Super Metroid: Pro Grapple
Release date: Oct 17, 2014
Author: jailsonmendes
Download: Version 1.0 [UH] (1049 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Expert [?]
Average runtime: 3:41
Average collection: 95%
Read Me: [None]
Forum Thread: [None]
Rating: Star Star Star Star Star
Description
No WallJumping

No ShinesPark
No MockBall
No Bomb Jump
Route and Item Locations
Grapple Blocks everywhere
Screenshots
Screenshot Screenshot
Ratings and Reviews
By crimsonsunbird on Apr 22, 2015 (Star Star Star Star Star )
101% in 4:01
By Aran;Jaeger on Dec 08, 2016 (Star Star Star Star Star )
101% in 3:34
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Animals saved.

Quick Summary of the meaning of my SM hack ratings:
5 orbs: SM hacks within the 80% to 100% (90% ± 10%) range of perceived perfection; SM hacks for outstanding wholesome playing experiences and at most minor inconveniences.
4 orbs: SM hacks within the 60% to 80% (70% ± 10%) range of perceived perfection; Well done SM hacks with noticeable design problems.
3 orbs: SM hacks within the 40% to 60% (50% ± 10%) range of perceived perfection; Normal decent average SM hacks.
2 orbs: SM hacks within the 20% to 40% (30% ± 10%) range of perceived perfection; Overall messy, confusing, or punishing SM hacks with some upsides.
1 orb : SM hacks within the 00% to 20% (10% ± 10%) range of perceived perfection; Ruthlessly unplayable, broken, or barely from the original game changed SM hacks.

Judgement parameters summary:
° Creative ideas and features, polished design, how enjoyable and fun the hack can be, lack of hard to find or cryptic required game elements, the difficulty, and if the hack can be finished without major guides or tools.
° Note that the length of a SM hack will not necessarily contribute to my rating of the SM hack, since instead the averaged out experience over the whole hack will be taken into account to get a relative comparison between SM hacks.
° Besides this, lack of impactful changes from the original SM game also went into the evaluation of SM hacks (otherwise one may consider them among the 3 stars hacks) as follows: Ultimately, for my ratings I consider a situation in which an SM enthusiast that already has, knows about and is familiar with the original game and its prominent mechanics could only choose 1 new SM hack to play and thus would really want to make sure he/she will get a fresh and fantastic experience or journey out of his/her 1 choice.

The goal of all these SM hack ratings is so that rather new players have an overview of the whole spectrum of SM hacks and how to sort them in, in relation to each other, where SM hacks that are rated lower might still be enjoyable for more experienced players.

Finally, sometimes for SM hacks it can be relevant that they may be significantly more enjoyable from a player standpoint at which the player is well practiced and familiarized with Super Metroid's game mechanics in general, and that in particular some of the best SM hacks may not be the outright best first SM hack choices to play otherwise because of this, and for beginner SM hack players this typically steers the best first SM hack choices towards some of the SM hacks that I rated with 4 orbs instead of 5.

Rating for some hacks may be off by 1 Star, but arguably not more, and ratings are not attempted to be provided within the precision of ''half orbs''.
By Sapphron on Jul 22, 2019 (Star Star Star Star Star )
82% in 3:28
Oh man this hack was terrible. Typical jailsonmendes.
This hack fills some rooms with acid that does no damage (and lava nearly instakills you). Spikes do 92 damage and some of them are invisible, there are plenty of stucks that can happen if you hold grapple for too little time. Some paths are totally blocked off by a single crumble block that forces you to go all the way around. Gravity and varia are in dumb spots, the progression feels weird, springball is forced and it is so late (in such a stupid spot, too). It was just such an obnoxious hack that forced death over and over and pure frustration due to no sequence-breaking possibilities and a lack of movement tech altogether. Oh, and nearly every item is moved from its vanilla location to some other absolutely stupid spot that makes zero sense.
I really don't recommend this hack. It had no cool ideas that anyone is missing out on.

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