Fix Kraid vomit | ||
Release Date: May 17, 2022 |
Author: P.JBoy
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Type: Assembly |
Rating:
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Links:
[download] .asm file
(222 downloads)
[download] .ips file
(174 downloads)
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Game:
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Description
More generally this fixes PLM drawing during door transitions, where the adding of PLM VRAM transfers to the $D0 table is interrupted by an NMI that processes this table.
This bug notably causes a load of garbage to be drawn where Kraid's spikes are (see screenshot) depending on CPU load when loading that room (in vanilla, the load *happens* to not trigger the issue).
Uses free space in bank $84 (15 bytes)
The screenshot shows THE BUG, not the fix
This bug notably causes a load of garbage to be drawn where Kraid's spikes are (see screenshot) depending on CPU load when loading that room (in vanilla, the load *happens* to not trigger the issue).
Uses free space in bank $84 (15 bytes)
The screenshot shows THE BUG, not the fix
Media
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