AMNR - Nes Mission | ||
Release date: Jul 02, 2020 |
Author: The Brothers Crafters
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Genre: Exploration [?] Game: |
Difficulty: Vanilla [?]
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Average runtime:
1:59 Average collection: 84% |
Read Me: [None] |
Forum Thread: AMNR Forum |
Rating:
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Description
This is my first hack. Another Metroid Nes Remake - Nes Mission is a hack which makes Zero Mission more similar to Metroid 1 and Super Metroid with the same storyline, so there is the Mother Ship. Is possible to beat the game at 100%,don't worry. I hope you enjoy.
Patch notes:
1.0: publication
1.2: unknown items are obligatory and fixed the varia glitch
2.0: changed rooms wich mades the game not identically to Metroid 1, added vertical doors, changed expansions position in Ridley, edited Chozodia
2.2: changed tileset in all pre-power up room in Brinstar, fixed all glitched bg0 in the rooms, fixed a power bomb room in Chozodia
3.0: added vertical doors on the map, changed some Crateria rooms to make them more accurate to Super Metroid - Gba Edition, fixed varia suit enable effect, changed charge beam position, made easy and hard mode possible to be beaten, general improvement.
3.1: changed some grey doors in a Crateria room to they intended colour, changed a room in Chozodia, Plasma Beam and Space Jump are now required to go to Tourian (for the older versions you needed only gravity), fixed some tile errors, added wall jump whit Space Jump and Screw Attack + Space Jump, added a secret item, fixed the exploding Tourian custscene, fixed the acid effect in Tourian, removed some invisible blocks in Crateria, fixed a non allined spawner in Ridley in Easy mode
Patch notes:
1.0: publication
1.2: unknown items are obligatory and fixed the varia glitch
2.0: changed rooms wich mades the game not identically to Metroid 1, added vertical doors, changed expansions position in Ridley, edited Chozodia
2.2: changed tileset in all pre-power up room in Brinstar, fixed all glitched bg0 in the rooms, fixed a power bomb room in Chozodia
3.0: added vertical doors on the map, changed some Crateria rooms to make them more accurate to Super Metroid - Gba Edition, fixed varia suit enable effect, changed charge beam position, made easy and hard mode possible to be beaten, general improvement.
3.1: changed some grey doors in a Crateria room to they intended colour, changed a room in Chozodia, Plasma Beam and Space Jump are now required to go to Tourian (for the older versions you needed only gravity), fixed some tile errors, added wall jump whit Space Jump and Screw Attack + Space Jump, added a secret item, fixed the exploding Tourian custscene, fixed the acid effect in Tourian, removed some invisible blocks in Crateria, fixed a non allined spawner in Ridley in Easy mode
Screenshots
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