Super Metroid Biohazard
Release date: Dec 25, 2021
Download: V1.05 (213 downloads)
Download: V1 (191 downloads)
Genre: Speedrun/Race [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 2:48
Average collection: 62%
Read Me: [None]
Forum Thread: Public Release
Rating: Star Star Star Star Star
The Space Pirates have leaked a deadly virus on the minor planet Dysnomia, Samus must recover 5 artifacts and put an end to their reckless schemes. Her suit has been outfitted to withstand and protect her from the virus that has begun to mutate organisms on the planet as well as the space pirates themselves. Watch out Samus, the pirates have been experimenting with antigravity technology. Be careful!

This hack was created for the Oats n Goats contest

In this hack:
A completely new planet and spaceship to explore with a never-before-seen tileset.
5 Keys to collect
[b]A Brand New OST[/b]
(OST is up on YT, linked below)
Merry Christmas Hackers!

-A few level design changes that fix slope errors and better direct the player
-The Phytor pre-spospo save bug has been fixed
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Insomnia Speed on Dec 27, 2021 (Star Star Star Star Star )
66% in 3:20
nice graphics and music. the world is pretty open and interesting to explore. when i died in sporespawn area once, it teleported me to a new water area. I'm not sure if it's intended or not, but it didn't affect my playthrough at all. after getting space jump and screw attack, the game became a little less challenging to me. i collected all the items on the map that the map station showed to me, but collection rate was only 66%? i got all the major items except xray, and 14 Etanks 110 missiles 25 Supers 25 powerbombs. BTW, when i reloaded at the final area save station, the graphics in the room was broken.
By Zhs2 on Dec 31, 2021 (Star Star Star Star Star )
60% in 2:32
Soy tier "every patch from project base without actually being project base" "all CRE stolen from Hyper" "player graphics stolen from Opposition" hack. 70% of it is CRE hell and the developer ENCOURAGES you to stay in CRE hell by placing just about every major upgrade save beams, bombs, hj, space jump, and screw attack in CRE hell. The other 30% of it is not visually appealing either, attempts to be more than SM yet still fall flat at escaping sameness. There are also lots of blank room segments that appear past scrolls the dev didn't bother to fill in, likely because he didn't expect the camera to scroll that far. One door in Phytor Ruins when entered from the left takes you to a higher door on exit. Overall not a very difficult hack and okay on fun factor, but it definitely needed polish. And the music is kinda catchy, but nothing special.
By Sickwood on Jan 01, 2022 (Star Star Star Star Star )
No completion stats.
This was a fun hack. The first area gave me vibes of a space aged Darkholme Hospital with undertones of SZM pirate ship. Flying through those rooms with speed booster tech with catchy custom music in the background was a blast. The hack's openness leads to some interesting item progression depending on your route and good replayability. The bottom areas seemed heavily Hyper and Ancient Chozo inspired, also with good custom music that fit the areas' vibe. There were some bugs and slope errors, but didn't really detract from the experience for me at least. The only thing I didn't like was the end where after 99.9% of the hack being custom, you get dropped into a Vanilla room for a boss fight and it just ends with no escape. Obviously escapes are cliche, and there was no ship, so I dunno, maybe could have teleported from somewhere. But considering this was made in 6 months for a contest, is huge, had great custom graphics/HUD/ASM/music, QOL edits, I thought it was pretty darn good.
By Dynarec on Jan 01, 2022 (Star Star Star Star Star )
No completion stats.
Great soundtrack. Unfortunately, I ran into a hard-lock due to a save-station bug. If you save at the lower station near Spore Spawn without picking up the High Jump Boots, then die, it respawns you in a different save station on the far left of the map near a watery area.

That results in a hard-lock because if you do not have high-jump, you cannot get out of the watery room that the save-station is connected to, while your save still points at that station.
By Kremit44 on Jan 02, 2022 (Star Star Star Star Star )
61% in 2:32
Excellent aesthetics, interesting and unique music, cool mechanics, and a well designed world. I had a lot of fun. I liked how open it was and enjoyed the numerous design elements that allow it to stand out. I wish secret hunting was a little more robust, traversal less straight forward, and more emphasis around the unique mechanics in the game. The place to go use the Chozo keys could also be more clear IMO. The relative symmetry of the map had pro's, ease of exploration, and cons, lack of surprise, but was well done and unique enough to be welcome. Thanks to all who helped, this is a great hack.

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