Super Metroid: Resurrection
Release date: Jan 26, 2006
Author: BoostGuardian
Download: Version 1.0 [UH] (615 downloads)
Download: Version 1.0 [H] (506 downloads)
Genre: Unknown [?]
Game: SM
Difficulty: Unknown [?]
Average runtime: 3:25
Average collection: 83%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
well as the title suggests im making a dark samus hack (has it been done before?). ive hardlky started but i do have some suit tem,plates that look good. this hack will be very slow because im experimenting with changing the sizes of rooms.

some questions for you smile experts out there; can you make a door and hyperlink it to another room or are existing doors all that is avalilable and also do you always need to obtain those items where morph ballk and 1st missiles usually are before the crataterian gauntlet is a possibility for a route?
Screenshots
Screenshot Screenshot
Ratings and Reviews
By Aran;Jaeger on Jul 08, 2017 (Star Star Star Star Star )
90% in 3:22
[Watch Video]  
Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Aug 02, 2019 (Star Star Star Star Star )
64% in 2:51
Really bad.
The suit palettes were horribly colored, especially the Varia Suit's.
There are plenty of places to get stuck in and there are full damage spikes around every corner. Some you have to trustfall through and hope you don't die, like in the beginning of the game. Not fun.
The level design was really bad along with the spikes and you can tell that the creator wasn't a very good maker. Air tiles, bomb blocks, super blocks, you name it. They're around every corner.
By kkzero on Mar 25, 2020 (Star Star Star Star Star )
No completion stats.
Gimmicky Spike n' Crumble (TM) halfhack.
By Megabrainz 357 on Apr 28, 2023 (Star Star Star Star Star )
No completion stats.
Ugh. Samus looks really bad, like Sapphron said, but what Sapphron didn’t say is that Gravity Suit is much worse than Varia Suit. Regular suit is purple and black, Varia Suit is red and black, Gravity Suit is dark gray and black, meaning you can’t see it on a dark background. Not only is that bad, but there’s fake walls in almost every room, along with spikes and crumble blocks. This makes for some really not fun challenges. The enemies also look weird. The Zeelas got an NES update, Kihunters (some of them at least) look weird, and Spore Spawn looks like he got covered in cheese. These are just some examples. I really hope you stay away.
By ClaireDiviner on Mar 07, 2024 (Star Star Star Star Star )
96% in 4:03
[Watch Video]  
I could've given this hack a low rating pretty easily, especially with some of the jank in this hack, including permastuck in a corner, like in Amphitheater, or Fish Tank. And don't get me started on the godawful layout that was The Worst Room in the Game; that could have, and should have been implemented so much better. Yet, despite all of that, the one thing I really enjoyed about this hack more than anything is the routing.

It can be easy to get lost, or forget where one can go. Thing is, I'm not going to fault the maker for the routing confusion, because in hindsight, I should have known of some alternative ways to get around Zebes, when the usual route that most players know won't cut it. Granted, I did figure it out eventually, but it only made me more aware of some of the way one can get around Zebes (the fact the Forgotten Highway has its namesake can potentially be the reason a player unfamiliar with routing can get stumped).

I would've like Phantoon to have more health, given how late in the game he's encountered, but I'm guessing the hack maker figured there'd hardly be a point, given the gear acquired by then, trivializing Phantoon regardless. All in all, I liked it despite the frustration, maybe more so than this hack deserves.

Also, I unironically like the Samus sprite colors, from the Power Suit, to the Varia, and the Gravity. While the Gravity is my favorite aesthetically, the dark sprite can make it hard to see Samus in quite a few rooms, which can be a potential annoyance. That's about it. Not much else I can add to this.

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