MrAndyG's Ratings and Reviews
Metroid: Scrolls 6 by Conner, OneOf99, CaptGlitch, JRP [ Exploration], rated by MrAndyG on Feb 25, 2021 ( )
95% in 1:40
WOW! This is one of the best hacks I've ever played. There are just so many positive things I can say here. I made it a point to try and clear it with 100% of items on my first run, but the end of the game kinda caught me off guard. Everything in this hack is just fantastic. The tilesets, the music, the alternate color palettes for enemies, the custom morph ball cannons (reminded me of MP2). All the different areas actually felt like totally different environments, which some hacks don't properly accomplish. The simple change of names to items you pick up was a very nice touch, and the collectable runes mechanic was well done too! Aside from some extremely minor minor issues, like I noticed one of the crystals in Mons had the top half covering Samus while the bottom half didn't, this is basically a flawless hack. Some items were extremely easy to find, while others made you literally run around the map to get them (kinda like Spider Ball in Metroid II), which I did enjoy. Now to find the final items...
Super Metroid - GBA Edition by The Brothers Crafters [ Exploration], rated by MrAndyG on Dec 21, 2020 ( )
82% in 1:33
Very good hack! While I did enjoy this hack, there were some things I'd like to criticize. First, there were some occasional spriting issues, such as when you get in the ship after fighting Mother Brain, you can see Samus poking out from underneath the ship. Aside from that and other minor visual bugs, the spritework was overall very well done, green soil Brinstar was a beautiful recreation. Another issue I encountered was in Maridia, where you have the two sand rooms with the one-tile-wide drops to items, they were quite finicky to actually enter, took me about half a minute to position myself perfectly. Otherwise this was a very good recreation of SM, I was happy with the inclusion of Crocomire, though conversely I was a little upset there was no Phantoon, or at least a replacement for it. The Spazer Beam inclusion was a pleasant surprise, and it made combat pretty trivial. Similarly, I feel the bosses at least should have been significantly buffed. Imago was fine, but Kraid and Ridley should have been way harder. Three Supers on Kraid like vanilla ZM was too quick, and Ridley died with just two regular charged shots, no missiles needed. Barring the issues I've listed, it was so much fun to play through, one and a half hours very well spent. And most importantly, though there's no special ending scene for it, you can save the animals!