AngryFireChozo
Release date: May 05, 2009
Author: DSO
Download: Version 1.0 [UH] (1204 downloads)
Download: Version 1.0 [H] (970 downloads)
Genre: Quick Play [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 0:02
Average collection: 101%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Awards:
  • Top Hacks 2009: Most Creative Gameplay
Description
AngryFireChozo is a hack I started April 2nd as an outlet for level design, and with the accidental creation of a glitch in the physics system. I originally intended it to be a few room hack, but I just never quit building it. After about a week, I decided to make it to be quite a nice size for a 'minihack', and started on a building spree.

As it was built in such a rushed manner, I didn't have much time to test it completely, so there may be game-breaking sequence breaks or other flaws that I haven't discovered. I believe I went over every roomstate for problems that way, but it's hardly recieved a proper beta-testing. I'll do my best to fix any major issues as they come up.

Being rough and unpolished, it's difficult, especially in the exploration department. A large part of the world is hidden, and the enemies themselves are tough (with the big boss being insane). You also will have to figure out several things involving the physics, and until you learn how to work them, things will seem slow.

Unless I miscounted, 100% is the max attainable. It can be completed with far less, but aforementioned big boss will probably trash you if you try to run through with as little item collection as possible.

No saves except the ship, so I'm afraid you'll have to use savestates.

Have fun!
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Cirno on Apr 06, 2015 (Star Star Star Star Star )
No completion stats.
Super Metroid always needed to be floatier
By squishy_ichigo on Apr 11, 2015 (Star Star Star Star Star )
No completion stats.
By Vismund Cygnus on Apr 20, 2015 (Star Star Star Star Star )
No completion stats.
By RealRed on May 10, 2015 (Star Star Star Star Star )
No completion stats.
It's just really fucking tedious.
By GoldenTorizo on Oct 11, 2015 (Star Star Star Star Star )
No completion stats.
The floaty mechanics this hack has makes it one of the most annoying hacks out there. Don't get me wrong, it's still a pretty good hack nonetheless.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
101% in 0:02
[Watch Video]  
Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Ri2nOneRok on Oct 16, 2019 (Star Star Star Star Star )
No completion stats.
The map design of this hack is lovely, but physics is a real turn off. Would love to play this hack with traditional physics.
By Kandier on Feb 23, 2021 (Star Star Star Star Star )
No completion stats.
This hack is trash, it has graphical issues, just at the beginning, the ball doesn't see & those issues continue, you can see Samus running in the air... & of course, physics are shit!, but, even if it would have normal physics, it would still be trash

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