things came out of it, so I decided it's worth sharing.

This is a challenge hack. If that isn't your cup of tea, you might want to pass on this one.

If you are curious about the name of the hack, I used a random word generator and took the first two letters from the first four words it gave me.
Screenshots
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Ratings and Reviews
By Syphon on May 22, 2020 (Star Star Star Star Star )
4% in 0:13
This hack is really awesome. A small challenge hack that tests your reflexes and precision.
The boss in particular was really cool but I felt it having 6 phases you have to beat was a bit too much. They were nicely done though.

No advanced techniques are required.

I recommend it.
By ptoil on May 22, 2020 (Star Star Star Star Star )
4% in 0:17
The challenges in the hack are great, but the boss fight is what pushed me to give this 5 orbs.
It's very well made and provides a challenge like no other.
By Digital_Mantra on May 22, 2020 (Star Star Star Star Star )
4% in 0:14
A 3 star hack with some cool asm in it, and the boss fight made me :[
This was a creative showcase, but not fun to play.
Docking a point for the intro text, and a boss designed for save states.
By Aran;Jaeger on Jun 02, 2020 (Star Star Star Star Star )
4% in 0:16
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 01, 2020 (Star Star Star Star Star )
4% in 0:14
Boss broke on me at phase 3, repetitive challenges, but a lot of new ASM and cool things to see.
Finished.
Recommend.
By dcr on Jul 03, 2020 (Star Star Star Star Star )
4% in 0:10
Short review: ASM the Hack

Long review: I was really impressed with the ASM in this hack. There clearly was care in how it was utilized and executed. The hack is a little on the tougher side, with some rooms being really difficult. The boss really made the hack overall, even if it was a bit grindy. Worth playing for the ASM alone.

:]
By mosul on Jan 16, 2023 (Star Star Star Star Star )
4% in 0:13
The creator added fast retry and removed fanfares but couldn't be bothered to remove the intro. The boss is also terrible and almost impossible without tools. Some challenges were creative but they were mostly repetitive.

Not recommended unless you really like challenge hacks and you're out of things to play.
By benox50 on Jan 28, 2023 (Star Star Star Star Star )
4% in 0:15
Original Nice challenge hack with efforts in it, its too small and not complete enough for me to give more in the grand scheme of every hacks.
Also the boss aint bad, if the player had means to survive more, that boss is like the best custom boss mechanicly; It has multiple phases with telegraphed attacks, color coded attacks, hell yes!!, in a way that most are avoidable which is something I cant say for most SM bosses.
But since the player has no chance, the boss simply cant shine.

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