Metroids Stay Dead | ||
Release Date: Aug 30, 2024 |
Author: OmegaDragnet9
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Type: Assembly |
Rating:
Pending
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Links:
[download] MetroidStayDead_Speed1.asm
(15 downloads)
[download] MetroidStayDead_RoomIndex.asm
(16 downloads)
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Game:
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Description
-10-19-2024-
Speed1 version:
If an event matching the metroid's Speed 1 is set, the metroid will not respawn when you reenter a room. (This is Parameter 1 in SMART.)
The exception is for Event 00. Why? Because every gray door sets Event 00, and would result in no unedited metroids spawning if a gray door were unlocked at any point before you entered the room.
This gives you the option to have returning metroids, if you so desired.
This is best used with JAM, dewhi100, or my own room-clearing event PLMs.
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Room Index Version:
If event matching the room index is set, these enemies will not spawn upon entry.
Does not set events itself.
Best to use in conjunction with your pick of Event ASM and either my version or JAM'S version of the Event Gray Doors (otherwise you can be softlocked by leaving and reentering a room you cleared.)
Must set the Metroid Initial AI to $FA00 inside the Enemy DNA editor for this to take effect. (Vanilla location is $F330.)
Requires some setup, but will save a roomstate if all you want is a Metroid cleared room.
Credits to P.JBoy and MetroidNerd#9001.
Speed1 version:
If an event matching the metroid's Speed 1 is set, the metroid will not respawn when you reenter a room. (This is Parameter 1 in SMART.)
The exception is for Event 00. Why? Because every gray door sets Event 00, and would result in no unedited metroids spawning if a gray door were unlocked at any point before you entered the room.
This gives you the option to have returning metroids, if you so desired.
This is best used with JAM, dewhi100, or my own room-clearing event PLMs.
-----------------
Room Index Version:
If event matching the room index is set, these enemies will not spawn upon entry.
Does not set events itself.
Best to use in conjunction with your pick of Event ASM and either my version or JAM'S version of the Event Gray Doors (otherwise you can be softlocked by leaving and reentering a room you cleared.)
Must set the Metroid Initial AI to $FA00 inside the Enemy DNA editor for this to take effect. (Vanilla location is $F330.)
Requires some setup, but will save a roomstate if all you want is a Metroid cleared room.
Credits to P.JBoy and MetroidNerd#9001.
Media
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