Speed Booster Doors | ||
Release Date: May 01, 2019 |
Author: Mettyk25jigsaw
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Type: Assembly |
Rating:
Pending
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Links:
[forum] Forum Thread
[download] .asm file
(131 downloads)
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Game:
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Description
Hi Everybody.
Speed booster doors:
Obvious, creates doors for speed booster reaction, only opens by shinesparking the door.
Free space Usage:
(PC ADDRESS)
2-76F6.....2-78CA
1C-0121....1C-016E
Made compatible with my disengager block items and screw attack doors,
without having to do any repointing of org's. If you still have data
here above in free space usage locations, you will still need to
repoint the org's to somewhere else.
NOTE:
If you run in speed booster mode over a bottom speed booster door in
blue echoes mode, the door will open. All other direction doors
requires Samus to need to shinespark into the door in order for door
to open as speed boosting into the door by just running into it will
not open the other doors.
IMPORTANT NOTE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
There is a gfx file that comes with this with my own drawn tiles, if you
like the doors, feel free to use them. But NEVER!! upload this file using
smile's imoport system, otherwise it will screw up your cre. You will
need to export your current cre gfx file from your rom yourself, then copy
and paste 'from' the gfx file already provided by me and paste it over 'to'
your exported gfx file and then import gfx file that you exported back
onto the rom. Do the copying and pasting by opening up already provided
gfx file and your exported gfx file together at the same time in a graphics
editor like tile layer pro for example. There are 2 door options to chose
from, 1 of them uses palette 1 (2nd palette), and the other uses palette 2
(third palette).
Speed booster doors:
Obvious, creates doors for speed booster reaction, only opens by shinesparking the door.
Free space Usage:
(PC ADDRESS)
2-76F6.....2-78CA
1C-0121....1C-016E
Made compatible with my disengager block items and screw attack doors,
without having to do any repointing of org's. If you still have data
here above in free space usage locations, you will still need to
repoint the org's to somewhere else.
NOTE:
If you run in speed booster mode over a bottom speed booster door in
blue echoes mode, the door will open. All other direction doors
requires Samus to need to shinespark into the door in order for door
to open as speed boosting into the door by just running into it will
not open the other doors.
IMPORTANT NOTE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
There is a gfx file that comes with this with my own drawn tiles, if you
like the doors, feel free to use them. But NEVER!! upload this file using
smile's imoport system, otherwise it will screw up your cre. You will
need to export your current cre gfx file from your rom yourself, then copy
and paste 'from' the gfx file already provided by me and paste it over 'to'
your exported gfx file and then import gfx file that you exported back
onto the rom. Do the copying and pasting by opening up already provided
gfx file and your exported gfx file together at the same time in a graphics
editor like tile layer pro for example. There are 2 door options to chose
from, 1 of them uses palette 1 (2nd palette), and the other uses palette 2
(third palette).
Media
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