Chararin 2
Release date: Nov 24, 2014
Author: What Chara
Download: Version 2.0 [UH] (1122 downloads)
Download: Version 1.1 [UH] (1011 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 4:07
Average collection: 99%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Translated by Google (with edits): My name is What Chara.
In addition we have made a hack.
More or a little Bakashi degree of completion of the previous high ...?
Referred to in the original, you can usually play nor can RBO.
Once you who have items recovered 100%, you can very joy.
Get bug: Suposupo of the elevator room on the scroll bug ship right side of the room
It is by design.

Required skills:
Open vertical boost shutter back slipped rounding dash kick Crime boost 2 Press ceiling (no comment).


Update: It was not possible to confirm the terrain bug, we attempt to fix. Or more.
No Screenshots Provided
Ratings and Reviews
By Vismund Cygnus on Apr 21, 2015 (Star Star Star Star Star )
No completion stats.
The sequel to the smash hi- oh, you never even played the first one? Good. Avoid both like the plague.
By Tomtroid on May 31, 2015 (Star Star Star Star Star )
No completion stats.
Tried it, and it just drove me insane, even with Project Base Gameplay applied to it. Just avoid this sad excuse of a hack. It'll drive you insane no matter how "good" the level design is. Same thing with the first one (Chararin 1). Avoid them both. It's the only way to stay sane.
By TheDruggedMetroid on Oct 04, 2016 (Star Star Star Star Star )
No completion stats.
I'm hearing voices in my head saying, "Do It."
I think this game is draining my small amount of sanity.
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
99% in 4:07
[Watch Video]  
Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By caauyjdp on Aug 15, 2020 (Star Star Star Star Star )
No completion stats.
Played this for around 24h30m. Got around 92% if vanilla item counts.
Died in escape. Did not feel like retrying.
Way to ws was hidden in a dumb way. Some things left me curious how they were intended.
Was a good excuse to practice.

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