ZM Norfair Bubbles
Release Date: Mar 31, 2023
Author: Conner
Type: Graphics
Rating: Pending
Links:
[download] LAMP Tileset (Recommended) (41 downloads)
[download] Seperate Files (Manual Import) (39 downloads)
Game: M2
Description

ZM NORFAIR BUBBLES


A demake of the ZM Norfair Bubbles. Only a fraction of the tiles could be included due to the Gameboys memory limitations.

There are two ways to implement this into a hack:
Both versions will be explained below.

LAMP (Recommended):


  1. Open LAMP (Beta 5.0 or newest Nightly build) and open a project.
    If you don't have one, create a new one.

  2. Open the Tileset Editor

  3. Select a Tileset you want to overwrite or create a new definition
    Note: You will overwrite each table selected in the tileset, so if they get used
    elsewhere they will be overwritten there as well!

  4. Click import and select the .ltf file


Manual:


  1. Open a M2 ROM in a HEX Editor like HxD

  2. Open the Graphics character file and copy all the bytes from it

  3. Paste them at the wanted location in the ROM
    Note: Graphics can be saved everywhere. It is recommended to replace existing ones
    though. A list of existing graphics can be found on the Wiki!

  4. Open the MetatileTable file and copy all the bytes from it

  5. Paste them at one of the following locations:
    $20C80, $20A80, $20880, $20E80, $21080, $21280, $21594, $216A8, $21480, $217BC.

  6. Open the CollisionTable file and copy all the bytes from it

  7. Paste them at one of the following locations:
    $20180, $20280, $20380, $20480, $20580, $20680, $20780, $20080

  8. Open the SolidityTable file and copy all the bytes from it

  9. Paste them at one of the following locations:
    $23EFA, $23EFE, $23F02, $23F06, $23F0A, $23F0E, $23F12, $23F16
Media
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