Super Metroid Weekend II
Release date: May 17, 2020
Author: dewhi100
Download: Version 1.2, Unheadered (50 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 0:22
Average collection: 13%
[None]
Forum thread: Release Thread
Rating: Pending
Description
Did you play SM Weekend? Did you even know it existed? WELL here is the sequel.

Started on a Friday night and completed on a Sunday afternoon. I used SMART for adding rooms, enemies, PLMs, doors, etc, and used SMILE for the actual editing.

Can you defeat the dastardly Bomb Torizo and escape with your life? Maybe you should just go exploring instead.

1.1 Fixes an error with scrolling.
1.2 Fixes item PLMs that respawned and did not add to HUD %

Note End % should be 18%; HUD % is correct and goes to 100%
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Syphon on May 22, 2020 (Star Star Star Star Star )
8% in 0:20
An improvement over the first one.

I liked that the player is given the choice to either go for the boss straight away or explore a bit.
Laughed at the TROM reference.

It's worth playing if you're bored but don't expect anything too special. I enjoyed it though.
By Sapphron on Jun 21, 2020 (Star Star Star Star Star )
17% in 0:24
Veeeeeeeeery different! Not the worst I've seen, though the tiling felt like a pedro hack.
Lots of open rooms and about 9 items to find. I couldn't find the last one no matter how hard I tried.
Finished.
Do not recommend.

You must login to rate this hack