Metroid Adventure
Release date: Jan 02, 2003
Author: Nathan Serubin
Download: Version 1.0 (494 downloads)
Genre: Unknown [?]
Game: M1
Difficulty: Unknown [?]
Average runtime: 2:24
Average collection: 0%
Read Me: Read Me
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
This is a hack of the original game Metroid. It still preserves the best of Metroid but gets a new twist that still feels much like the original. The game still uses the same rooms as in the original Metroid. but with a completely different map.
Screenshots
Screenshot
Ratings and Reviews
By Sapphron on Aug 31, 2019 (Star Star Star Star Star )
% in 3:00
A big ol' freakin maze.
You need a map to get through this hack. If you don't have a perfect memory, good luck. I struggled for about 3 hours even with Kraid skip...
You are totally starved of energy in the beginning and only get your first and second tanks in Ridley, like what?!?! Why?!?!
I really did not like this hack and do not recommend.
Finished.
time is rta
By RT-55J on May 28, 2020 (Star Star Star Star Star )
% in 1:01
Vanilla screens and item placement. Kraid and Ridley's area have okay-ish designs. Norfair is tolerable. Tourian is only slightly changed. Brinstar's design is absolutely hateful.

As far as I can tell, the intended route to bombs in Brinstar is to fall down a vertical shaft that spans the entire left side of the map, go across a horizontal corridor that spans the entire bottom of the map, and then climb almost all the way back up a vertical shaft that spans the entire right side of the map.

The rest of Brinstar's map design isn't quite as ridiculous as that, but it's pretty close. The only saving grace is that the starting point is pretty close to Tourian and the Brinstar Ice Beam.

Completed using a map and with judicious use of wall-crawling and death warping. (I might have been able to cut 10 minutes off that time if I had gotten Ice Beam before Varia (or just skipped Varia)).

I recommend reading the readme just to get an idea of the contempt at work here.
By alexman25 on Aug 01, 2025 (Star Star Star Star Star )
% in 3:12
[Watch Video]  
Brinstar is a giant winding maze. The route to get bombs is pretty insane. I made a map as I went, and as other reviewers have stated, I don't think it would have been remotely possible to beat this without that :XD: So, I advise you to either make your own map, or use RT's

This is one of those sorts of hacks that make minimal screen modifications. Just two screens in Norfair are modified, and I didn't even notice until looking at the description on RHDN.

Brinstar and Norfair are pretty cool, though Brinstar hates you more than even Mysty ever could. Kraid and Ridley are unremarkable. Tourian exists.

Supposedly, there's a "brother hack" called Super Metroid 8-bit, which is the same thing except with screen changes made to reference Super Metroid instead of being vanilla level design. But, I couldn't find any release of it here or on RHDN, and as you can imagine it's difficult subject matter to research on account of its generic name. I'll look more into it another time. If you can somehow manifest this version of the hack into existence (if it was even released (if it even actually exists)) then I'd probably recommend playing that instead, as it would have more new content to sink your teeth into!

Don't play this unless you REALLY like NEStroid. I do, and so I did, and I didn't regret it. Very cool piece of Metroid hacking history. You're probably better off playing Metroid X, though, if you want to get into that.

I had fun, but it was also frustrating. I don't think the map design is quite as bad as others have said, but it's not as good as vanilla by a longshot. I appreciate the effort, but it could use some work :XD: I lost the footage of my subsequence recordings after part 1 of the let's play, but I recall rage-quitting in Norfair at some point.

The escape sequence is unfortunately lame, just a zigzag back and forth really, but I appreciate the effort.

Also, for some reason, the beginning of the readme has a strangely religious tone to it? Say what you will about Nathan's game design sensibilities, but they're certainly creative (as Project Ridien demonstrates tenfold!

IMO, the hack itself is INFINITELY less interesting than the actual story surrounding it. If you're interested in the hack but don't really like NEStroid much, I'd instead recommend reading the readme for this and Project Ridien. I'd love to make a mini documentary about it sometime, maybe see if I can contact the author and get ahold of Super Metroid 8-bit.

You must login to rate this hack