Moehr's Ratings and Reviews
Nice visuals, laid out well, the few times I felt I needed a save state, the next room ended up being a save zone or energy refill station. Plays fast blind and is a blast. Had an interesting little story going too. Feels very polished.
Time may not be accurate, was in another window and missed it. Last save on Prometheus at 3:05
Time may not be accurate, was in another window and missed it. Last save on Prometheus at 3:05
I played this a while back but wanted to add a review since I just played 2 and 3. This was a pretty solid hack especially for a first submission, it's got a great sense of humor, but the gameplay is also there. If you are looking for a shorter hack that will definitely make you laugh, this is a good candidate.
I don't remember my completion stats, but I play stuff casually, so am not typically using expert skills.
I don't remember my completion stats, but I play stuff casually, so am not typically using expert skills.
Super Metroid CRE 2 by Tundain [ Quick Play],
rated by Moehr on May 30, 2023 ( )
No completion stats.
This is a more polished sequel to the first CRE hack which dials back the silliness of the first a bit with a more consistent environment. I feel like maybe that works to its disadvantage, though it still has a few good laughs. In exchange there's clearly more attention to production value. It doesn't require a ton of skilled moves and sois a great hack to play if you've only got an hour or two and don't want to commit to something more challenging or lengthier. I don't remember my clear time or percentage but I play very casually and had a good time. Definitely recommend, especially if you aim to play the other CRE installments.
Of the CRE series which has 3 installments at this time, this is my favorite one so far. It combines the novelty and humor of the first game with the greater polish of the second, and then goes way beyond with a ton of fun ASM and a first shot at some custom tracks to make it totally unique. It has a bunch of fun jump puzzles that will lead you around the game world with a lot of interesting connections, and then surprise you with even more new mechanics, and even some custom bosses, one of which I think is the first Metroid Construction mode 7 boss... which was pretty exciting to see :D
Can't wait for more of Tundain's projects, and he's also been releasing a bunch of community patches from his projects which are worth taking a look at if you want some fun custom stuff like you'll see here (the shotgun weapon and manual camera mode come to mind).
I don't remember my completion stats, and the escape took me a few tries because of operator error, but even for someone who isn't amazing at Super Metroid, it was a lot of fun all the way through.
Can't wait for more of Tundain's projects, and he's also been releasing a bunch of community patches from his projects which are worth taking a look at if you want some fun custom stuff like you'll see here (the shotgun weapon and manual camera mode come to mind).
I don't remember my completion stats, and the escape took me a few tries because of operator error, but even for someone who isn't amazing at Super Metroid, it was a lot of fun all the way through.