Kuae's Ratings and Reviews
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Phazon Hack by A_red_monk_called_Key [SM Exploration], rated by Kuae on Jun 22, 2023 (Star Star Star Star Star )
78% in 9:13
For the time it came out, pretty amazing, but has some flaws. Beginning starts slow, middle is great, and end slows down again. Enemies have too much health, a ongoing complaint from many reviews. Maps are HUGE, good and bad depending on how you like it. End game requires keys ala prime style, which isnt too bad BUT 2 of them for me were a pain to find. ALSO, you better know how to crystal flash for the ending. just sayin.
Metroid: Desolation by jasinchen [MZM Exploration], rated by Kuae on Apr 26, 2023 (Star Star Star Star Star )
76% in 6:31

Hack is amazing. gotta throw that out there right off the bat. wanted to explore everywhere unlike most times when playing a hack. BUT locking true ending to ANOTHER playthru is GARBAGE. i was already wanting to play again midway through, but now forcing it? big nono. there were 2 segements, one in rocava and one in the zero suit section that seemed a little bit of a reach on where to go, not too bad, but could be more clear with how well everything else is put together. Again, hack WOULD be 5/5 but forced replay drops it down hard. sorry not sorry. But DEF recommend to ANYONE, as this felt like a legit true metroid game.
**also in game time is far off than the 11 hours i spent exploring**

mmk, a few days later after beating true ending mode forced extra playthru...ugh. holy. the new starting location that works with the map tiles before and doesnt break is something amazing from the creator, so i bring the score up to 4/5 because dang, thats some skill. good stuff. cant wait to see the next hack
Global Warming by Noxus [SM Vanilla+], rated by Kuae on May 12, 2024 (Star Star Star Star Star )
No completion stats.
Sadly didnt finish the hack because the complete lack of direction really hurts the experience. Should not need to spend over an hour searching for where to go due to a hidden ball path, aka speed im lookin at you. The initial gimmick i am fine with, i dont care about moving slow, but when toppled with no direction it just becomes tedious. Not to mentioned the tricks needed should def be explained in the read me, down grabs seem required but not at the same time making pathing even more unsure of when exploring. Would have loved to finish but not gonna spend another hour searching every map for one hidden pathway.