PLM Repoint
Release Date: Dec 10, 2017
Author: PJBoy
Type: Assembly
Rating: Pending
[download] Download.ips (434 downloads)
[download] Download.asm (398 downloads)
Game: SM
PLM Repoint fix

Finally got round to fixing my PLM bank hack.

This hack lets PLM populations be in any bank -including banks $C0..FF(!)-, rather than polluting $8F; also contained is the hex edit that allow Scroll PLM data to be in any bank (which by default, also use $8F).

ASM and IPS included. If you're using the IPS, you'll need to edit the bytes at 0x168CA, 0x16B79, 0x16B7D.

ASM is for xkas v14. This uses NO free-space (and in fact, actually manages to save 14 bytes); ASM affected is $82:EB6C..EB9B, $82:E8BB..E918, $84:846A..84DD. Enjoy; this will be the patch used if JAM's SMILE comes fix the custom PLM bank Jathys implemented for compatibility with this version.
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