Screwed Chopped and Restitched
Release date: Dec 26, 2021
Download: unheadered v1.8 (246 downloads)
(142 downloads of previous versions)
Genre: Exploration [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 2:39
Average collection: 36%
Read Me: [None]
Forum Thread: Release Thread
Rating: Star Star Star Star Star
Screwed and Chopped has been renovated and now playable! Original game had many rooms that were freezing the game and/or dumped you in the middle of nowhere. Some items have been relocated and many rooms remapped. For being from 2005 a lot of the authors ideas were pretty innovative. Issues I believe they had were attempting to get an unused "Unknown" species to work (every room crashed w/ this enemy in it). Likely out of frustration the author just sort of released it as is. I hope I succeeded in bringing the spirit of the original into the game.

Original author: InsomniaDX

Thanks Caauyjdp and Sickwood for helping beta test.
Also thanks PJBoy and Moehr for help with countdown timer.

Few issues to note:

Pausing during the Kraid fight will make the screen show only the background, and you will have to exit and reenter the room. Enter Kraid's room with Ice beam equipped.

100% completion = 35%
Screenshot Screenshot Screenshot
Ratings and Reviews
By Sapphron on Dec 28, 2021 (Star Star Star Star Star )
24% in 1:44
Unfortunately this hack hasn't been restitched very well. Noxus did a good job but there's a lot of stuff that went unchecked and quite a few softlocks, some not even by sequence breaking. I liked the hack when it was incomplete, and now that it's in a complete form it almost feels like it lost its charm, which I don't think it should've. Not Noxus' fault at all though. It was nice to actually be able to beat the game, and what's here is quite...interesting.
Do not recommend, at least in current v1.0 state.
By Tundain on Jan 06, 2022 (Star Star Star Star Star )
55% in 1:46
This hack is quite weird, but there are some really nice ideas. It becomes pretty obvious why you can't open the map menu once you realize how everything is connected. In terms of room design, not really very interesting, and there was one annoying area were almost everything is spikes. Otherwise i really liked the new screw attack mechanic, although a bit op, but that's not so bad. A solid 3/5 orbs bc it's not something to look up to, but it can be fun.
By Rothlenar on Jul 04, 2022 (Star Star Star Star Star )
37% in 3:24
I had to save-state often to avoid some nasty softlocks, like getting to the "end" without the Ice Beam.

I remember playing this hack back around 2005, and it was definitely a unique and interesting experience. While the current version could use some touch-ups, I'm glad this was finally "finishable".
By neen on Nov 30, 2022 (Star Star Star Star Star )
31% in 3:56
used save states because i'm a coward. this is weird, cryptic, and has rooms connected which should not logically be contiguous in two dimensions; has some cool ideas. the lack of map is annoying, but it forced me to somewhat learn the layout without relying on one.

i believe i got sofloct @ croc because their projectiles stopped dropping missiles once i was in health bomb range.
By RX-78-2 on May 24, 2023 (Star Star Star Star Star )
32% in 2:26
I'm not playing this hack again for the simple fact that there's no map (which isn't that bad when there's a hint system or some method of navigation but in this hack, you're literally blindly walking around searching for items with no clue of where you're going and on top of that, the chances of having to backtrack or even go thru the same room an excessive and unnecessary amount of times is immense.. if I had played this hack when it first came out, I'd have asked the author to fix that part of the hack, I mean it's a pretty good hack for the most part (which is why I'm only giving it 4 stars) but finding your way is the only issue that I experienced on my playthrough (or at least the only one I can think of)

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