Maridia
Release date: Dec 10, 2006
Author: Kyodo
Download: Alpha [UH] (579 downloads)
Download: Alpha [H] (543 downloads)
Genre: Incomplete [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:02
Average collection: 5%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
Author's description:
Hi everyone! This is my first hack that I haven't ruined by doing something stupid. So far I have only done the first few rooms, but when I finish all the rooms are going to be Maridia themed. (That is, if I ever finish!)


JAM's description:
So, he hasn't finished. This hack was dropped in very early alpha stage. I've added it for 2 reasons:

1. To show how the finished hack SHOULD NOT looks like.
2. Maybe someone someday will finish it. Hack idea is not bad in general.

It have numberous n00b errors such as: Item's Low Byte match, permastucks, missing square slopes, corrupted background, ''stuck under slope'' error, unedited map and more.

The hack ''ends'' in the room with Bombs. Yeah, that's it.

Screenshots
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
6% in 0:00
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 16, 2019 (Star Star Star Star Star )
No completion stats.
MANY slope stucks, the doors leading to Bomb Torizo go seizure mode and lock your game up hard. The idea was really neat, but not executed well or tested well in this demo. Also extremely bland tiling is to be expected for Maridia, but I don't like it regardless.
By Syphon on Dec 31, 2019 (Star Star Star Star Star )
No completion stats.
2 orbs for the idea but there isn't anything here that makes this worth checking out. The game hardlocks before Bomb Torizo.
By Megabrainz 357 on Apr 28, 2023 (Star Star Star Star Star )
4% in 0:05
I hope a finished and more polished version of this comes out, what was there was pretty cool, except that there are multiple softlocks. Unfortunately, it’s not done, but a finished version could easily be really good. The room before Bomb Torizo is very strange. The game crashes when you try to enter Bomb Torizo’s room.
By ClaireDiviner on Mar 10, 2024 (Star Star Star Star Star )
No completion stats.
[Watch Video]  
Neat concept, but nothing is done with it. It can barely be called an alpha build. The game crashes upon entering Bomb Torizo's room; once that happens, the playthrough is done. 18 years later, and I doubt this hack idea will ever go beyond what is here.

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