Super Metroid: Marathon
Release date: Dec 28, 2005
Author: BoostGuardian
Download: Version 1.2 [UH] (553 downloads)
Download: Version 1.2 [H] (479 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 0:05
Average collection: 13%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
this is similar to metrace, same concept, different route and length. and for those who think im an idea stealer, i asked the creator of metraces permission.

now that thats cleared up, here if i have gotit soon i will have put in a rapidshare link for my new hack. i made it in 2 nights. it is tiled repetitively, but it is still fun i think.

the aim as in metrace is get to your ship, move left at the start and go onm a footrace around zebes. ive given a few starting items, along the way i give energy tanks for shinesparking, some optional.

enjoy playing, sorry i couldnt make slopes! i have no idea how!
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 09, 2016 (Star Star Star Star Star )
14% in 0:00
[Watch Video]  
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 20, 2019 (Star Star Star Star Star )
No completion stats.
No real ending. This is extremely boring, you just run around poorly tiled rooms and through open doors through Zebes. Not worth a playthrough (takes like 10 minutes)
Ends when you get back to the ship.
By MetroidNerd#9001 on Jul 20, 2019 (Star Star Star Star Star )
13% in 0:05
I literally just held the run button, a direction, and the fast forward button through half this hack.
By Megabrainz 357 on Apr 21, 2023 (Star Star Star Star Star )
13% in 0:12
It is still fun I think.
Nope! Big nope! It's running - and running faster - and speed boosting - and oh my god! A shinespark! No way, I have to turn now! The tiling isn't good, and the hack is very boring. I got softlocked in a couple of places - right after the wave gate, and by messing up a shinespark (you go through two sets of speed blocks, and the second is narrower than the first. I was off, and hit the ceiling before getting through). Really stupid and boring.

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