Super Metroid AQUA FINALZ
Release date: Sep 23, 2009
Author: RYNO
Download: Version 1.0 [UH] (106 downloads)
Genre: Vanilla+ [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 1:41
Average collection: 90%
Read Me: [None]
Forum Thread: Release Thread
Rating: Star Star Star Star Star
I have started working with S.M.I.L.E for about 2 weeks, I'm going to make a mini hack, most of the rooms WILL be tiled (damn, I don't know if that's right or not) again... There will be LOTS of water, as you start off, you be running around in lots of it, as you get the high just you WILL have to do wall jumps IN WATER, which most of you probably dread about that fact... To get the Varia Suit... You will have to run through Noirfair, but you do have extra energy tanks placed around, and alot more items, its more hard control wise than enemies, the bomb torizo is basicly optional, but he is hard with 9999 Hp and 200 damage if you touch his body, just to have fun :)
The grapple beam is nessicairy to finish the game, and places have new names!
One thing though, (long story short,) The remains of Zebes has collided with blown up SR-388, and sector 4 AQUA from fusion, so there will be a little harder enemies (No new ones, im a new hacker)...
Screenshot Screenshot Screenshot Screenshot
Ratings and Reviews
By Sapphron on Mar 18, 2020 (Star Star Star Star Star )
60% in 1:31
Another bad hack. The beginning few rooms are frustrating, as you have to navigate through tons of air tiles for no good reason. Item locations are swapped around, no new rooms, kinda boring. Some enemies are buffed to hell and can one-shot you, especially later on.
Do not recommend.
By Aran;Jaeger on Mar 19, 2020 (Star Star Star Star Star )
106% in 1:37
[Watch Video]  
Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Syphon on Mar 19, 2020 (Star Star Star Star Star )
103% in 1:55
What a load of garbage. One of the worst hacks I've played.


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