Fix Kraid vomit | ||
Release Date: May 17, 2022 |
Author: P.JBoy
|
|
Type: Assembly |
Rating:
Pending
|
|
Links:
[download] .asm file
(22 downloads)
[download] .ips file
(20 downloads)
|
Game: ![]() |
Description
More generally this fixes PLM drawing during door transitions, where the adding of PLM VRAM transfers to the $D0 table is interrupted by an NMI that processes this table.
This bug notably causes a load of garbage to be drawn where Kraid's spikes are (see screenshot) depending on CPU load when loading that room (in vanilla, the load *happens* to not trigger the issue).
Uses free space in bank $84 (15 bytes)
The screenshot shows THE BUG, not the fix
This bug notably causes a load of garbage to be drawn where Kraid's spikes are (see screenshot) depending on CPU load when loading that room (in vanilla, the load *happens* to not trigger the issue).
Uses free space in bank $84 (15 bytes)
The screenshot shows THE BUG, not the fix
Media

Ratings and Reviews
This resource has not yet been rated.
You must login to rate this resource
You must login to rate this resource