Project ZM | ||
Release date: Jan 31, 2019 |
Author: Cosmic
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Genre: Vanilla+ [?] Game: ![]() |
Difficulty: Vanilla [?]
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Average runtime:
1:43 Average collection: 85% |
Read Me: Readme |
Forum Thread: Release Thread |
Rating:
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Description
Project ZM is a work-in-progress vanilla+ hack for the North American (U) Metroid Zero Mission ROM. It is designed to fix errors add new gameplay routes, tricks and mechanics.
- Enable unknown items -- Separate patch. Samus' suit is now compatible with unknown items, right from the start!
- SM controls -- Choose between GBA and SNES controls in the options menu.
- Walljump with spacejump -- You can now walljump when you have spacejump or space + screw attack.
- Fusion style R-shot -- Fire a charged shot without interrupting a spinjump by arming explosives
- Faster shinespark recovery -- When samus sparks into something, she recovers faster.
- Suitless spacejump in liquids -- You can spacejump in liquids without the gravity suit.
- Compactified HUD
- Improved physics
- Faster room transitions
- Mid-air ballsparking
- SM style item grabbing
- SM style equipment toggling
- Shinespark steering
- Initiate speed booster in Morph ball
- Charge tractor beam
World changes:
- Low% is now as low as 4%. (Morph, bombs, Ice beam, missile tank)
- All unknown items and power grip can be skipped.
- A bunch of rooms were changed to make low% without power grip possible.
- Perfect stealth is humanly achievable.
- There is a new way to skip mua and zipline activation, but it has its own set of challenges... (Hint: It's in a secret room)
- The black space pirates are now weak to any beam. Plasma beam is not required.
- Hard mode and Time attack mode are always available.
- Enable unknown items -- Separate patch. Samus' suit is now compatible with unknown items, right from the start!
- SM controls -- Choose between GBA and SNES controls in the options menu.
- Walljump with spacejump -- You can now walljump when you have spacejump or space + screw attack.
- Fusion style R-shot -- Fire a charged shot without interrupting a spinjump by arming explosives
- Faster shinespark recovery -- When samus sparks into something, she recovers faster.
- Suitless spacejump in liquids -- You can spacejump in liquids without the gravity suit.
- Compactified HUD
- Improved physics
- Faster room transitions
- Mid-air ballsparking
- SM style item grabbing
- SM style equipment toggling
- Shinespark steering
- Initiate speed booster in Morph ball
- Charge tractor beam
World changes:
- Low% is now as low as 4%. (Morph, bombs, Ice beam, missile tank)
- All unknown items and power grip can be skipped.
- A bunch of rooms were changed to make low% without power grip possible.
- Perfect stealth is humanly achievable.
- There is a new way to skip mua and zipline activation, but it has its own set of challenges... (Hint: It's in a secret room)
- The black space pirates are now weak to any beam. Plasma beam is not required.
- Hard mode and Time attack mode are always available.
Screenshots


















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