Lionel Ghardin's Ratings and Reviews
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SM - Cryogenesis by Onnyks [SM Exploration], rated by Lionel Ghardin on Feb 14, 2023 (Star Star Star Star Star )
89% in 6:03
This is by far my favorite hack on this site. Nothing even comes close. You could have told me that Nintendo themselves had made this, and I wouldn't have even thought to question it. The polish on this romhack is stupendous, and I really enjoyed how you used niche mechanics to flush out rooms. The amount of puzzle solving that couldn't be beaten by sheer luck, but only by your own ingenuity really gave me that feeling of wonder and excitement for what was waiting for me in the next area. Onnyks, you have a future in game development, and I look forwards to whatever you make next.
Super Duper Metroid by Metaquarius, Daltone [SM Exploration], rated by Lionel Ghardin on Feb 14, 2023 (Star Star Star Star Star )
100% in 7:57
By far one of my favorite hacks, the randomizer alone makes the game have a replay value far above other hacks. This hack really pushed what I thought was capable from the Super Metroid moveset, and forced me to get more and more creative with how I approached the game. The Golden Torizo however was not a fun fight, and thankfully is rarely seen in the randomizer. I've probably put well over 40 hours into doing randomizer runs, and am still coming back for more.
Super Metroid: Hotlands by MetroidNerd#9001 [SM Exploration], rated by Lionel Ghardin on Feb 14, 2023 (Star Star Star Star Star )
% in 1:09
Overall it was a nice little hack. Good use of unique music and theming, and I got to say, I loved the complex puzzle system with the doors. It felt like you were always having to think outside the box to find something neat. My one biggest gripe with this hack is that the boss areas were absolutely chaos. It wasn't that much fun to beat a couple of darn near impossible enemies only to find yourself in a boss room that was absolutely brutal. Maybe implementing the Gravity Suit midway to make the acid less lethal or making the blocks two wide instead of one so that a single hit didn't feel like it took half of your energy would've felt more fair. Overall, not a bad hack.