Airy
Release date: Jul 17, 2013
Author: Cyclamen32
Download: Version 1.3 [UH] (1736 downloads)
Genre: Exploration [?]
Game: SM
Difficulty: Beginner [?]
Average runtime: 5:14
Average collection: 87%
Read Me: [None]
Forum Thread: Forum Topic
Rating: Star Star Star Star Star
Other Links: Hack Author's Site
Awards:
  • Top Hacks 2013: Best Exploration, Best Overall
Description
A very open-ended hack with exploration as the main goal. Items are strewn about in weird places, and nothing presents too much of a challenge.
Screenshots
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Ratings and Reviews
By Zhs2 on Apr 01, 2015 (Star Star Star Star Star )
No completion stats.
Not as good as its big brother Oxide. This one took more effort to complete and didn't feel that great.
By MetroidMst on Apr 01, 2015 (Star Star Star Star Star )
82% in 3:59
Airy is a fun exploration hack with physics that make it feel like you can jump right off the planet. It is extremely easy, as absolutely nothing is a real challenge. Major items are just strewn about randomly it appears. There are some really dark areas of the hack, and the final segment was a load of yuck. If you're longing for something with some length, you could do worse.
By Vismund Cygnus on Apr 20, 2015 (Star Star Star Star Star )
No completion stats.
By Dynastyx on Jun 05, 2015 (Star Star Star Star Star )
80% in 4:17
This hack started very well. Good physics, cool areas, not hard as balls.

Then came the endless back tracking, enemies that just won't die and impossible speedbooster puzzles to get reserve tanks.

It also feels like the author forgot to give the player beams in this hack and just gave them all at the end saying "oops".

And if it wasn't for the fact that someone warned me about the 1 tile to find the last area, I would of quit this hack before finding it. Word of advice and possible spoiler:

You need grapple beam to get in the last area and it's located near the place where you find space jump. It's hard to find so use your X-ray or MORPH BALL.

Last area of the game was pretty bland with a crapton of metroids in it. Fortunately, they are not hard to deal with, only slow. Escape was anti climactic.

I'm disappointed in this hack because it looked pretty good and had decent level design to keep me interested, just poor design choices on the last half of the game.
By lorensj81 on Jan 07, 2016 (Star Star Star Star Star )
85% in 6:00
Ok, started as a great hack..

Couldn't find supers had to look that up even tho I bombed everywhere and shot everywhere... ofcourse I didnt in correct room, tried hellruns for quite a while.

THen it went on very funny, trolly as never before.

Ridley fight was cool if you made a mistake! ;)

Loved Tourian wasnt what you thought it would be.

If I hadnt a viewer on twitch who remember that grappleblock I wouldnt be able to finish this hack.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
100% in 3:28
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Syphon on Nov 14, 2019 (Star Star Star Star Star )
91% in 4:12
Another Cyclamen32 hack I enjoyed. The author made Oxide, Airy and Vino. I liked all of them.

Item progression is very different with most major items available after killing all bosses.
Reserve Tanks require Speedballing in mid-air which is hard. Though I only had issues with one. The rest aren't too bad.

A lot of backtracking for items near the end because there is no shortcut between some areas. That really dark area was a little annoying to go through.

I really loved the last area. It may be a bit bland but I like when it looks different than the original. It was cool. Wish the escape had a timer though.

Difficulty is very easy (with the exception of the Speedball challenges for Reserve Tanks.) not only thanks to your beam having an extremely-fast firing rate that makes you feel like you are Rambo.
If you finished Super Metroid you will be able to finish this game.

I fully recommend this hack, especially to new players.
By Kandier on Mar 04, 2021 (Star Star Star Star Star )
86% in 9:33
In general is an average hack... but, it has some confusing & tedious places to go through, final part was weird and unsatisfactory, map doesn't show areas that you have explored previously after save & the worst bullshit: the speedball puzzles, they're annoying, I couldn't get any Reserve Tank & wasn't the only one

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