Super Metroid Weekend II | ||
Release date: May 17, 2020 |
Author: dewhi100
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Genre: Quick Play [?] Game: |
Difficulty: Veteran [?]
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Average runtime:
0:16 Average collection: 9% |
Read Me: [None] |
Forum Thread: Release Thread |
Rating:
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Description
Did you play SM Weekend? Did you even know it existed? WELL here is the sequel.
Started on a Friday night and completed on a Sunday afternoon. I used SMART for adding rooms, enemies, PLMs, doors, etc, and used SMILE for the actual editing.
Can you defeat the dastardly Bomb Torizo and escape with your life? Maybe you should just go exploring instead.
1.1 Fixes an error with scrolling.
1.2 Fixes item PLMs that respawned and did not add to HUD %
Note End % should be 18%; HUD % is correct and goes to 100%
Started on a Friday night and completed on a Sunday afternoon. I used SMART for adding rooms, enemies, PLMs, doors, etc, and used SMILE for the actual editing.
Can you defeat the dastardly Bomb Torizo and escape with your life? Maybe you should just go exploring instead.
1.1 Fixes an error with scrolling.
1.2 Fixes item PLMs that respawned and did not add to HUD %
Note End % should be 18%; HUD % is correct and goes to 100%
Screenshots
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