Quantum Deluxe Boogaloo
Release date: Sep 19, 2013
Author: CanOfWorms
Download: Version 1.0 UPS (2164 downloads)
Genre: Unknown [?]
Game: MZM
Difficulty: Unknown [?]
Average runtime: 10:27
Average collection: 37%
Read Me: [None]
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
Description
This is a ''quick'' hack I've started working on; it's a door randomizer for Metroid: Zero Mission. Basically, whenever you enter a door, the exit will be randomly chosen. In order to make this not completely impossible, you start off with the following (you get these once you enter a door):
Morph Ball
Bombs
5 Missiles
1 E-tank
Power Grip
A few game events have also been triggered to avoid being stuck, e.g. the Boss Statue being open. The current version in this post also has a progress-dependent RNG. What this means is, the rooms the RNG picks depend on your current progress:
If you don't have the ice beam, you'll never be sent to Tourian.
Beating Mother Brain is the requirement for Chozodia to appear in the room selection.
In order to access Crateria, you must either collect the Ice Beam, or beat Kraid/Ridley.
This is still in an early beta/alpha stage, and there are a few rooms that will cause infinite loops (the most common is an elevator transition from brinstar/norfair.) These will eventually be ironed out as I figure out more about how doors work in Zero Mission. In the meantime, it should be decently playable, you'll just have to save often or use save states in case you run into an unwinnable situation :p On a related note, feel free to leave any suggestions on how to improve the random generation feature and post about any places you get stuck (preferably include an image of where you are, as well as why you're stuck.)

Known Bugs/Issues:
Kraid's area has weird eventing issues. There's a room with a Missile tank that can be repeatedly collected if you revisit it, and the worm boss can respawn.
Entering the Chozodia Power Suit room incorrectly can cause graphical glitches, enter and exit the pause menu to fix it.
There are a few rooms that cause infinite loops when you enter them, I'm still in the process of documenting them.
Screenshots
No Screenshots Provided
Ratings and Reviews
By TheBabyMetroid on Oct 19, 2016 (Star Star Star Star Star )
37% in 10:27
Love it as much as I love the name
By DestroyerOfAglets on Jun 14, 2017 (Star Star Star Star Star )
No completion stats.
"If you don't have the ice beam, you'll never be sent to Tourian. Mother Brain is the requirement for Chozodia to appear in the room selection.
In order to access Crateria, you must either collect the Ice Beam, or beat Kraid/Ridley."

I got sent to Tourian right off the bat. I also found Crateria and the portion of Chozodia it connected to without beating either boss. I found all this through two rooms, the larvae room (right next to the long shaft at the far right of Norfair), and the statue room (at the top of Brinstar). I don't know what could be causing it, though.

I hope you can get this silliness sorted out soon enough-- this is an absolute BLAST to play.

(Also, I love the way doors will roll across the screen a couple times before you spawn in a room. Makes it sorta... 'Suspenseful' i guess. Please don't fix it.)
By Cpt.Glitch on May 21, 2018 (Star Star Star Star Star )
No completion stats.
Never completed. Needs work. Spent hours looking for just 1 tourian room after ice, never got it. Still pretty fun to play through.
By Zacsolo on Sep 01, 2018 (Star Star Star Star Star )
No completion stats.
Definately more fun that the other dorr randomiser before. theres alot of broken things and the game can 'reset' on its own, appart from that its only softlocks and random doors locking.
By FrenchLightningJohn on Feb 05, 2021 (Star Star Star Star Star )
No completion stats.
didn't finish, i really dislike door rando and this is just a door rando basically, i lost everything when i found landing site since it make me see the intro again, if i could rate this 0 i would, i legit don't know how peeps can like door rando they are just horrible

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