Metroid: ES Mission 5.0
Release date: Jan 01, 2023
Author: Meinos Belfort
Download: Version 5.01 (Latest) (262 downloads)
Download: Old Version + EX Mission (0.1 / 4.0) (55 downloads)
(587 downloads of previous versions)
Genre: Vanilla+ [?]
Game: MZM
Difficulty: Veteran [?]
Average runtime: 1:32
Average collection: 72%
Read Me: 5.0 Read Me File
Forum Thread: ES Mission Global Talk
Rating: Star Star Star Star Star
[Author word: Lot of thing got edited since from 4.0 to 5.0 , difficulty got revised and game got mostly reworked , being the nearest of what i intended to do long ago , the game is mostly recommended for the one WHO ALREADY PLAYED ZM , OR Project ZM , once , if not easy mode is recommended. , For further information , please check the Read Me file , one last thing , EX Mission got included in the old version folder as ES 0.X , it's barely playable but still worth seeing how thing changed since early 2021]

Metroid ES Mission 5.0 is now on Metroid construction !
For more information with the older version , get the read me file with all the
news changes listed , at least most of them.

Metroid ES Mission is the newborn of a "old" project who didn't go well , called EX Mission , stuff was glitchy , unbalanced etc...

Like, EX Mission , ES is a Vanilla + and almost the same game but more balanced and exploration free , removing both EX broken state and Weird stuff in Vanilla , with more mechanics than both of them . rooms got added and even edited

The difficulty setting got properly edited to make a proper gap toward them
That vanilla + version is a Mix toward the original game and a sligltly new path , forcing even old player to search more than vanilla.

Easy Mode at 101% is 1299 energy , 350 Missile , 60 Super and 50 Power
Veteran Mode at 101% is 999 energy , 250 Missile , 45 Super and 30 Power
Expert Mode at 101% is 699 energy , 100 Missile , 15 Super and 10 Power
Screenshot Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Roija on Jul 14, 2022 (Star Star Star Star Star )
70% in 1:19
Really cool hack. I love the visual rework, it's really insane. The void thing is really interesting and allows very cool breaks. Also Samus runs faster (Im not sure for morph ball) so the pace is increased but I found it was more difficult to make precise jumps. Speed booster is modified and is very fun to use (charges up extremely fast and you can keep it for very long times) and moving in morph ball charges it too.
Ridley is really hard compared to how this boss is in the og game, but if you get destroyed by this boss (like me), you can just get out of the Ridley sector and come back later (which was not possible in the og game, so huge props to the author for this modification)
I also really enjoyed having some features from Fusion like the animation of Charge, Wide and Ice beam (also the sounds)
Overall, this hack is awesome, I highly recommend.

Some bugs/weird features I noticed : (SPOILERS)
-No morph ball animation when you don't move (normally it still spins even when you don't move)
-when you press L and down it makes Samus crouch and aim diagonally downwards. It forces you to crouch, which makes it difficult to shoot diagonally downwards. In the og game it doesn't force you to crouch
-if you fall all the way down in the void room, you can't climb back without space jump, or a single wall wall jump, or a very long vertical bomb jump. If you don't know these tricks and don't have space jump, this room is a softlock since you can't escape it at the bottom without power bombs.
-Kraid doesn't destroy the platform you are standing on with the projectiles/platforms coming from his belly, which makes the boss even easier
-if you use the void room to get in Chozodia before the infiltration thing with zero suit, the music stays the same (the music from the infiltration mission) even if you go back to crateria/norfair/ridley/brinstar. Boss music seem to fix this issue though (go fight a boss)
-same kind of issue, if you warp in chozodia before you have beaten Ridley, you will still get the short Mecha Ridley Eye animation, which is not coherent scenario-wise (It is an almost irrelevant point though)
-speed booster is very fun to use but shinespark is horrible imo. I just couldn't figure out how to shinespark horizontally. Also by just jumping from a crouched position, it made me shinespark diagonally and not vertically (??). I could do all sorts of curves upwards but not horizontally, which softlocked me in Kraid after the boss (I skipped Acid Worm so I had not activated the transport machines on the ceiling. But in order to travel the long acid room with all the flies coming at you, you need a horizontal shinespark [or the space jump but I skipped it too])
- The wide beam is bugged. I couldn't spam fire when I had it equipped. It just fired 2 or 3 times, then even when spamming my B button, it didn't fire for like 1.5 sec

I have only completed the game once when writing this; I might edit later especially the shinespark part if I get how it works
By The Brothers Crafters on Jul 15, 2022 (Star Star Star Star Star )
No completion stats.
[2.0 review]
I don't like giving 2 stars, but unfortunately this hack is not great:
The jump has been tweaked and now feels very sloppy, diagonal bomb jump is basically gone, early varia is not possible anymore because there is a super missile door protecting it for some reason, shinesparks are painfully slow and horizontal sparks are gone too. It promises a more exploration free world, but it is everything but that considering what I said before.
The void was an interesting and neat idea, though someone who doesn't know how to swj will get stuck there. Also using the void I went straight to Kraid without activating the rails and I got softlocked because of no horizontal shinespark. And at that point I didn't want to restart the game over.
I hope these issues get fixed in the next version, because there is some good stuff here, but the flaws outweigh the merits.
By KPF on Jul 16, 2022 (Star Star Star Star Star )
15% in 0:00
By LetsPlayNintendoITA on Oct 01, 2022 (Star Star Star Star Star )
100% in 2:42
[Watch Video]  
note: played 3.5
Reworked is one way to define it. yes some stuff were changed so you can't get them early but that changed so others could and its a fine twist to the usual ZM vanilla.
difficult at the right level, and changed enough to feel fresh.
a fresh coat to a great game.
By Abslb on Jan 18, 2023 (Star Star Star Star Star )
No completion stats.
I gave 2 orbs because I think this is nowhere 4 orbs.
Actually, The new UI graphics is really beautiful.
But is this even a full hack, with at least the Kraid area, unchanged?
This hack DOES alters some rooms, items and sequence before the area Kraid, but I haven't found any change in Kraid area.
If this is a graphics and physics hack, it should NOT edit the rooms; Otherwise, it should edit ALL areas, or at least edit some ITEMs to create surprise in exploration, or I cannot consider the hack as compeleted.
Also, the new physics only sounds creative: the one-tile-high-edge slip IS annoying; and the changed movement speed is uncomfortable when it comes to combat, slipping off platforms is common.
By RX-78-2 on Jan 19, 2023 (Star Star Star Star Star )
101% in 2:07
this is the best vanilla+ hack I've EVER played and there isn't really much I can say about it since it's a vanilla+ hack but what I will say is I LOVE the palette changes, the Samus screen, the HUD, the text change for the upgrades on the Samus screen, the suit palettes (Deercat Suit/Gravity Suit is my personal favorite) and even some minor changes in level design and room palettes

There's very little bad things that can be said about this hack since it plays out like vanilla ZM does but with a slight change in gameplay so I'm not sure if the difficulty is actually vanilla or veteran

Although I stated that there isn't much bad stuff that can be said about this hack, I did have one issue with the hack and that is the boss battles. I don't generally mind the bosses having more HP but I feel like they were overly buffed in this hack (namely Ridley & Kraid) and I also don't like how the e-tanks were altered and they now only count for less than they normally would (50 in this hack and 100 in vanilla ZM)

But other than that, this hack is nothing short of a phenomenal vanilla+ hack of the original Zero Mission and I think anyone who comes across this hack should try it out, you won't regret it but just beware of Kraid & Ridley as they're slightly more difficult than in vanilla.

Would recommend
Max percent is 101% btw

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