Metroid Adventure
Release date: Jan 02, 2003
Author: Nathan Serubin
Download: Version 1.0 (385 downloads)
Genre: Unknown [?]
Game: M1
Difficulty: Unknown [?]
Average runtime: 2:00
Average collection: 0%
Read Me: Read Me
Forum Thread: [None]
Rating: Pending
This is a hack of the original game Metroid. It still preserves the best of Metroid but gets a new twist that still feels much like the original. The game still uses the same rooms as in the original Metroid. but with a completely different map.
Ratings and Reviews
By Sapphron on Aug 31, 2019 (Star Star Star Star Star )
% in 3:00
A big ol' freakin maze.
You need a map to get through this hack. If you don't have a perfect memory, good luck. I struggled for about 3 hours even with Kraid skip...
You are totally starved of energy in the beginning and only get your first and second tanks in Ridley, like what?!?! Why?!?!
I really did not like this hack and do not recommend.
time is rta
By RT-55J on May 28, 2020 (Star Star Star Star Star )
% in 1:01
Vanilla screens and item placement. Kraid and Ridley's area have okay-ish designs. Norfair is tolerable. Tourian is only slightly changed. Brinstar's design is absolutely hateful.

As far as I can tell, the intended route to bombs in Brinstar is to fall down a vertical shaft that spans the entire left side of the map, go across a horizontal corridor that spans the entire bottom of the map, and then climb almost all the way back up a vertical shaft that spans the entire right side of the map.

The rest of Brinstar's map design isn't quite as ridiculous as that, but it's pretty close. The only saving grace is that the starting point is pretty close to Tourian and the Brinstar Ice Beam.

Completed using a map and with judicious use of wall-crawling and death warping. (I might have been able to cut 10 minutes off that time if I had gotten Ice Beam before Varia (or just skipped Varia)).

I recommend reading the readme just to get an idea of the contempt at work here.

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