Super Metroid FL
Release date: Jul 21, 2017
Author: crimsonsunbird
Download: Version 1.0 [UH] (330 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 2:17
Average collection: 90%
Read Me: [None]
Forum Thread: Release Thread
Rating: Star Star Star Star Star
Description
Another half hack, Need Wall Jump,
Screenshots
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Syphon on Apr 25, 2020 (Star Star Star Star Star )
No completion stats.
I have no idea how this is supposed to be beatable when there is no way to progress after getting Supers in Norfair.

First screenshot implies you are supposed to have Grapple at that point. It's in Maridia which you can't really get back into since you can't go up the Crab Hole. Even then you need Morph to get Grapple. Morph is at the Landing Site blocked by Grapple blocks. Getting there from the other side is also not possible since you can't get there.
So unless I'm really dumb and missed something obvious (unlikely since I checked in SMILE) this hack is not beatable.

I'm just assuming the author (Pedro) didn't really think when making this hack which is also evident by the amount of permastucks.

Avoid.

Edit: I stand corrected by Sapphron. Checked in SMILE again and yes, I was just blind. *shrug*
By Sapphron on May 10, 2020 (Star Star Star Star Star )
90% in 2:17
It's beatable unlike what Syphon said, actually.
Morph is in Landing Site and you can get to it if you have Speed Booster.
It's just a regular bad hack that forces some late items like Bombs to be in dumb places, and buffs a few bosses. Avoid.
Finished.
Do not recommend.
By MetroidNerd#9001 on Sep 01, 2021 (Star Star Star Star Star )
No completion stats.
A very generic and arbitrary half hack. There's no rhyme or reason to any of the whacky design decisions you find here, and none of them serve to make playing it fun in the slightest. There's nothing particularly offensive, but there's also nothing of value here. Avoid this hack.
By Kirarin on Mar 11, 2024 (Star Star Star Star Star )
No completion stats.
This is more like 1/4 of a hack, and the 1/4 only lasts until you get Bombs to be fair. I'd consider giving this two orbs if it move more progression around, but after the "changes" end, you get 75% of the game exactly the same, but with buffed bosses and late Gravity. From what I saw, that's a common thing with Pedro-tier hacks and at least they exist to educate users to not make a little bit of the hack "edited" and leave most of the hack vanilla. At least the hack is not offensive compared to other of his "works".

The hack is very linear, and if you played challenge hacks, you're used to back and forth. In this hack, you have to travel to Forgotten Highway and enter Brinstar from the other side. Beat SS, grab the reserve after Forgotten Highway and some E-tanks to make a hellrun in Norfair. Grab Supers there, beat Croc, which opens the door to speed. Now you can get bombs.

And there, the hack is done. Everything else is mostly vanilla, aside some item locations, like Screw and Gravity, and some bosses that were buffed.

The thing is, challenge hacks usually keep a varied routing through the end and don't keep the hack Vanilla for 75% of the time, and them usually are a bit/very hard or require tricks. This one is not hard execution-wise, nor requires complex tricks. At least what's edited the visuals are not terrible, and I expected more softlocks (only got two)


Even if you wanted to kill time and play something of questionable quality, run away from this hack. It's not worth it.

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