Metroid: Odyssey of Aran Demo
Release date: Sep 08, 2021
Author: Caldw3ll
Download: Demo v0.5 (493 downloads)
Download: Demo v0.4 (132 downloads)
Download: Demo v0.3 (92 downloads)
Download: Demo v0.2 (98 downloads)
Download: Demo v0.1 (137 downloads)
Genre: Incomplete [?]
Game: MZM
Difficulty: Vanilla [?]
Average runtime: 1:21
Average collection: 47%
Read Me: Readme
Forum Thread: Forum Thread
Rating: Star Star Star Star Star
(NOTE: WALL-JUMPING IS NOT REQUIRED AND USING IT TO GET ITEMS EARLY MAY MAKE CERTAIN STORY-BEATS PLAY OUT-OF-ORDER. Use caution, because even though I tried to account for as much sequence-breaking as possible, I might have missed a few soft-locks!)

Metroid: Odyssey of Aran is a story-based exploration hack. This is a demo of what will eventually be the full experience.

The game takes place before Samus is done training with the Chozo. She has almost mastered the use of her powersuit, but the Chozo give her one final test to make sure she is ready. A research facility on Zebes has recently been experiencing a series of tremors and such in the mines below their ore processing plant. Two days ago, an SOS was sent out. Comms have been silent ever since. Samus arrives at the mines, and prepares for her final test.

This is my first hack, so certain things are pretty shit. Please be gentle.

New Beam Upgrade!
Unconventional Upgrade Order!
Slightly More Focus On Story!
Speed-Booster Can Destroy Bomb Blocks!
Lots of Shortcuts!
Bugs (see also: insects)!
Bugs (see also: glitches)!
Custom Intro Text and Music!
Secret not-canon-to-the-plot upgrades!
Post-game content!

Stuff That I will probably add in the final release:
Custom Music.
Ability to place power-bombs without morph-ball.
Custom chozo map-hints.
Way more rooms.
Maybe have entirely custom tilesets??
Ability to use chozo statue recharge without morph-ball.
uhhhhhh custom objects????
Resolution to the plot.

Testing - The Brothers Crafters#8910, Conner#4315
ZMHT - Cosmic
Screw Attack/ Shinespark damage asm - Raygun
Projectiles continue off-screen asm - Raygun
Intro text OEM guide - somerando(caauyjdp)

Changelog (View full changelog on the forum thread):
v0.5 - Added slight deceleration when samus is falling.
Screenshot Screenshot
Ratings and Reviews
By The Brothers Crafters on Sep 09, 2021 (Star Star Star Star Star )
42% in 1:15
Honestly for a first hack this was very good! There were some tile errors but the map design was very good. The intended item proggression wasn't that intuitive (at least for me) but there were some sequence breaks really fun to pull out that made the gampley even better. Overall a really good hack. Can't wait to see the finished version!
By LetsPlayNintendoITA on Sep 23, 2021 (Star Star Star Star Star )
49% in 1:22
[Watch Video]  
This was an interesting demo and can't wait for the complete version.
Very well done. Sequence break. Secrets everywhere and nice pace.
And the narrative was very cool.
See ya in the final version!
By Sapphron on Jan 08, 2022 (Star Star Star Star Star )
49% in 1:27
Really nice hack! The narrative/text is a neat touch but it does get kind of long sometimes. Level design was fine although there were a lot of tiling errors and various bugs, such as music stopping after saves/map stations and such. Progression was neat and allowed for lots of sequence breaking, and it has an ending!!
By KPF on Oct 24, 2022 (Star Star Star Star Star )
No completion stats.
This hack sucks. Can't find morph ball.

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