Warfare
Release date: Dec 22, 2007
Author: Bolognab
Download: Version 1.3 [UH] (590 downloads)
Download: Version 1.3 [H] (536 downloads)
Genre: Boss Rush [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 0:00
Average collection: 12%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
First of all, don't expect to see the Wood Beam and Pipe Boots in this hack. It's a boss rush type of hack. You'll need to fight bosses one after another and get upgrades in the rooms between them. Bosses became significally hardened and their rooms have extra obstacles. You also have less ammunition than in original game. Savestates are recommended unless you're the boss fight expert.
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Dec 09, 2016 (Star Star Star Star Star )
12% in 0:00
[Watch Video]  
9 more Items technically can be collected without major glitches.
No animals to be saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 21, 2019 (Star Star Star Star Star )
No completion stats.
The hack kind of ends after GT as you exit the room and are presented with a ton of buggy screens. I really didn't like this hack as it was very unfair and presented bosses to you with very little preparation. Not fun. Good boss rush hacks actually have saves and balanced difficulty/fights that don't entirely rely on RNG (like Botwoon for example). Sigma++ is a much better way to use your time if you want to play a boss rush.
By MetroidNerd#9001 on Nov 25, 2019 (Star Star Star Star Star )
No completion stats.
This hack is awful. Do not play it. There are much better boss rushes out there.
By ClaireDiviner on Apr 27, 2024 (Star Star Star Star Star )
No completion stats.
[Watch Video]  
This is one of the worst hacks so far, and given some of the obtuse exploration hacks I've played, that says a lot. First off, no saves. I can have truck with that, except the bosses have been buffed to hell, which is also not that big of an issue, were it not for the fact that (save for Kraid and Gold Torizo), all boss rooms have been altered to be as unfair as possible. The hack maker has the gall to suck their own dong and say "unless you're the boss fight expert". You goddamn right I am; I could beat these bosses just fine, even with buffs, but you throw in obstacles that do nothing but aggravate the player, it literally forces the player to - at the very least - save state before a fight, which is dogshit design. Throw a save point for god's sake; I would've never resorted to save states otherwise.

For context, Spore Spawn has low-level water with 60-damage spikes on the side of the room. Crocomire has crumble blocks, though the lava has been replaced with water, in the only act of mercy. Phantoon has two small-ass platforms on which to stand to avoid the lava below, with (what I'm guessing are) 60-damage spikes in the top corners of the ceiling. Botwoon has spikes in all four corners of the room, meaning no safe spot on which to stand, so you are literally at the mercy of RNG. Draygon has one turret that is indestructible, but if you're used to suitless Draygon fights, you'll be mostly okay. And all of this is done without a Varia Suit.

Worst of all is if someone had it in them to actually play through this and go the distance without save states, and to actually gain the favor of RNGesus, it will all be for nothing, because after the battle with Gold Torizo, the player is put in a glitchy mess of a room that cannot be progressed further, effectively ending the playthrough. It should be a hard requirement for hack makers to get playtests and opinions from other members before uploading a thing! Blah!

Frustration aside, a hack like this makes me petition for reviews to allow for a 0/5. In fact, I challenge the hack maker, Bolognab (if they're even still around) to beat their own hack without save states. If they can do this live, I will personally give them $100. I could not recommend this game less.

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