Morph Bounce Removal
Release Date: Jun 09, 2024
Author: Nodever2
Type: Assembly
Rating: Pending
Links:
[download] .asm file (42 downloads)
Game: SM
Description
This code generally removes morph bounce from the game (morph bounce is when you land from a long fall while morphed and you bounce up and back down slowly before staying on the ground).

I made this in like 2018 and have been using it since, don't have a lot of notes on it. Just got sick of how much morph bounce slows the gameplay down.
Media
No Screenshots Provided
Ratings and Reviews
By H A M on Jun 12, 2024 (Star Star Star Star Star )
when morph ball lands 3 landing sounds are played
use this instead to fix that: https://forum.metroidconstruction.com/index.php/topic,145.msg73436.html#msg73436
By OmegaDragnet9 on Jun 14, 2024 (Star Star Star Star Star )
A very nice QOL addition I didn't realize I'd want until I tried it. I find this to be particularly useful because I generally enjoy whenever someone finds a way to incorporate ZM physics elements into the SM engine.

We are enriched whenever people share these resources, (even if there are multiple ways to go about doing the same thing.)

As for the landing sounds, when I tested in a quiet room the effect was more like a drum trill than 3 distinct bounces. By all means, check the other one out if you feel so inclined, but I found this to be a non-issue to my ears.

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