Beam Glows
Release Date: Sep 05, 2024
Author: H A M
Type: Assembly
Rating: Pending
Links:
[forum] Forum Post
[download] 1.01.7z with .asm and grapple beam .gfx (29 downloads)
Game: SM
Description
Makes all of the beam palettes be able to be animated without using a palette FX object slot.
Fixes some vanilla bugs:
Unpausing or having hyper beam enabled while crystal flashing corrupts the crystal flash palette for a short time
Unpausing with hyper beam enabled makes the beam palette have the non-hyper beam palette shortly before being replaced by hyper beam palette
Grappling with hyper beam enabled makes the flare flash rainbow
Optionally moves the grapple beam palette line to sprite palette 6 (beam palette) from 5 (color 15h),
allowing it to be more customizable and also have an animated palette.
Media
No Screenshots Provided
Ratings and Reviews
By OmegaDragnet9 on Oct 22, 2024 (Star Star Star Star Star )
I've got a lot of love for this resource. What I've done mainly is to use it in a manner where I can swap different beam palettes. I also like being able to make Grapple Beam match the currently equipped beam.

By default all palettes are their vanilla values. But study the tables and see where you can move them around, or input entirely different colors.

HAM really knocked out of the park with this one.

Because of circumstances beyond everyone's control, the download link here and on the forum is broken. Fortunately it was still in my downloads from last month. You should be able to find it here for the time being:

https://forum.metroidconstruction.com/index.php?msg=74070

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